Pantheon, League of Legends champion
Win Rate
49.5%
Pick Rate
4.2%
Ban Rate
2.8%

Pantheonvs Yasuo

Pantheon C TierFighterAssassin
Patch26.19
Games3,808
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Pantheon vs Yasuo is a very close matchup in LoL patch 26.19. Pantheon wins with a 50.7% win rate (+1.4%) over Yasuo based on 71 games. Pantheon holds the advantage in both the early and late game. Below you'll find the best Pantheon build, runes, laning stats, and strategies for the Pantheon vs Yasuo matchup.

Pantheon Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Pantheon performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Pantheon
Pantheon
49.4%
VS
Yasuo
50.6%
Yasuo

Who wins Pantheon vs Yasuo?

Even matchupLow confidence

Pantheon wins 49.4% of these games. With this many games the true rate is most likely between 39.2% and 59.7% (95% range).

Expected
51.9%
From both champions' overall Mid win rates
Matchup effect
−2.5 pts
Observed minus expected
Sample
87 games
Lane: Mid
vs patch 26.18
−3.4 pts
Within normal patch-to-patch noise

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Top): 44 games, Pantheon won 47.7%.

They also met in another lane (Bot): 4 games, Pantheon won 75.0%.

Key takeaways

  • Pantheon vs Yasuo is an even matchup: Pantheon wins 49.4% of 87 games, and the 95% range (39.2–59.7%) comfortably includes 50%.
  • Both champions' overall Mid win rates predict 51.9% for Pantheon; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Pantheon usually wins the lane: 470 gold ahead of Yasuo at 15 minutes on average (84 games with a 15-minute snapshot).
  • Pantheon players pick Armored Advance far more often against Yasuo: 25.8% of their other Mid games, 77.0% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Pantheon and Yasuo played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Pantheon's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Pantheon vs Yasuo Laning Stats

PantheonYasuo

At 15 minutes

Gold difference
+470
Pantheon ahead
95% range +182 to +758
XP difference
+281
Pantheon ahead
95% range +17 to +545
CS difference
−5.8
Yasuo ahead
95% range −10.4 to −1.3
4.24
Kills before 15 min
2.62
2.64
Deaths before 15 min
3.55
1.48
Solo kills before 15 min
0.70
24.1%
First blood
14.9%

Whole-game averages

5.6
CS / min
6.6
971
DMG / min
783
12,464
Gold / game
12,038
185
Heal / min
249
950
DMG Mitigated / min
1,050
1.0
CC / min
0.9

Pantheon vs Yasuo Win Rate by Game Length

Pantheon's win rate against Yasuo by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
9 games
Too few games
20–25 min
13 games
35.7%
25–30 min
28 games
Too few games
30–35 min
21 games
Too few games
35+ min
16 games
Pantheon vs Yasuo95% rangePantheon usual (Mid)

No game length stands out: Pantheon's results against Yasuo in short and long games are within the margin of error of each other.

Pantheon vs Yasuo Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)PantheonPantheon gold at 15: +470
  2. First itemPantheonPantheon: 10.8 min · Yasuo: 14.1 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesYasuoPantheon wins 34.1% of 41 games
  5. 30+ min gamesInsufficient data

What Pantheon Changes Against Yasuo

Choices Pantheon players make noticeably more or less often in this matchup than in their other Mid games.

  • Armored Advance
    Usually
    25.8%
    vs Yasuo
    77.0%
    +51.3 pts46.3% WR here
  • Chainlaced Crushers
    Usually
    44.4%
    vs Yasuo
    5.7%
    −38.6 pts
  • Maw of Malmortius
    Usually
    12.3%
    vs Yasuo
    under 2%
    −12.3 pts
  • Serpent's Fang
    Usually
    8.2%
    vs Yasuo
    18.4%
    +10.2 pts
  • Bone Plating
    Usually
    4.3%
    vs Yasuo
    13.8%
    +9.5 pts
  • Resolve
    ResolveSecondary tree
    Usually
    8.1%
    vs Yasuo
    16.1%
    +8.0 pts
  • ExhaustFlash
    Exhaust + FlashSummoner spells
    Usually
    1.4%
    vs Yasuo
    5.7%
    +4.3 pts
  • Unflinching
    Usually
    2.2%
    vs Yasuo
    5.7%
    +3.6 pts

Best Pantheon Build vs Yasuo

Usual Pantheon build (Mid)

64.7% win rate · 34 games

Against Yasuo

Not enough matchup-specific build data: only 5 of 56 Pantheon games against Yasuo carried a complete build, which is too few to recommend an item path from. Use Pantheon's standard build instead.

  • Pantheon usually completes Eclipse first, at 10.8 min (median of 40 games).
  • Yasuo usually completes Blade of The Ruined King first, at 14.1 min (median of 33 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Pantheon Runes vs Yasuo

Usual Pantheon runes (Mid)

ConquerorConqueror
Precision
TriumphLegend: HasteCoup de Grace
Domination
Cheap ShotRelentless Hunter
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

61.4% win rate · 114 games

Against Yasuo

ElectrocuteElectrocute
Domination
Sudden ImpactSixth SenseTreasure Hunter
Inspiration
Biscuit DeliveryCosmic Insight
Adaptive Force (offense)Adaptive Force (flex)Health (defense)

61.9% win rate · 21 games

MetaBot Desktop

Plan your Pantheon draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Pantheon matchup data for League of Legends patch 26.19. The table below shows Pantheon's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Pantheon build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Pantheon Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Pantheon vs Yasuo FAQ - Patch 26.19

Who wins Pantheon vs Yasuo?

Pantheon vs Yasuo is an even matchup: Pantheon wins 49.4% of 87 games, and the 95% range (39.2–59.7%) comfortably includes 50%.

What is Pantheon's win rate against Yasuo?

Pantheon wins 49.4% of 87 Mid games against Yasuo on patch 26.19 (95% range 39.2–59.7%). Based on both champions' overall Mid win rates, 51.9% would be expected.

Does Pantheon counter Yasuo?

Not clearly. Pantheon wins 49.4% of 87 games against Yasuo, and the 95% range (39.2–59.7%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Pantheon or Yasuo?

Pantheon usually wins the lane: 470 gold ahead of Yasuo at 15 minutes on average (84 games with a 15-minute snapshot).

Does Pantheon outscale Yasuo?

There are too few games of each length to tell yet.

When is Yasuo strongest against Pantheon?

Yasuo is measurably ahead in: 20–30 min games.

What should Pantheon build against Yasuo?

There are not enough games for a matchup-specific core, so use Pantheon's usual Mid core: Voltaic Cyclosword, Eclipse, Sundered Sky. The biggest change against Yasuo: Armored Advance (25.8% usually, 77.0% here).

What runes should Pantheon use against Yasuo?

Electrocute with Domination and Inspiration — 61.9% over 21 games against Yasuo. The biggest change against Yasuo: Bone Plating (4.3% usually, 13.8% here).