
- Win Rate
- 49.5%
- Pick Rate
- 4.2%
- Ban Rate
- 2.8%
Pantheon vs Viego
- Patch
- 26.19
- Games
- 3,808
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Oct 4, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Pantheon vs Viego is a decisive matchup in LoL patch 26.19. Viego wins with a 53.3% win rate (+6.7%) over Pantheon based on 15 games. Pantheon wins the early laning phase while Viego scales better into the late game. Below you'll find the best Pantheon build, runes, laning stats, and strategies for the Pantheon vs Viego matchup.
Pantheon Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Pantheon performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Pantheon vs Viego?
Pantheon wins 48.6% of these games. With this many games the true rate is most likely between 33.0% and 64.4% (95% range).
- Expected
- 48.7% From both champions' overall Jungle win rates
- Matchup effect
- −0.1 pts Observed minus expected
- Sample
- 35 games Lane: Jungle
- vs patch 26.18
- — Not enough games on both patches
Lane: Jungle · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28
Key takeaways
- Pantheon vs Viego is an even matchup: Pantheon wins 48.6% of 35 games, and the 95% range (33.0–64.4%) comfortably includes 50%.
- Both champions' overall Jungle win rates predict 48.7% for Pantheon; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Viego usually wins the lane: 561 gold ahead of Pantheon at 15 minutes on average (35 games with a 15-minute snapshot).
- Pantheon players pick Tenacity and Slow Resist (defense) far more often against Viego: 5.0% of their other Jungle games, 17.1% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Pantheon and Viego played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Pantheon's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Pantheon vs Viego Laning Stats
At 15 minutes
Whole-game averages
Pantheon vs Viego Win Rate by Game Length
Pantheon's win rate against Viego by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Pantheon's results against Viego in short and long games are within the margin of error of each other.
Pantheon vs Viego Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)ViegoPantheon gold at 15: −561
- First itemInsufficient data
- Games under 20 minInsufficient data
- 20–30 min gamesInsufficient data
- 30+ min gamesInsufficient data
What Pantheon Changes Against Viego
Choices Pantheon players make noticeably more or less often in this matchup than in their other Jungle games.
Tenacity and Slow Resist (defense)Stat shardUsually5.0%vs Viego17.1%+12.1 pts
Adaptive Force (flex)Stat shardUsually97.4%vs Viego85.7%−11.6 pts53.3% WR here
TriumphRuneUsually95.1%vs Viego85.7%−9.4 pts53.3% WR here
Move Speed (flex)Stat shardUsually2.4%vs Viego11.4%+9.1 pts
ElectrocuteKeystoneUsually2.6%vs Viego8.6%+5.9 pts
Deep WardRuneUsually0.4%vs Viego5.7%+5.3 pts
Hail of BladesKeystoneUsually0.7%vs Viego5.7%+5.0 pts
Presence of MindRuneUsually0.8%vs Viego5.7%+4.9 pts
Best Pantheon Build vs Viego
Usual Pantheon build (Jungle)
66.0% win rate · 47 games
Against Viego
Not enough matchup-specific build data: only 4 of 24 Pantheon games against Viego carried a complete build, which is too few to recommend an item path from. Use Pantheon's standard build instead.
- Skill priority: Q > W > E — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Pantheon Runes vs Viego
Plan your Pantheon draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Pantheon matchup data for League of Legends patch 26.19. The table below shows Pantheon's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Pantheon build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Pantheon Matchups
Hardest for Pantheon
Easiest for Pantheon
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Pantheon vs Viego FAQ - Patch 26.19
Who wins Pantheon vs Viego?
Pantheon vs Viego is an even matchup: Pantheon wins 48.6% of 35 games, and the 95% range (33.0–64.4%) comfortably includes 50%.
What is Pantheon's win rate against Viego?
Pantheon wins 48.6% of 35 Jungle games against Viego on patch 26.19 (95% range 33.0–64.4%). Based on both champions' overall Jungle win rates, 48.7% would be expected.
Does Pantheon counter Viego?
Not clearly. Pantheon wins 48.6% of 35 games against Viego, and the 95% range (33.0–64.4%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Pantheon or Viego?
Viego usually wins the lane: 561 gold ahead of Pantheon at 15 minutes on average (35 games with a 15-minute snapshot).
Does Pantheon outscale Viego?
There are too few games of each length to tell yet.
When is Viego strongest against Pantheon?
Viego is measurably ahead in: Lane (15 min).
What should Pantheon build against Viego?
There are not enough games for a matchup-specific core, so use Pantheon's usual Jungle core: Sundered Sky, Death's Dance, Black Cleaver.
What runes should Pantheon use against Viego?
Use Pantheon's usual Conqueror page (Precision + Inspiration); there are too few games for a matchup-specific page. The biggest change against Viego: Tenacity and Slow Resist (defense) (5.0% usually, 17.1% here).
