Senna, League of Legends champion
Win Rate
49.9%
Pick Rate
3.5%
Ban Rate
2.2%

Sennavs Maokai

Senna C TierSupportMarksman
Patch26.19
Games3,196
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Senna vs Maokai is a decisive matchup in LoL patch 26.19. Maokai wins with a 61.5% win rate (+23.1%) over Senna based on 26 games. Maokai wins the early laning phase while Senna scales better into the late game. Below you'll find the best Senna build, runes, laning stats, and strategies for the Senna vs Maokai matchup.

Senna Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Senna performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Senna
Senna
40.3%
VS
Maokai
59.7%
Maokai

Who wins Senna vs Maokai?

Slight Maokai edgeLow confidence

Senna wins 40.3% of these games. With this many games the true rate is most likely between 29.0% and 52.7% (95% range).

Expected
50.3%
From both champions' overall Support win rates
Matchup effect
−10.0 pts
Observed minus expected
Sample
62 games
Lane: Support
vs patch 26.18
−17.4 pts
A real change since last patch

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 23 – Sep 28

Key takeaways

  • Current data slightly favors Maokai, but the sample is too limited for a strong conclusion: Senna wins 40.3% of 62 games (95% range 29.0–52.7%).
  • Both champions' overall Support win rates predict 50.3% for Senna; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Senna usually wins the lane: 405 gold ahead of Maokai at 15 minutes on average (61 games with a 15-minute snapshot).
  • Senna players pick Precision far more often against Maokai: 20.2% of their other Support games, 35.5% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Senna and Maokai played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Senna's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Senna vs Maokai Laning Stats

SennaMaokai

At 15 minutes

Gold difference
+405
Senna ahead
95% range +198 to +611
XP difference
+236
Senna ahead
95% range +35 to +437
CS difference
−0.6
Within the margin of error
95% range −2.6 to +1.5
1.72
Kills before 15 min
1.43
2.89
Deaths before 15 min
2.77
0.07
Solo kills before 15 min
0.07
6.5%
First blood
6.5%

Whole-game averages

1.6
CS / min
1.3
660
DMG / min
479
11,176
Gold / game
9,924
407
Heal / min
296
328
DMG Mitigated / min
1,212
1.3
CC / min
2.2

Senna vs Maokai Win Rate by Game Length

Senna's win rate against Maokai by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
4 games
Too few games
20–25 min
6 games
Too few games
25–30 min
21 games
Too few games
30–35 min
18 games
Too few games
35+ min
13 games
Senna vs Maokai95% rangeSenna usual (Support)

No game length stands out: Senna's results against Maokai in short and long games are within the margin of error of each other.

Senna vs Maokai Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)SennaSenna gold at 15: +405
  2. First itemSennaSenna: 13.1 min · Maokai: 13.7 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Senna Changes Against Maokai

Choices Senna players make noticeably more or less often in this matchup than in their other Support games.

  • Precision
    PrecisionSecondary tree
    Usually
    20.2%
    vs Maokai
    35.5%
    +15.3 pts31.8% WR here
  • Gathering Storm
    Usually
    70.1%
    vs Maokai
    83.9%
    +13.7 pts40.4% WR here
  • Echoes of Helia
    Usually
    3.3%
    vs Maokai
    9.7%
    +6.4 pts
  • Diadem of Songs
    Usually
    0.9%
    vs Maokai
    4.8%
    +4.0 pts

Best Senna Build vs Maokai

Usual Senna build (Support)

90.9% win rate · 11 games

Against Maokai

Not enough matchup-specific build data: only 10 of 35 Senna games against Maokai carried a complete build, which is too few to recommend an item path from. Use Senna's standard build instead.

  • Senna usually completes Black Cleaver first, at 13.1 min (median of 32 games).
  • Maokai usually completes Locket of the Iron Solari first, at 13.7 min (median of 25 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Senna Runes vs Maokai

Usual Senna runes (Support)

Deathfire TouchDeathfire Touch
Sorcery
Manaflow BandCelerityGathering Storm
Inspiration
Jack Of All TradesMagical Footwear
Attack Speed (offense)Adaptive Force (flex)Health (defense)

53.0% win rate · 965 games

Against Maokai

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Senna draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Senna matchup data for League of Legends patch 26.19. The table below shows Senna's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Senna build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Senna Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Senna vs Maokai FAQ - Patch 26.19

Who wins Senna vs Maokai?

Current data slightly favors Maokai, but the sample is too limited for a strong conclusion: Senna wins 40.3% of 62 games (95% range 29.0–52.7%).

What is Senna's win rate against Maokai?

Senna wins 40.3% of 62 Support games against Maokai on patch 26.19 (95% range 29.0–52.7%). Based on both champions' overall Support win rates, 50.3% would be expected.

Does Senna counter Maokai?

Not clearly. Senna wins 40.3% of 62 games against Maokai, and the 95% range (29.0–52.7%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Senna or Maokai?

Senna usually wins the lane: 405 gold ahead of Maokai at 15 minutes on average (61 games with a 15-minute snapshot).

Does Senna outscale Maokai?

There are too few games of each length to tell yet.

When is Maokai strongest against Senna?

On current data there is no stage of the game where Maokai is ahead of Senna beyond the margin of error.

What should Senna build against Maokai?

There are not enough games for a matchup-specific core, so use Senna's usual Support core: Dawncore, Echoes of Helia, Moonstone Renewer. The biggest change against Maokai: Echoes of Helia (3.3% usually, 9.7% here).

What runes should Senna use against Maokai?

Use Senna's usual Deathfire Touch page (Sorcery + Inspiration); there are too few games for a matchup-specific page. The biggest change against Maokai: Precision (20.2% usually, 35.5% here).