Graves, League of Legends champion
Win Rate
49.4%
Pick Rate
3.3%
Ban Rate
7.9%

Graves vs Zac

Graves D TierMarksman
Patch
26.22
Games
6,391
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 14, 2026 UTC
Methodology
Data Methodology

Graves vs Zac (Jungle): Graves wins 42.2% of 116 ranked games over the last 2 patches (gold diff at 15: +499). Patch 26.22 build & runes.

Graves – League of Legends champion iconGraves42.2%
No clear favoriteLow confidence · 116 games · Patch 26.21–26.22
57.8%ZacZac – League of Legends champion icon

Current data slightly favors Zac, but the sample is too limited for a strong conclusion: Graves wins 42.2% of 116 games (95% range 33.6–51.3%).

Graves Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Graves performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Graves – League of Legends champion icon
Graves
42.2%
VS
Zac
57.8%
Zac – League of Legends champion icon

Who wins Graves vs Zac?

No clear favoriteLow confidence

Graves wins 42.2% of these games. With this many games the true rate is most likely between 33.6% and 51.3% (95% range).

Expected
48.8%
From both champions' overall Jungle win rates
Matchup effect
−6.6 pts
Observed minus expected
Sample
116 games
Lane: Jungle · Patch 26.21–26.22
vs patch 26.21
+9.7 pts
Within normal patch-to-patch noise

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 14

The headline win rate covers patches 26.21–26.22 (116 games). The lane, game-length, build and rune sections below use patch 26.22 only (62 games).

Key takeaways

  • Current data slightly favors Zac, but the sample is too limited for a strong conclusion: Graves wins 42.2% of 116 games (95% range 33.6–51.3%).
  • Both champions' overall Jungle win rates predict 48.8% for Graves; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Graves usually wins the lane: 499 gold ahead of Zac at 15 minutes on average (62 games with a 15-minute snapshot).
  • Graves players pick Mercury's Treads far more often against Zac: 28.0% of their other Jungle games, 48.4% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Graves and Zac played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Graves's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Graves vs Zac Laning Stats

GravesZac

At 15 minutes

Gold difference
+499
Graves ahead
95% range +126 to +871
XP difference
+420
Graves ahead
95% range +94 to +746
CS difference
+14.8
Graves ahead
95% range +8.9 to +20.7
2.97
Kills before 15 min
2.34
1.92
Deaths before 15 min
1.65
0.16
Solo kills before 15 min
0.05
6.5%
First blood
3.2%

Whole-game averages

1.6
CS / min
1.1
928
DMG / min
563
13,662
Gold / game
11,672
319
Heal / min
1,800
699
DMG Mitigated / min
1,570
0.8
CC / min
1.5

Graves vs Zac Win Rate by Game Length

Graves's win rate against Zac by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
8 games
Too few games
20–25 min
10 games
Too few games
25–30 min
24 games
Too few games
30–35 min
11 games
Too few games
35+ min
9 games
Graves vs Zac95% rangeGraves usual (Jungle)

No game length stands out: Graves's results against Zac in short and long games are within the margin of error of each other.

Graves vs Zac Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)GravesGraves gold at 15: +499
  2. First itemEvenGraves: 0.1 min · Zac: 0.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Graves Changes Against Zac

Choices Graves players make noticeably more or less often in this matchup than in their other Jungle games.

Best Graves Build vs Zac

Usual Graves build (Jungle)

85.7% win rate · 21 games

Against Zac

Not enough matchup-specific build data: only 6 of 36 Graves games against Zac carried a complete build, which is too few to recommend an item path from. Use Graves's standard build instead.

  • Graves usually completes Scorchclaw Pup first, at 0.1 min (median of 52 games).
  • Zac usually completes Scorchclaw Pup first, at 0.2 min (median of 33 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Graves Runes vs Zac

Usual Graves runes (Jungle)

Dark Harvest – League of Legends runeDark Harvest
Domination
Sudden Impact – League of Legends runeGrisly Mementos – League of Legends runeTreasure Hunter – League of Legends rune
Precision
Coup de Grace – League of Legends runeLegend: Alacrity – League of Legends rune
Attack Speed (offense) – League of Legends runeAdaptive Force (flex) – League of Legends runeHealth Scaling (defense) – League of Legends rune

81.3% win rate · 16 games

Against Zac

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Graves draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Graves matchup data for League of Legends patch 26.22. The table below shows Graves's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Graves build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Graves Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Graves vs Zac FAQ - Patch 26.21–26.22

Who wins Graves vs Zac?

Current data slightly favors Zac, but the sample is too limited for a strong conclusion: Graves wins 42.2% of 116 games (95% range 33.6–51.3%).

What is Graves's win rate against Zac?

Graves wins 42.2% of 116 Jungle games against Zac on patch 26.21–26.22 (95% range 33.6–51.3%). Based on both champions' overall Jungle win rates, 48.8% would be expected.

Does Graves counter Zac?

Not clearly. Graves wins 42.2% of 116 games against Zac, and the 95% range (33.6–51.3%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Graves or Zac?

Graves usually wins the lane: 499 gold ahead of Zac at 15 minutes on average (62 games with a 15-minute snapshot).

Does Graves outscale Zac?

There are too few games of each length to tell yet.

When is Zac strongest against Graves?

On current data there is no stage of the game where Zac is ahead of Graves beyond the margin of error.

What should Graves build against Zac?

There are not enough games for a matchup-specific core, so use Graves's usual Jungle core: Hubris, The Collector, Bloodthirster. The biggest change against Zac: Mercury's Treads (28.0% usually, 48.4% here).

What runes should Graves use against Zac?

Use Graves's usual Dark Harvest page (Domination + Precision); there are too few games for a matchup-specific page.