
- Win Rate
- 50.2%
- Pick Rate
- 3.6%
- Ban Rate
- 4.1%
Diana vs Nunu & Willump
- Patch
- 26.19
- Games
- 7,206
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Oct 9, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Diana vs Nunu & Willump is a decisive matchup in LoL patch 26.19. Nunu & Willump wins with a 60.9% win rate (+21.7%) over Diana based on 23 games. Nunu & Willump holds the advantage in both the early and late game. Below you'll find the best Diana build, runes, laning stats, and strategies for the Diana vs Nunu & Willump matchup.
Diana Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Diana performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Diana vs Nunu & Willump?
Diana wins 43.9% of these games. With this many games the true rate is most likely between 29.9% and 59.0% (95% range).
- Expected
- 50.5% From both champions' overall Jungle win rates
- Matchup effect
- −6.6 pts Observed minus expected
- Sample
- 41 games Lane: Jungle
- vs patch 26.18
- — Not enough games on both patches
Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28
They also met in another lane (Mid): 5 games, Diana won 60.0%.
Key takeaways
- Current data slightly favors Nunu & Willump, but the sample is too limited for a strong conclusion: Diana wins 43.9% of 41 games (95% range 29.9–59.0%).
- Both champions' overall Jungle win rates predict 50.5% for Diana; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Neither side reliably wins the lane: the average gold difference at 15 minutes is 259, within the margin of error (41 games).
- Diana players pick Scorchclaw Pup + Health Potion + Oracle Lens far more often against Nunu & Willump: 1.7% of their other Jungle games, 7.3% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Diana and Nunu & Willump played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Diana's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Diana vs Nunu & Willump Laning Stats
At 15 minutes
Whole-game averages
Diana vs Nunu & Willump Win Rate by Game Length
Diana's win rate against Nunu & Willump by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Diana's results against Nunu & Willump in short and long games are within the margin of error of each other.
Diana vs Nunu & Willump Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)EvenDiana gold at 15: +259
- First itemEvenDiana: 0.1 min · Nunu & Willump: 0.2 min
- Games under 20 minInsufficient data
- 20–30 min gamesInsufficient data
- 30+ min gamesInsufficient data
What Diana Changes Against Nunu & Willump
Choices Diana players make noticeably more or less often in this matchup than in their other Jungle games.


Scorchclaw Pup + Health Potion + Oracle LensStarting itemsUsually1.7%vs Nunu & Willump7.3%+5.6 pts
Smite + IgniteSummoner spellsUsuallyunder 0.5%vs Nunu & Willump4.9%+4.9 pts- W > E > Qthe W > E > Q skill orderSkill priorityUsuallyunder 0.5%vs Nunu & Willump4.9%+4.9 pts

Flash + SmiteSummoner spellsUsually99.2%vs Nunu & Willump95.1%−4.1 pts43.6% WR here
Unending DespairItemUsually1.0%vs Nunu & Willump4.9%+3.9 pts
Mosstomper Seedling + Stealth WardStarting itemsUsually1.2%vs Nunu & Willump4.9%+3.7 pts
Best Diana Build vs Nunu & Willump
Usual Diana build (Jungle)
71.7% win rate · 46 games
Against Nunu & Willump
Not enough matchup-specific build data: only 2 of 24 Diana games against Nunu & Willump carried a complete build, which is too few to recommend an item path from. Use Diana's standard build instead.
- Diana usually completes Scorchclaw Pup first, at 0.1 min (median of 29 games).
- Nunu & Willump usually completes Gustwalker Hatchling first, at 0.2 min (median of 39 games).
- Skill priority: Q > W > E — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Diana Runes vs Nunu & Willump
Plan your Diana draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Diana matchup data for League of Legends patch 26.19. The table below shows Diana's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Diana build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Diana Matchups
Hardest for Diana
Easiest for Diana
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Diana vs Nunu & Willump FAQ - Patch 26.19
Who wins Diana vs Nunu & Willump?
Current data slightly favors Nunu & Willump, but the sample is too limited for a strong conclusion: Diana wins 43.9% of 41 games (95% range 29.9–59.0%).
What is Diana's win rate against Nunu & Willump?
Diana wins 43.9% of 41 Jungle games against Nunu & Willump on patch 26.19 (95% range 29.9–59.0%). Based on both champions' overall Jungle win rates, 50.5% would be expected.
Does Diana counter Nunu & Willump?
Not clearly. Diana wins 43.9% of 41 games against Nunu & Willump, and the 95% range (29.9–59.0%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Diana or Nunu & Willump?
Neither side reliably wins the lane: the average gold difference at 15 minutes is 259, within the margin of error (41 games).
Does Diana outscale Nunu & Willump?
There are too few games of each length to tell yet.
When is Nunu & Willump strongest against Diana?
On current data there is no stage of the game where Nunu & Willump is ahead of Diana beyond the margin of error.
What should Diana build against Nunu & Willump?
There are not enough games for a matchup-specific core, so use Diana's usual Jungle core: Liandry's Torment, Riftmaker, Dusk and Dawn. The biggest change against Nunu & Willump: Scorchclaw Pup + Health Potion + Oracle Lens (1.7% usually, 7.3% here).
What runes should Diana use against Nunu & Willump?
Use Diana's usual Conqueror page (Precision + Inspiration); there are too few games for a matchup-specific page. The biggest change against Nunu & Willump: Smite + Ignite (under 0.5% usually, 4.9% here).
