
Kunai is a rare relic in Slay the Spire 2. While carried, it does the following: Every time you play Attacks in a single turn, gain Dexterity. It’s a reliable mid-tier relic, landing at C tier in our rankings.
Across 219 recorded runs, decks carrying it win 40.7% of the time, comfortably clear of the 14.5% average, by 26.3%. It’s a more situational relic, showing up in just 2.4% of runs. The class that gets the most out of it is the Silent, at a 52.9% win rate. Silent players hold onto it in 2.9% of their runs.
It combos especially well with Tracking, worth a +39.3% win-rate swing together. Another strong card to run with it is Finisher, worth +37.0% to its win rate. On average it’s acquired around floor 22 of a run. Its rare rarity shapes how frequently you’ll run into it.
It has 88 run wins against 128 losses in our tracked data. When runs carrying it end, the most frequent culprit is Queen Boss, which closes out 7.8% of them. Read on for Kunai’s complete card, class, and threat breakdown before you decide to pick it up.
Kunai’s 40.7% win rate clears the 14.5% all-run average by 26.3%, the gap charted below.
Kunai has 88 wins and 131 losses over 219 tracked runs (40.2% won); abandoned runs count as losses.
Out of 357 recorded offers Kunai is taken 62.2% of the time, and taking it is worth +8.3% in pick lift — 41.5% for runs that picked it against 32.8% for runs that skipped, across 219 decided runs.
Taken 222 times out of 357 offers.
Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.
Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.
Ranked by win-rate lift, the best cards to run with Kunai are Tracking (+39.3%), Finisher (+37.0%), and Phantom Blades (+34.3%).
Kunai shows up across 5 classes, led by Silent (52.9%), Necrobinder (36.7%), and Regent (35.7%) by win rate.
Kunai is a rare relic carried in 2.4% of runs and usually picked up around floor 22.
Every time you play Attacks in a single turn, gain Dexterity.
Kunai’s most common run-enders are Queen Boss (7.8%), Test Subject Boss (5.0%), and Entomancer Elite (3.7%).
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Compare Kunai with the rest of the best Slay the Spire 2 relics, cards, and classes below.
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Based on small co-occurring samples — treat these as early signals, not final verdicts.
Across 219 tracked runs carrying it, Kunai wins 40.7% of the time — +26.3% above the average run. Win rate reflects how often runs with the relic end in victory.
Every time you play Attacks in a single turn, gain Dexterity.
Kunai is a Rare relic, picked up in 2.4% of tracked runs.
In tracked runs, Kunai has performed best alongside Tracking, which lifts its win rate by +39.3% over 15 runs together.
Kunai has its highest win rate with The Silent (52.9%).
Players take Kunai in 62.2% of its 357 recorded offers. Runs that picked it win 41.5% (219 decided runs) against 32.8% for runs that skipped it (131 decided runs) — a +8.7% difference, and a +8.3% pick lift once sample size is accounted for.
Every time you play Attacks in a single turn, gain Dexterity.