
Pantheonvs Yasuo
Pantheon vs Yasuo is a very close matchup in LoL patch 26.19. Pantheon wins with a 50.7% win rate (+1.4%) over Yasuo based on 71 games. Pantheon holds the advantage in both the early and late game. Below you'll find the best Pantheon build, runes, laning stats, and strategies for the Pantheon vs Yasuo matchup.
Pantheon Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Pantheon performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Pantheon vs Yasuo?
Pantheon wins 49.4% of these games. With this many games the true rate is most likely between 39.2% and 59.7% (95% range).
- Expected
- 51.9% From both champions' overall Mid win rates
- Matchup effect
- −2.5 pts Observed minus expected
- Sample
- 87 games Lane: Mid
- vs patch 26.18
- −3.4 pts Within normal patch-to-patch noise
Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28
They also met in another lane (Top): 44 games, Pantheon won 47.7%.
They also met in another lane (Bot): 4 games, Pantheon won 75.0%.
Key takeaways
- Pantheon vs Yasuo is an even matchup: Pantheon wins 49.4% of 87 games, and the 95% range (39.2–59.7%) comfortably includes 50%.
- Both champions' overall Mid win rates predict 51.9% for Pantheon; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Pantheon usually wins the lane: 470 gold ahead of Yasuo at 15 minutes on average (84 games with a 15-minute snapshot).
- Pantheon players pick Armored Advance far more often against Yasuo: 25.8% of their other Mid games, 77.0% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Pantheon and Yasuo played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Pantheon's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Pantheon vs Yasuo Laning Stats
At 15 minutes
Whole-game averages
Pantheon vs Yasuo Win Rate by Game Length
Pantheon's win rate against Yasuo by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Pantheon's results against Yasuo in short and long games are within the margin of error of each other.
Pantheon vs Yasuo Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)PantheonPantheon gold at 15: +470
- First itemPantheonPantheon: 10.8 min · Yasuo: 14.1 min
- Games under 20 minInsufficient data
- 20–30 min gamesYasuoPantheon wins 34.1% of 41 games
- 30+ min gamesInsufficient data
What Pantheon Changes Against Yasuo
Choices Pantheon players make noticeably more or less often in this matchup than in their other Mid games.
Armored AdvanceBootsUsually25.8%vs Yasuo77.0%+51.3 pts46.3% WR here
Chainlaced CrushersBootsUsually44.4%vs Yasuo5.7%−38.6 pts
Usually12.3%vs Yasuounder 2%−12.3 pts
Serpent's FangItemUsually8.2%vs Yasuo18.4%+10.2 pts
Bone PlatingRuneUsually4.3%vs Yasuo13.8%+9.5 pts
ResolveSecondary treeUsually8.1%vs Yasuo16.1%+8.0 pts
Exhaust + FlashSummoner spellsUsually1.4%vs Yasuo5.7%+4.3 pts
UnflinchingRuneUsually2.2%vs Yasuo5.7%+3.6 pts
Best Pantheon Build vs Yasuo
Usual Pantheon build (Mid)
64.7% win rate · 34 games
Against Yasuo
Not enough matchup-specific build data: only 5 of 56 Pantheon games against Yasuo carried a complete build, which is too few to recommend an item path from. Use Pantheon's standard build instead.
- Pantheon usually completes Eclipse first, at 10.8 min (median of 40 games).
- Yasuo usually completes Blade of The Ruined King first, at 14.1 min (median of 33 games).
- Skill priority: Q > W > E — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Pantheon Runes vs Yasuo
Plan your Pantheon draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Pantheon matchup data for League of Legends patch 26.19. The table below shows Pantheon's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Pantheon build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Pantheon Matchups
Hardest for Pantheon
Easiest for Pantheon
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Pantheon vs Yasuo FAQ - Patch 26.19
Who wins Pantheon vs Yasuo?
Pantheon vs Yasuo is an even matchup: Pantheon wins 49.4% of 87 games, and the 95% range (39.2–59.7%) comfortably includes 50%.
What is Pantheon's win rate against Yasuo?
Pantheon wins 49.4% of 87 Mid games against Yasuo on patch 26.19 (95% range 39.2–59.7%). Based on both champions' overall Mid win rates, 51.9% would be expected.
Does Pantheon counter Yasuo?
Not clearly. Pantheon wins 49.4% of 87 games against Yasuo, and the 95% range (39.2–59.7%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Pantheon or Yasuo?
Pantheon usually wins the lane: 470 gold ahead of Yasuo at 15 minutes on average (84 games with a 15-minute snapshot).
Does Pantheon outscale Yasuo?
There are too few games of each length to tell yet.
When is Yasuo strongest against Pantheon?
Yasuo is measurably ahead in: 20–30 min games.
What should Pantheon build against Yasuo?
There are not enough games for a matchup-specific core, so use Pantheon's usual Mid core: Voltaic Cyclosword, Eclipse, Sundered Sky. The biggest change against Yasuo: Armored Advance (25.8% usually, 77.0% here).
What runes should Pantheon use against Yasuo?
Electrocute with Domination and Inspiration — 61.9% over 21 games against Yasuo. The biggest change against Yasuo: Bone Plating (4.3% usually, 13.8% here).

