Cassiopeia, League of Legends champion
Win Rate
44.7%
Pick Rate
0.7%
Ban Rate
0.7%

Cassiopeiavs Yone

Cassiopeia F TierMage
Patch26.19
Games664
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 3, 2026 UTC
MethodologyData Methodology

Cassiopeia vs Yone is a decisive matchup in LoL patch 26.19. Yone wins with a 69.2% win rate (+38.5%) over Cassiopeia based on 39 games. Yone holds the advantage in both the early and late game. Below you'll find the best Cassiopeia build, runes, laning stats, and strategies for the Cassiopeia vs Yone matchup.

Cassiopeia Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Cassiopeia performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Cassiopeia
Cassiopeia
45.8%
VS
Yone
54.2%
Yone

Who wins Cassiopeia vs Yone?

Slight Yone edgeLow confidence

Cassiopeia wins 45.8% of these games. With this many games the true rate is most likely between 32.6% and 59.7% (95% range).

Expected
45.9%
From both champions' overall Mid win rates
Matchup effect
−0.1 pts
Observed minus expected
Sample
48 games
Lane: Mid
vs patch 26.18
—
Not enough games on both patches

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Top): 12 games, Cassiopeia won 41.7%.

Key takeaways

  • Current data slightly favors Yone, but the sample is too limited for a strong conclusion: Cassiopeia wins 45.8% of 48 games (95% range 32.6–59.7%).
  • Both champions' overall Mid win rates predict 45.9% for Cassiopeia; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 93, within the margin of error (48 games).
  • Cassiopeia players pick Rylai's Crystal Scepter far more often against Yone: 53.5% of their other Mid games, 72.9% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Cassiopeia and Yone played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Cassiopeia's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Cassiopeia vs Yone Laning Stats

CassiopeiaYone

At 15 minutes

Gold difference
+93
Within the margin of error
95% range −324 to +511
XP difference
−17
Within the margin of error
95% range −450 to +415
CS difference
+7.0
Within the margin of error
95% range −0.4 to +14.3
2.94
Kills before 15 min
2.85
3.23
Deaths before 15 min
3.02
1.40
Solo kills before 15 min
1.44
10.4%
First blood
8.3%

Whole-game averages

6.2
CS / min
6.4
934
DMG / min
980
12,213
Gold / game
13,231
266
Heal / min
322
629
DMG Mitigated / min
1,119
1.3
CC / min
0.7

Cassiopeia vs Yone Win Rate by Game Length

Cassiopeia's win rate against Yone by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
9 games
Too few games
25–30 min
14 games
Too few games
30–35 min
10 games
Too few games
35+ min
12 games
Cassiopeia vs Yone95% rangeCassiopeia usual (Mid)

No game length stands out: Cassiopeia's results against Yone in short and long games are within the margin of error of each other.

Cassiopeia vs Yone Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenCassiopeia gold at 15: +93
  2. First itemCassiopeiaCassiopeia: 10.8 min · Yone: 14.3 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Cassiopeia Changes Against Yone

Choices Cassiopeia players make noticeably more or less often in this matchup than in their other Mid games.

  • Rylai's Crystal Scepter
    Usually
    53.5%
    vs Yone
    72.9%
    +19.5 pts42.9% WR here
  • Rod of Ages
    Usually
    68.1%
    vs Yone
    50.0%
    −18.1 pts58.3% WR here
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring + Health Potion + Health PotionStarting items
    Usually
    34.6%
    vs Yone
    52.1%
    +17.5 pts44.0% WR here
  • Health PotionHealth PotionTear of the Goddess
    Health Potion + Health Potion + Tear of the GoddessStarting items
    Usually
    17.5%
    vs Yone
    6.3%
    −11.3 pts
  • Frozen Heart
    Usually
    under 0.5%
    vs Yone
    4.2%
    +4.2 pts

Best Cassiopeia Build vs Yone

Usual Cassiopeia build (Mid)

75.0% win rate · 16 games

Against Yone

Not enough matchup-specific build data: only 8 of 28 Cassiopeia games against Yone carried a complete build, which is too few to recommend an item path from. Use Cassiopeia's standard build instead.

  • Cassiopeia usually completes Rod of Ages first, at 10.8 min (median of 21 games).
  • Yone usually completes Blade of The Ruined King first, at 14.3 min (median of 24 games).
  • Skill priority: E > Q > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Cassiopeia Runes vs Yone

Usual Cassiopeia runes (Mid)

Deathfire TouchDeathfire Touch
Sorcery
Manaflow BandTranscendenceScorch
Precision
Coup de GracePresence of Mind
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

48.9% win rate · 327 games

Against Yone

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Cassiopeia draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Cassiopeia matchup data for League of Legends patch 26.19. The table below shows Cassiopeia's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Cassiopeia build, runes, laning stats, and early vs late game analysis for that specific matchup.

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Cassiopeia vs Yone FAQ - Patch 26.19

Who wins Cassiopeia vs Yone?

Current data slightly favors Yone, but the sample is too limited for a strong conclusion: Cassiopeia wins 45.8% of 48 games (95% range 32.6–59.7%).

What is Cassiopeia's win rate against Yone?

Cassiopeia wins 45.8% of 48 Mid games against Yone on patch 26.19 (95% range 32.6–59.7%). Based on both champions' overall Mid win rates, 45.9% would be expected.

Does Cassiopeia counter Yone?

Not clearly. Cassiopeia wins 45.8% of 48 games against Yone, and the 95% range (32.6–59.7%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Cassiopeia or Yone?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 93, within the margin of error (48 games).

Does Cassiopeia outscale Yone?

There are too few games of each length to tell yet.

When is Yone strongest against Cassiopeia?

On current data there is no stage of the game where Yone is ahead of Cassiopeia beyond the margin of error.

What should Cassiopeia build against Yone?

There are not enough games for a matchup-specific core, so use Cassiopeia's usual Mid core: Liandry's Torment, Rylai's Crystal Scepter, Rabadon's Deathcap. The biggest change against Yone: Rylai's Crystal Scepter (53.5% usually, 72.9% here).

What runes should Cassiopeia use against Yone?

Use Cassiopeia's usual Deathfire Touch page (Sorcery + Precision); there are too few games for a matchup-specific page.