Commando Gerz card in SPAM

Shadow Crit Engine Deck (Commando Gerz) — SPAM Element Engine

Element EngineTier AEarthShadowLight
Strength index
87.8
Total HP
3,500
Spamtons / turn
33
Methodology
Data Methodology

Shadow Crit Engine Deck (Commando Gerz) (Element Engine) runs Commando Gerz, Moxilys, the Humming One, Catixy and Ameru. It has 3,500 total HP, earns 33 Spamtons a turn plus the turn number, and our model gives it a strength index of 87.8 (A tier).

Strength index
87.8 · A0 = random deck, 100 = best
Archetype
Element Engine
Total HP
3,500
Spamtons / turn
33+ the turn number
Tox plan
AoE

The four cards

Modeled

Talents are the model's picks; where the model sees no difference between a card's talents, all three are listed.

Moxilys, the Humming One card in SPAMMoxilys, the Humming OneDoubleshadow2Regenair1900/9009
TalentLife-8The card's HP and max HP are doubled at the start of turn 8
Catixy card in SPAMCatixyMewling1Sinister Charm2600/6005
TalentNo modeled difference — choose from:ExtortionCriticalInversion
Ameru card in SPAMAmeruSmoky Dream3Smoke800/80015
TalentCavalryIncreases the max HP of all other allied cards by (+150)

Game plan

Cast Cigarillos every second turn for +3 Earth and +3 Light, and Ameru's Smoky Dream every third turn for +4 Light, Water and Shadow. Moxilys' Doubleshadow hits every enemy card for 15 Shadow and adds +2 Shadow each time, so its damage grows with every cast, while Regenair heals your board every turn. Catixy's Mewling gains +5% critical chance with every use and Sinister Charm hands +25% critical to an ally. Turn 10 is the payoff: Final Delight lands 100 Earth and 100 Light damage with every point you have stacked.

Put the AoE Tox you buy on even turns on your hardest hitter, and keep Commando Gerz alive: its 1,200 HP and starting Berserk (+25% damage for your whole team) carry this deck.

Strengths

  • Area damage that hits several enemy cards at once
  • Healing to outlast trades
  • 3,500 total HP — well above the 2,895 average deck
  • 33 Spamtons a turn from cards: rarer Tox sooner
  • Builds 7 element points a turn on its own
  • Resists Water damage best (13.5% team average)

Weaknesses

  • Weakest against Shadow damage (7.8% team average resistance)
  • Most of its damage comes late: 86% lands in turns 8–10

Damage curve and Tox buys

Modeled

Expected damage per turn against an average enemy card with the Tox plan below. Shop turns are even; the rarity is the one most likely to be offered and affordable at that turn's Luck.

6,292 expected damage over 10 turns · 360 Spamtons spent

  1. Turn 2: AoE (Common) for 45 Spamtons100% chance per offer at Luck 2
  2. Turn 4: AoE (Common) for 45 Spamtons80% chance per offer at Luck 4
  3. Turn 6: AoE (Rare) for 90 Spamtons45% chance per offer at Luck 6
  4. Turn 8: AoE (Rare) for 90 Spamtons53% chance per offer at Luck 8
  5. Turn 10: AoE (Rare) for 90 Spamtons50% chance per offer at Luck 10

AoE

Who does the work

CardDamageHealing
Commando Gerz — SPAMCommando Gerz4,459—
Moxilys, the Humming One — SPAMMoxilys, the Humming One6673,100
Catixy — SPAMCatixy639—
Ameru — SPAMAmeru527—

Modeled from SPAM game client v1.20 data · updated Oct 7, 2026 · not win rates · How we calculate this

Element points and resistances

Calculated

Points the deck generates per turn on its own, and the team's average resistance against each element.

Points per turn

Light +2.8Earth +1.5Water +1.3Shadow +1.3

Team resistance

8.3%Fire
13.5%Water
8.3%Earth
12.8%Nature
7.8%Shadow
12.5%Light

Collection cost

Calculated

How hard each card is to pull. Odds are per card slot of a Classic orb (4 cards for 1,000 Crystals).

CardRarityPer slot≈ CrystalsDaily shop price
Commando Gerz — SPAMCommando GerzRare0.533%46,875500
Moxilys, the Humming One — SPAMMoxilys, the Humming OneCommon1.167%21,429250
Catixy — SPAMCatixyCommon1.167%21,429250
Ameru — SPAMAmeruRare0.533%46,875500

Expected Crystals to pull one specific card from Classic orbs; duplicates unlock its talents.

A top-tier crit deck from our model's search: Commando Gerz and Ameru stack Earth, Light, Water and Shadow points while Moxilys sprays Shadow damage across the board and Catixy's critical hits grow every turn. Cast Cigarillos every second turn for +3 Earth and +3 Light, and Ameru's Smoky Dream every third turn for +4 Light, Water and Shadow. Moxilys' Doubleshadow hits every enemy card for 15 Shadow and adds +2 Shadow each time, so its damage grows with every cast, while Regenair heals your board every turn. Catixy's Mewling gains +5% critical chance with every use and Sinister Charm hands +25% critical to an ally. Turn 10 is the payoff: Final Delight lands 100 Earth and 100 Light damage with every point you have stacked. Shadow Crit Engine Deck (Commando Gerz) (Element Engine) runs Commando Gerz, Moxilys, the Humming One, Catixy and Ameru. It has 3,500 total HP, earns 33 Spamtons a turn plus the turn number, and our model gives it a strength index of 87.8 (A tier).

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Shadow Crit Engine Deck (Commando Gerz) FAQ — SPAM v1.20

Is Shadow Crit Engine Deck (Commando Gerz) good?

Our model gives Shadow Crit Engine Deck (Commando Gerz) a strength index of 87.8 (A tier), where 0 is an average random deck and 100 the best deck found. It is modeled from game data over the first 10 turns, not from win rates.

Which Tox should Shadow Crit Engine Deck (Commando Gerz) buy?

AoE on every even turn: Turn 2: AoE (Common) for 45 Spamtons; Turn 4: AoE (Common) for 45 Spamtons; Turn 6: AoE (Rare) for 90 Spamtons; Turn 8: AoE (Rare) for 90 Spamtons; Turn 10: AoE (Rare) for 90 Spamtons.

What beats Shadow Crit Engine Deck (Commando Gerz)?

Its team resistance is lowest against Shadow damage (7.8%).

What can I play instead of Commando Gerz?

Regent of the Abysses and Golden Boar fill a similar role. Try them in the deck builder to compare the strength index.