Maokai, League of Legends champion
Win Rate
49.7%
Pick Rate
1.5%
Ban Rate
0.3%

Maokaivs Lux

Maokai C TierTankSupport
Patch26.19
Games1,322
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 3, 2026 UTC
MethodologyData Methodology

Maokai vs Lux is a decisive matchup in LoL patch 26.19. Maokai wins with a 54.4% win rate (+8.7%) over Lux based on 46 games. Lux wins the early laning phase while Maokai scales better into the late game. Below you'll find the best Maokai build, runes, laning stats, and strategies for the Maokai vs Lux matchup.

Maokai Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Maokai performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Maokai
Maokai
46.4%
VS
Lux
53.6%
Lux

Who wins Maokai vs Lux?

Slight Lux edgeLow confidence

Maokai wins 46.4% of these games. With this many games the true rate is most likely between 37.3% and 55.6% (95% range).

Expected
48.9%
From both champions' overall Support win rates
Matchup effect
−2.6 pts
Observed minus expected
Sample
110 games
Lane: Support
vs patch 26.18
−4.0 pts
Within normal patch-to-patch noise

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Lux, but the sample is too limited for a strong conclusion: Maokai wins 46.4% of 110 games (95% range 37.3–55.6%).
  • Both champions' overall Support win rates predict 48.9% for Maokai; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Lux usually wins the lane: 332 gold ahead of Maokai at 15 minutes on average (107 games with a 15-minute snapshot).
  • Maokai players pick Plated Steelcaps much less often against Lux: 24.8% of their other Support games, 12.7% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Maokai and Lux played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Maokai's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Maokai vs Lux Laning Stats

MaokaiLux

At 15 minutes

Gold difference
−332
Lux ahead
95% range −481 to −184
XP difference
−313
Lux ahead
95% range −451 to −174
CS difference
−3.8
Lux ahead
95% range −6.2 to −1.3
1.34
Kills before 15 min
2.02
3.10
Deaths before 15 min
2.77
0.11
Solo kills before 15 min
0.10
7.3%
First blood
8.2%

Whole-game averages

1.4
CS / min
2.2
442
DMG / min
744
9,935
Gold / game
11,047
301
Heal / min
62
1,251
DMG Mitigated / min
362
2.2
CC / min
1.7

Maokai vs Lux Win Rate by Game Length

Maokai's win rate against Lux by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
10 games
Too few games
20–25 min
11 games
51.9%
25–30 min
27 games
36.0%
30–35 min
25 games
56.8%
35+ min
37 games
Maokai vs Lux95% rangeMaokai usual (Support)

No game length stands out: Maokai's results against Lux in short and long games are within the margin of error of each other.

Maokai vs Lux Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)LuxMaokai gold at 15: −332
  2. First itemMaokaiMaokai: 12.7 min · Lux: 13.5 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesEvenMaokai wins 48.4% of 62 games

What Maokai Changes Against Lux

Choices Maokai players make noticeably more or less often in this matchup than in their other Support games.

  • Plated Steelcaps
    Usually
    24.8%
    vs Lux
    12.7%
    −12.1 pts
  • Spirit Visage
    Usually
    18.2%
    vs Lux
    30.0%
    +11.8 pts48.5% WR here
  • Mercury's Treads
    Usually
    18.4%
    vs Lux
    27.3%
    +8.9 pts40.0% WR here
  • Knight's Vow
    Usually
    9.3%
    vs Lux
    2.7%
    −6.6 pts
  • W > Q > E
    the W > Q > E skill orderSkill priority
    Usually
    under 0.5%
    vs Lux
    5.5%
    +5.5 pts
  • Force of Nature
    Usually
    1.6%
    vs Lux
    5.5%
    +3.9 pts

Best Maokai Build vs Lux

Usual Maokai build (Support)

76.2% win rate · 21 games

Against Lux

Not enough matchup-specific build data: only 9 of 52 Maokai games against Lux carried a complete build, which is too few to recommend an item path from. Use Maokai's standard build instead.

  • Maokai usually completes Locket of the Iron Solari first, at 12.7 min (median of 52 games).
  • Lux usually completes Luden's Echo first, at 13.5 min (median of 77 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Maokai Runes vs Lux

Usual Maokai runes (Support)

AftershockAftershock
Resolve
Font of LifeBone PlatingUnflinching
Inspiration
Biscuit DeliveryCosmic Insight
Adaptive Force (offense)Health Scaling (flex)Health Scaling (defense)

51.5% win rate · 549 games

Against Lux

AftershockAftershock
Resolve
Font of LifeBone PlatingUnflinching
Inspiration
Biscuit DeliveryCosmic Insight
Adaptive Force (offense)Health Scaling (flex)Health Scaling (defense)

48.6% win rate · 35 games

MetaBot Desktop

Plan your Maokai draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Maokai matchup data for League of Legends patch 26.19. The table below shows Maokai's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Maokai build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Maokai Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Maokai vs Lux FAQ - Patch 26.19

Who wins Maokai vs Lux?

Current data slightly favors Lux, but the sample is too limited for a strong conclusion: Maokai wins 46.4% of 110 games (95% range 37.3–55.6%).

What is Maokai's win rate against Lux?

Maokai wins 46.4% of 110 Support games against Lux on patch 26.19 (95% range 37.3–55.6%). Based on both champions' overall Support win rates, 48.9% would be expected.

Does Maokai counter Lux?

Not clearly. Maokai wins 46.4% of 110 games against Lux, and the 95% range (37.3–55.6%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Maokai or Lux?

Lux usually wins the lane: 332 gold ahead of Maokai at 15 minutes on average (107 games with a 15-minute snapshot).

Does Maokai outscale Lux?

There are too few games of each length to tell yet.

When is Lux strongest against Maokai?

Lux is measurably ahead in: Lane (15 min).

What should Maokai build against Lux?

There are not enough games for a matchup-specific core, so use Maokai's usual Support core: Thornmail, Spirit Visage, Unending Despair. The biggest change against Lux: Plated Steelcaps (24.8% usually, 12.7% here).

What runes should Maokai use against Lux?

Aftershock with Resolve and Inspiration — 48.6% over 35 games against Lux.