Smoky Dream
Deal 15
Light, 15
Water and 15
Shadow damage
Light bonus (+4) &
Water bonus (+4) &
Shadow bonus (+4)
- Cooldown
- 3
- Accuracy
- 100%
- Critical
- 1% · ×2
- Damage per cast
- 41
- Damage per turn
- 14

Ameru (Rare, Light) is a SPAM card with 800 HP, 15 Spamtons per turn and 1 ability: Smoky Dream.

Ameru
Smoky Dream
3

Ameru (Rare, Light) has 800 HP and earns 15 Spamtons per turn. Our model rates it A tier, #23 of 127 cards.
Ameru is an element engine: Smoky Dream add element points with every cast, and each point raises every ability of that element by 10% for the rest of the match. That stacking is the core of most strong SPAM decks.
Data: SPAM game client v1.20 · extracted Oct 7, 2026 · How we calculate this
Base values before element bonuses. Expected damage accounts for accuracy, critical hits, targets and the average resistance of the card pool.
Ameru enters every match with Smoke already in one of its three slots.
Every card has three talents and one is active per match. In ranked you pick it in a 30-second draft; in casual it is set in your collection.
Talents unlock when you pull duplicates of the card from orbs.
Ameru has the same 10% resistance against every element.
Effective HP against the card pool's average damage mix: 889.
Ameru has the same 10% resistance against every element.
Our model's pick among its talents is Hardening: Increases this card’s elemental resistances by (+15%).
In the Tox Shop, AoE is its best modeled buy.
Curated decks first, then the strongest decks our model found with this card.
Cards that feed Ameru's element bonuses, or that its own bonuses power up.
Same element or role with comparable HP and income: swap options when you don't own Ameru.
Originally from the Lonely Isles, an anthropomorphic martial master carrying a magical artifact settled northwest of Emeldarion. One day, his unattended staff was used on a mushroom. The magic took effect, and the fungus assumed a humanoid form. Because it constantly demanded bitter flavors, many believed it was saying that its name was Ameru; the name stuck. Grateful for this second life, the new morphic being introduced unusual addictive crops that became wildly popular in Abondance. This new form of agriculture allowed the Water shamans to prosper.
More SPAM lore →Every SPAM card can drop in four finishes; orbs roll the finish separately from the card:
Illustrated by Atto
Ameru (Rare, Light) has 800 HP and earns 15 Spamtons per turn. Our model rates it A tier, #23 of 127 cards. Ameru is an element engine: Smoky Dream add element points with every cast, and each point raises every ability of that element by 10% for the rest of the match. That stacking is the core of most strong SPAM decks. Ameru has the same 10% resistance against every element. Our model's pick among its talents is Hardening: Increases this card’s elemental resistances by (+15%). In the Tox Shop, AoE is its best modeled buy.
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Our model rates Ameru A tier (#23 of 127 cards). It scores 67 for damage and 61 for durability on a 0–100 scale relative to every other card. These ratings are modeled from game data, not win rates.
Hardening is the model's pick: Increases this card’s elemental resistances by (+15%). Ameru can also run Corrosion, Hardening and Cavalry; in ranked you choose one in the talent draft.
Ameru has Smoky Dream. Together they deal about 14 expected damage per turn against an average card before element bonuses.
Ameru has the same 10% resistance against every element.
In the Tox Shop, AoE is its best modeled buy.
Ameru appears in Shadow Crit Engine Deck (Commando Gerz). Open the deck builder to try it with the cards you own.
Originally from the Lonely Isles, an anthropomorphic martial master carrying a magical artifact settled northwest of Emeldarion. One day, his unattended staff was used on a mushroom. The magic took effect, and the fungus assumed a humanoid form.