Wukong, League of Legends champion
Win Rate
51.8%
Pick Rate
3.5%
Ban Rate
5.1%

Wukong vs Hecarim

Wukong S TierFighterTank
Patch
26.22
Games
3,314
Lane
All Lanes
Tier
All Tiers
Last Updated
Nov 7, 2026 UTC
Methodology
Data Methodology

Wukong vs Hecarim is a decisive matchup in LoL patch 26.22. Wukong wins with a 58.7% win rate (+17.5%) over Hecarim based on 63 games. Wukong holds the advantage in both the early and late game. Below you'll find the best Wukong build, runes, laning stats, and strategies for the Wukong vs Hecarim matchup.

WukongWukong58.7%
Slight Wukong edgeLow confidence · 63 games
41.3%HecarimHecarim

Current data slightly favors Wukong, but the sample is too limited for a strong conclusion: Wukong wins 58.7% of 63 games (95% range 46.4–70.0%).

Wukong Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Wukong performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Wukong
Wukong
58.7%
VS
Hecarim
41.3%
Hecarim

Who wins Wukong vs Hecarim?

Slight Wukong edgeLow confidence

Wukong wins 58.7% of these games. With this many games the true rate is most likely between 46.4% and 70.0% (95% range).

Expected
54.9%
From both champions' overall Jungle win rates
Matchup effect
+3.8 pts
Observed minus expected
Sample
63 games
Lane: Jungle
vs patch 26.21
+7.3 pts
Within normal patch-to-patch noise

Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.22 · Nov 4 – Nov 7

Key takeaways

  • Current data slightly favors Wukong, but the sample is too limited for a strong conclusion: Wukong wins 58.7% of 63 games (95% range 46.4–70.0%).
  • Both champions' overall Jungle win rates predict 54.9% for Wukong; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 216, within the margin of error (62 games).
  • Wukong players pick Gustwalker Hatchling + Oracle Lens far more often against Hecarim: under 0.5% of their other Jungle games, 3.2% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Wukong and Hecarim played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Wukong's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Wukong vs Hecarim Laning Stats

WukongHecarim

At 15 minutes

Gold difference
−216
Within the margin of error
95% range −533 to +102
XP difference
−459
Hecarim ahead
95% range −741 to −176
CS difference
−10.9
Hecarim ahead
95% range −15.6 to −6.3
3.10
Kills before 15 min
3.16
1.76
Deaths before 15 min
2.13
0.24
Solo kills before 15 min
0.21
1.6%
First blood
4.8%

Whole-game averages

0.9
CS / min
1.1
694
DMG / min
669
12,971
Gold / game
12,918
335
Heal / min
641
1,079
DMG Mitigated / min
1,353
0.7
CC / min
0.7

Wukong vs Hecarim Win Rate by Game Length

Wukong's win rate against Hecarim by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
7 games
Too few games
20–25 min
9 games
Too few games
25–30 min
17 games
Too few games
30–35 min
18 games
Too few games
35+ min
12 games
Wukong vs Hecarim95% rangeWukong usual (Jungle)

No game length stands out: Wukong's results against Hecarim in short and long games are within the margin of error of each other.

Wukong vs Hecarim Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenWukong gold at 15: −216
  2. First itemEvenWukong: 0.2 min · Hecarim: 0.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Wukong Changes Against Hecarim

Choices Wukong players make noticeably more or less often in this matchup than in their other Jungle games.

  • Gustwalker HatchlingOracle Lens
    Gustwalker Hatchling + Oracle LensStarting items
    Usually
    under 0.5%
    vs Hecarim
    3.2%
    +3.2 pts

Best Wukong Build vs Hecarim

Usual Wukong build (Jungle)

69.1% win rate · 110 games

Against Hecarim

Not enough matchup-specific build data: only 19 of 40 Wukong games against Hecarim carried a complete build, which is too few to recommend an item path from. Use Wukong's standard build instead.

  • Wukong usually completes Scorchclaw Pup first, at 0.2 min (median of 42 games).
  • Hecarim usually completes Gustwalker Hatchling first, at 0.2 min (median of 55 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Wukong Runes vs Hecarim

Usual Wukong runes (Jungle)

ConquerorConqueror
Precision
TriumphLegend: AlacrityCoup de Grace
Domination
Sudden ImpactUltimate Hunter
Attack Speed (offense)Adaptive Force (flex)Health Scaling (defense)

53.9% win rate · 570 games

Against Hecarim

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Wukong draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Wukong matchup data for League of Legends patch 26.22. The table below shows Wukong's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Wukong build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Wukong Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

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Wukong vs Hecarim FAQ - Patch 26.22

Who wins Wukong vs Hecarim?

Current data slightly favors Wukong, but the sample is too limited for a strong conclusion: Wukong wins 58.7% of 63 games (95% range 46.4–70.0%).

What is Wukong's win rate against Hecarim?

Wukong wins 58.7% of 63 Jungle games against Hecarim on patch 26.22 (95% range 46.4–70.0%). Based on both champions' overall Jungle win rates, 54.9% would be expected.

Does Wukong counter Hecarim?

Not clearly. Wukong wins 58.7% of 63 games against Hecarim, and the 95% range (46.4–70.0%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Wukong or Hecarim?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 216, within the margin of error (62 games).

Does Wukong outscale Hecarim?

There are too few games of each length to tell yet.

When is Hecarim strongest against Wukong?

On current data there is no stage of the game where Hecarim is ahead of Wukong beyond the margin of error.

What should Wukong build against Hecarim?

There are not enough games for a matchup-specific core, so use Wukong's usual Jungle core: Trinity Force, Black Cleaver, Guardian Angel. The biggest change against Hecarim: Gustwalker Hatchling + Oracle Lens (under 0.5% usually, 3.2% here).

What runes should Wukong use against Hecarim?

Use Wukong's usual Conqueror page (Precision + Domination); there are too few games for a matchup-specific page.