Ahri, League of Legends champion
Win Rate
51.0%
Pick Rate
4.8%
Ban Rate
4.7%

Ahri vs Locke

Ahri A TierMageAssassin
Patch
26.20
Games
6,283
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 15, 2026 UTC
Methodology
Data Methodology

Ahri vs Locke is a moderate matchup in LoL patch 26.20. Ahri wins with a 51.9% win rate (+3.7%) over Locke based on 187 games. Ahri wins the early laning phase while Locke scales better into the late game. Below you'll find the best Ahri build, runes, laning stats, and strategies for the Ahri vs Locke matchup.

Ahri Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Ahri performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Ahri
Ahri
51.1%
VS
Locke
48.9%
Locke

Who wins Ahri vs Locke?

Even matchupModerate confidence

Ahri wins 51.1% of these games. With this many games the true rate is most likely between 43.9% and 58.3% (95% range).

Expected
52.6%
From both champions' overall Mid win rates
Matchup effect
−1.4 pts
Observed minus expected
Sample
180 games
Lane: Mid
vs patch 26.19
−2.6 pts
Within normal patch-to-patch noise

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.20 · Oct 9 – Oct 11

Key takeaways

  • Ahri vs Locke is an even matchup: Ahri wins 51.1% of 180 games, and the 95% range (43.9–58.3%) comfortably includes 50%.
  • Both champions' overall Mid win rates predict 52.6% for Ahri; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Locke usually wins the lane: 626 gold ahead of Ahri at 15 minutes on average (179 games with a 15-minute snapshot).
  • Ahri players pick Crimson Lucidity much less often against Locke: 20.5% of their other Mid games, 13.3% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Ahri and Locke played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Ahri's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Ahri vs Locke Laning Stats

AhriLocke

At 15 minutes

Gold difference
−626
Locke ahead
95% range −879 to −373
XP difference
−57
Within the margin of error
95% range −279 to +165
CS difference
+3.0
Within the margin of error
95% range −1.0 to +7.0
2.56
Kills before 15 min
4.55
2.66
Deaths before 15 min
2.54
1.01
Solo kills before 15 min
1.36
8.9%
First blood
18.9%

Whole-game averages

6.2
CS / min
5.7
853
DMG / min
868
11,710
Gold / game
13,023
196
Heal / min
375
342
DMG Mitigated / min
563
0.7
CC / min
0.5

Ahri vs Locke Win Rate by Game Length

Ahri's win rate against Locke by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
19 games
60.0%
20–25 min
25 games
57.1%
25–30 min
56 games
44.2%
30–35 min
43 games
45.9%
35+ min
37 games
Ahri vs Locke95% rangeAhri usual (Mid)

No game length stands out: Ahri's results against Locke in short and long games are within the margin of error of each other.

Ahri vs Locke Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)LockeAhri gold at 15: −626
  2. First itemEvenAhri: 11.4 min · Locke: 11.4 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesEvenAhri wins 58.0% of 81 games
  5. 30+ min gamesEvenAhri wins 45.0% of 80 games

What Ahri Changes Against Locke

Choices Ahri players make noticeably more or less often in this matchup than in their other Mid games.

Best Ahri Build vs Locke

Usual Ahri build (Mid)

90.9% win rate · 33 games

Against Locke

Not enough matchup-specific build data: only 12 of 96 Ahri games against Locke carried a complete build, which is too few to recommend an item path from. Use Ahri's standard build instead.

  • Ahri usually completes Malignance first, at 11.4 min (median of 89 games).
  • Locke usually completes Lich Bane first, at 11.4 min (median of 161 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Ahri Runes vs Locke

Usual Ahri runes (Mid)

ElectrocuteElectrocute
Domination
Taste of BloodGrisly MementosUltimate Hunter
Resolve
Bone PlatingOvergrowth
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

68.7% win rate · 67 games

Against Locke

ElectrocuteElectrocute
Domination
Taste of BloodGrisly MementosUltimate Hunter
Sorcery
Manaflow BandTranscendence
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

51.6% win rate · 93 games

MetaBot Desktop

Plan your Ahri draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Ahri matchup data for League of Legends patch 26.20. The table below shows Ahri's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Ahri build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Ahri Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Ahri vs Locke FAQ - Patch 26.20

Who wins Ahri vs Locke?

Ahri vs Locke is an even matchup: Ahri wins 51.1% of 180 games, and the 95% range (43.9–58.3%) comfortably includes 50%.

What is Ahri's win rate against Locke?

Ahri wins 51.1% of 180 Mid games against Locke on patch 26.20 (95% range 43.9–58.3%). Based on both champions' overall Mid win rates, 52.6% would be expected.

Does Ahri counter Locke?

Not clearly. Ahri wins 51.1% of 180 games against Locke, and the 95% range (43.9–58.3%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Ahri or Locke?

Locke usually wins the lane: 626 gold ahead of Ahri at 15 minutes on average (179 games with a 15-minute snapshot).

Does Ahri outscale Locke?

Not measurably: Ahri's win rate against Locke in games of 25 minutes or less and in longer games is within the margin of error of each other.

When is Locke strongest against Ahri?

Locke is measurably ahead in: Lane (15 min).

What should Ahri build against Locke?

There are not enough games for a matchup-specific core, so use Ahri's usual Mid core: Malignance, Lich Bane, Mejai's Soulstealer. The biggest change against Locke: Crimson Lucidity (20.5% usually, 13.3% here).

What runes should Ahri use against Locke?

Electrocute with Domination and Sorcery — 51.6% over 93 games against Locke. The biggest change against Locke: Bone Plating (4.1% usually, 7.2% here).