Brand - League of Legends Champion
Win Rate
50.3%
Pick Rate
3.3%
Ban Rate
7.5%

Brandvs Veigar

Brand B TierMageSupport
Patch26.19
Games2,980
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 1, 2026 UTC
MethodologyData Methodology

Brand vs Veigar is a decisive matchup in LoL patch 26.19. Brand wins with a 57.5% win rate (+14.9%) over Veigar based on 47 games. Brand wins the early laning phase while Veigar scales better into the late game. Below you'll find the best Brand build, runes, laning stats, and strategies for the Brand vs Veigar matchup.

Brand Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Brand performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Brand
Brand
55.8%
VS
Veigar
44.2%
Veigar

Who wins Brand vs Veigar?

Slight Brand edgeLow confidence

Brand wins 55.8% of these games. With this many games the true rate is most likely between 41.1% and 69.6% (95% range).

Expected
49.0%
From both champions' overall Mid win rates
Matchup effect
+6.8 pts
Observed minus expected
Sample
43 games
Lane: Mid
vs patch 26.18
—
Not enough games on both patches

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Support): 30 games, Brand won 53.3%.

They also met in another lane (Bot): 12 games, Brand won 50.0%.

Key takeaways

  • Current data slightly favors Brand, but the sample is too limited for a strong conclusion: Brand wins 55.8% of 43 games (95% range 41.1–69.6%).
  • Both champions' overall Mid win rates predict 49.0% for Brand; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 191, within the margin of error (42 games).
  • Brand players pick Coup de Grace far more often against Veigar: 62.1% of their other Mid games, 79.1% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Brand and Veigar played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Brand's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Brand vs Veigar Laning Stats

BrandVeigar

At 15 minutes

Gold difference
+191
Within the margin of error
95% range −155 to +537
XP difference
+107
Within the margin of error
95% range −228 to +441
CS difference
+3.4
Within the margin of error
95% range −4.0 to +10.8
2.60
Kills before 15 min
2.02
1.93
Deaths before 15 min
1.93
0.70
Solo kills before 15 min
0.53
0.0%
First blood
0.0%

Whole-game averages

6.1
CS / min
6.3
1,008
DMG / min
883
12,270
Gold / game
12,795
99
Heal / min
111
369
DMG Mitigated / min
415
1.1
CC / min
0.6

Brand vs Veigar Win Rate by Game Length

Brand's win rate against Veigar by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
4 games
Too few games
20–25 min
6 games
Too few games
25–30 min
9 games
Too few games
30–35 min
12 games
Too few games
35+ min
12 games
Brand vs Veigar95% rangeBrand usual (Mid)

No game length stands out: Brand's results against Veigar in short and long games are within the margin of error of each other.

Brand vs Veigar Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenBrand gold at 15: +191
  2. First itemBrandBrand: 11.2 min · Veigar: 11.7 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Brand Changes Against Veigar

Choices Brand players make noticeably more or less often in this matchup than in their other Mid games.

  • Coup de Grace
    Usually
    62.1%
    vs Veigar
    79.1%
    +17.0 pts61.8% WR here
  • Morellonomicon
    Usually
    10.6%
    vs Veigar
    under 2%
    −10.6 pts
  • Sorcery
    SorcerySecondary tree
    Usually
    12.6%
    vs Veigar
    2.3%
    −10.2 pts
  • Stormsurge
    Usually
    1.3%
    vs Veigar
    7.0%
    +5.7 pts

Best Brand Build vs Veigar

Against Veigar

Not enough matchup-specific build data: only 5 of 30 Brand games against Veigar carried a complete build, which is too few to recommend an item path from. Use Brand's standard build instead.

  • Brand usually completes Blackfire Torch first, at 11.2 min (median of 26 games).
  • Veigar usually completes Luden's Echo first, at 11.7 min (median of 24 games).
  • Skill priority: W > E > Q — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Brand Runes vs Veigar

Usual Brand runes (Mid)

Deathfire TouchDeathfire Touch
Sorcery
Manaflow BandTranscendenceScorch
Precision
Coup de GracePresence of Mind
Ability Haste (offense)Adaptive Force (flex)Health Scaling (defense)

53.8% win rate · 433 games

Against Veigar

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Brand draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Brand matchup data for League of Legends patch 26.19. The table below shows Brand's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Brand build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Brand Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Brand vs Veigar FAQ - Patch 26.19

Who wins Brand vs Veigar?

Current data slightly favors Brand, but the sample is too limited for a strong conclusion: Brand wins 55.8% of 43 games (95% range 41.1–69.6%).

What is Brand's win rate against Veigar?

Brand wins 55.8% of 43 Mid games against Veigar on patch 26.19 (95% range 41.1–69.6%). Based on both champions' overall Mid win rates, 49.0% would be expected.

Does Brand counter Veigar?

Not clearly. Brand wins 55.8% of 43 games against Veigar, and the 95% range (41.1–69.6%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Brand or Veigar?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 191, within the margin of error (42 games).

Does Brand outscale Veigar?

There are too few games of each length to tell yet.

When is Veigar strongest against Brand?

On current data there is no stage of the game where Veigar is ahead of Brand beyond the margin of error.

What should Brand build against Veigar?

There are not enough games for a matchup-specific core, so use Brand's usual Mid core: Liandry's Torment, Rylai's Crystal Scepter, Rabadon's Deathcap. The biggest change against Veigar: Morellonomicon (10.6% usually, under 2% here).

What runes should Brand use against Veigar?

Use Brand's usual Deathfire Touch page (Sorcery + Precision); there are too few games for a matchup-specific page. The biggest change against Veigar: Coup de Grace (62.1% usually, 79.1% here).