Eternal Constriction
Deal 30
Earth damage Random X8
- Cooldown
- 5
- Accuracy
- 50%
- Critical
- 1% · ×2
- Damage per cast
- 109
- Damage per turn
- 22

Serpentine Heraldess (Legendary, Earth) is a SPAM card with 900 HP, 9 Spamtons per turn and 2 abilities: Eternal Constriction and Sacrifice.

Serpentine Heraldess
Eternal Constriction
5
Sacrifice
1

Serpentine Heraldess (Legendary, Earth) has 900 HP and earns 9 Spamtons per turn. Our model rates it B tier, #39 of 127 cards.
Serpentine Heraldess plays the control role: Eternal Constriction and Sacrifice slow, freeze or strip enemy cards, which matters more than raw damage against decks that scale with time.
Data: SPAM game client v1.20 · extracted Oct 7, 2026 · How we calculate this
Base values before element bonuses. Expected damage accounts for accuracy, critical hits, targets and the average resistance of the card pool.
Serpentine Heraldess enters every match with Eternity already in one of its three slots.
Every card has three talents and one is active per match. In ranked you pick it in a 30-second draft; in casual it is set in your collection.
Talents unlock when you pull duplicates of the card from orbs.
Serpentine Heraldess has the same 5% resistance against every element.
Effective HP against the card pool's average damage mix: 947.
Serpentine Heraldess has the same 5% resistance against every element.
In the Tox Shop, Earthheart is its best modeled buy.
Cards that feed Serpentine Heraldess's element bonuses, or that its own bonuses power up.
Same element or role with comparable HP and income: swap options when you don't own Serpentine Heraldess.
They say six children were born with a rune on their hand. In Shal'Zaar, in a village of monster hunters, a young girl can communicate with her mind. The moment she forms a link, her eyes seem filled with a purplish liquid. With her power, she tamed some of the most terrifying creatures of the Presolda jungle — tropical snakes and other dinosaurs that now aid monster hunters. For all these feats, she earned the title of Heraldess, a divine envoy echoing the vanished regent.
More SPAM lore →Every SPAM card can drop in four finishes; orbs roll the finish separately from the card:
Illustrated by Euphy
Serpentine Heraldess (Legendary, Earth) has 900 HP and earns 9 Spamtons per turn. Our model rates it B tier, #39 of 127 cards. Serpentine Heraldess plays the control role: Eternal Constriction and Sacrifice slow, freeze or strip enemy cards, which matters more than raw damage against decks that scale with time. Serpentine Heraldess has the same 5% resistance against every element. In the Tox Shop, Earthheart is its best modeled buy.
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Our model rates Serpentine Heraldess B tier (#39 of 127 cards). It scores 44 for damage and 67 for durability on a 0–100 scale relative to every other card. These ratings are modeled from game data, not win rates.
Serpentine Heraldess can run Shadow Field, Doomed Hour and Transition; pick the one that fits your deck's plan.
Serpentine Heraldess has Eternal Constriction and Sacrifice. Together they deal about 22 expected damage per turn against an average card before element bonuses.
Serpentine Heraldess has the same 5% resistance against every element.
In the Tox Shop, Earthheart is its best modeled buy.
They say six children were born with a rune on their hand. In Shal'Zaar, in a village of monster hunters, a young girl can communicate with her mind. The moment she forms a link, her eyes seem filled with a purplish liquid.