Maokai - League of Legends Champion
Win Rate
49.7%
Pick Rate
1.5%
Ban Rate
0.3%

Maokaivs Swain

Maokai C TierTankSupport
Patch26.19
Games1,322
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 1, 2026 UTC
MethodologyData Methodology

Maokai vs Swain is a decisive matchup in LoL patch 26.19. Swain wins with a 56.3% win rate (+12.5%) over Maokai based on 16 games. Swain wins the early laning phase while Maokai scales better into the late game. Below you'll find the best Maokai build, runes, laning stats, and strategies for the Maokai vs Swain matchup.

Maokai Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Maokai performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Maokai
Maokai
47.8%
VS
Swain
52.2%
Swain

Who wins Maokai vs Swain?

Slight Swain edgeLow confidence

Maokai wins 47.8% of these games. With this many games the true rate is most likely between 34.1% and 61.9% (95% range).

Expected
50.5%
From both champions' overall Support win rates
Matchup effect
−2.7 pts
Observed minus expected
Sample
46 games
Lane: Support
vs patch 26.18
—
Not enough games on both patches

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Swain, but the sample is too limited for a strong conclusion: Maokai wins 47.8% of 46 games (95% range 34.1–61.9%).
  • Both champions' overall Support win rates predict 50.5% for Maokai; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Swain usually wins the lane: 632 gold ahead of Maokai at 15 minutes on average (43 games with a 15-minute snapshot).
  • Maokai players pick the Q > W > E skill order much less often against Swain: 76.9% of their other Support games, 63.0% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Maokai and Swain played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Maokai's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Maokai vs Swain Laning Stats

MaokaiSwain

At 15 minutes

Gold difference
−632
Swain ahead
95% range −934 to −330
XP difference
−428
Swain ahead
95% range −710 to −146
CS difference
−6.1
Swain ahead
95% range −9.1 to −3.2
1.19
Kills before 15 min
2.44
3.12
Deaths before 15 min
2.65
0.04
Solo kills before 15 min
0.26
6.5%
First blood
10.9%

Whole-game averages

1.4
CS / min
1.8
520
DMG / min
817
9,134
Gold / game
10,162
263
Heal / min
408
1,170
DMG Mitigated / min
790
2.3
CC / min
1.9

Maokai vs Swain Win Rate by Game Length

Maokai's win rate against Swain by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
8 games
Too few games
20–25 min
7 games
Too few games
25–30 min
7 games
Too few games
30–35 min
12 games
Too few games
35+ min
12 games
Maokai vs Swain95% rangeMaokai usual (Support)

No game length stands out: Maokai's results against Swain in short and long games are within the margin of error of each other.

Maokai vs Swain Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)SwainMaokai gold at 15: −632
  2. First itemSwainMaokai: 13.5 min · Swain: 12.6 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Maokai Changes Against Swain

Choices Maokai players make noticeably more or less often in this matchup than in their other Support games.

  • Q > W > E
    the Q > W > E skill orderSkill priority
    Usually
    76.9%
    vs Swain
    63.0%
    −13.8 pts41.4% WR here
  • Hextech Flashtraption
    Usually
    6.8%
    vs Swain
    17.4%
    +10.6 pts
  • Q > E > W
    the Q > E > W skill orderSkill priority
    Usually
    10.0%
    vs Swain
    19.6%
    +9.6 pts
  • W > Q > E
    the W > Q > E skill orderSkill priority
    Usually
    under 0.5%
    vs Swain
    6.5%
    +6.5 pts
  • Sunfire Aegis
    Usually
    2.7%
    vs Swain
    8.7%
    +6.0 pts

Best Maokai Build vs Swain

Usual Maokai build (Support)

76.2% win rate · 21 games

Against Swain

Not enough matchup-specific build data: only 6 of 19 Maokai games against Swain carried a complete build, which is too few to recommend an item path from. Use Maokai's standard build instead.

  • Maokai usually completes Locket of the Iron Solari first, at 13.5 min (median of 26 games).
  • Swain usually completes Rylai's Crystal Scepter first, at 12.6 min (median of 26 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Maokai Runes vs Swain

Usual Maokai runes (Support)

AftershockAftershock
Resolve
Font of LifeBone PlatingUnflinching
Inspiration
Biscuit DeliveryCosmic Insight
Adaptive Force (offense)Health Scaling (flex)Health Scaling (defense)

51.5% win rate · 549 games

Against Swain

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Maokai draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Maokai matchup data for League of Legends patch 26.19. The table below shows Maokai's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Maokai build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Maokai Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Maokai vs Swain FAQ - Patch 26.19

Who wins Maokai vs Swain?

Current data slightly favors Swain, but the sample is too limited for a strong conclusion: Maokai wins 47.8% of 46 games (95% range 34.1–61.9%).

What is Maokai's win rate against Swain?

Maokai wins 47.8% of 46 Support games against Swain on patch 26.19 (95% range 34.1–61.9%). Based on both champions' overall Support win rates, 50.5% would be expected.

Does Maokai counter Swain?

Not clearly. Maokai wins 47.8% of 46 games against Swain, and the 95% range (34.1–61.9%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Maokai or Swain?

Swain usually wins the lane: 632 gold ahead of Maokai at 15 minutes on average (43 games with a 15-minute snapshot).

Does Maokai outscale Swain?

There are too few games of each length to tell yet.

When is Swain strongest against Maokai?

Swain is measurably ahead in: Lane (15 min), First item.

What should Maokai build against Swain?

There are not enough games for a matchup-specific core, so use Maokai's usual Support core: Thornmail, Spirit Visage, Unending Despair. The biggest change against Swain: Sunfire Aegis (2.7% usually, 8.7% here).

What runes should Maokai use against Swain?

Use Maokai's usual Aftershock page (Resolve + Inspiration); there are too few games for a matchup-specific page. The biggest change against Swain: Hextech Flashtraption (6.8% usually, 17.4% here).