Swain - League of Legends Champion
Win Rate
49.4%
Pick Rate
3.3%
Ban Rate
4.1%

Swainvs Sona

Swain D TierMageSupport
Patch26.19
Games3,027
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 1, 2026 UTC
MethodologyData Methodology

Swain vs Sona is a decisive matchup in LoL patch 26.19. Swain wins with a 59.4% win rate (+18.8%) over Sona based on 32 games. Swain holds the advantage in both the early and late game. Below you'll find the best Swain build, runes, laning stats, and strategies for the Swain vs Sona matchup.

Swain Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Swain performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Swain
Swain
49.0%
VS
Sona
51.0%
Sona

Who wins Swain vs Sona?

Even matchupLow confidence

Swain wins 49.0% of these games. With this many games the true rate is most likely between 35.9% and 62.3% (95% range).

Expected
46.4%
From both champions' overall Support win rates
Matchup effect
+2.6 pts
Observed minus expected
Sample
51 games
Lane: Support
vs patch 26.18
−4.7 pts
Within normal patch-to-patch noise

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Swain vs Sona is an even matchup: Swain wins 49.0% of 51 games, and the 95% range (35.9–62.3%) comfortably includes 50%.
  • Both champions' overall Support win rates predict 46.4% for Swain; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Swain usually wins the lane: 401 gold ahead of Sona at 15 minutes on average (51 games with a 15-minute snapshot).
  • Swain players pick Flash + Ignite far more often against Sona: 70.9% of their other Support games, 86.3% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Swain and Sona played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Swain's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Swain vs Sona Laning Stats

SwainSona

At 15 minutes

Gold difference
+401
Swain ahead
95% range +155 to +648
XP difference
+163
Within the margin of error
95% range −59 to +386
CS difference
+9.4
Swain ahead
95% range +6.5 to +12.3
1.63
Kills before 15 min
0.94
2.39
Deaths before 15 min
2.82
0.06
Solo kills before 15 min
0.08
3.9%
First blood
0.0%

Whole-game averages

1.8
CS / min
0.9
685
DMG / min
400
10,088
Gold / game
9,298
400
Heal / min
649
722
DMG Mitigated / min
473
1.7
CC / min
0.6

Swain vs Sona Win Rate by Game Length

Swain's win rate against Sona by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
4 games
Too few games
20–25 min
8 games
Too few games
25–30 min
17 games
Too few games
30–35 min
11 games
Too few games
35+ min
11 games
Swain vs Sona95% rangeSwain usual (Support)

No game length stands out: Swain's results against Sona in short and long games are within the margin of error of each other.

Swain vs Sona Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)SwainSwain gold at 15: +401
  2. First itemEvenSwain: 13.1 min · Sona: 13.1 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Swain Changes Against Sona

Choices Swain players make noticeably more or less often in this matchup than in their other Support games.

  • FlashIgnite
    Flash + IgniteSummoner spells
    Usually
    70.9%
    vs Sona
    86.3%
    +15.4 pts47.7% WR here
  • Thornmail
    Usually
    5.6%
    vs Sona
    15.7%
    +10.1 pts
  • Health PotionStealth Ward
    Health Potion + Stealth WardStarting items
    Usually
    1.8%
    vs Sona
    7.8%
    +6.0 pts
  • Health Potion
    Health PotionStarting items
    Usually
    1.5%
    vs Sona
    5.9%
    +4.4 pts
  • Second Wind
    Usually
    1.9%
    vs Sona
    5.9%
    +4.0 pts
  • E > W > Q
    the E > W > Q skill orderSkill priority
    Usually
    under 0.5%
    vs Sona
    3.9%
    +3.9 pts

Best Swain Build vs Sona

Usual Swain build (Support)

77.3% win rate · 22 games

Against Sona

Not enough matchup-specific build data: only 3 of 20 Swain games against Sona carried a complete build, which is too few to recommend an item path from. Use Swain's standard build instead.

  • Swain usually completes Rylai's Crystal Scepter first, at 13.1 min (median of 30 games).
  • Sona usually completes Echoes of Helia first, at 13.1 min (median of 23 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Swain Runes vs Sona

Usual Swain runes (Support)

ConquerorConqueror
Precision
Presence of MindLegend: HasteLast Stand
Resolve
ConditioningOvergrowth
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

49.5% win rate · 1,372 games

Against Sona

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Swain draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Swain matchup data for League of Legends patch 26.19. The table below shows Swain's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Swain build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Swain Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Swain vs Sona FAQ - Patch 26.19

Who wins Swain vs Sona?

Swain vs Sona is an even matchup: Swain wins 49.0% of 51 games, and the 95% range (35.9–62.3%) comfortably includes 50%.

What is Swain's win rate against Sona?

Swain wins 49.0% of 51 Support games against Sona on patch 26.19 (95% range 35.9–62.3%). Based on both champions' overall Support win rates, 46.4% would be expected.

Does Swain counter Sona?

Not clearly. Swain wins 49.0% of 51 games against Sona, and the 95% range (35.9–62.3%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Swain or Sona?

Swain usually wins the lane: 401 gold ahead of Sona at 15 minutes on average (51 games with a 15-minute snapshot).

Does Swain outscale Sona?

There are too few games of each length to tell yet.

When is Sona strongest against Swain?

On current data there is no stage of the game where Sona is ahead of Swain beyond the margin of error.

What should Swain build against Sona?

There are not enough games for a matchup-specific core, so use Swain's usual Support core: Liandry's Torment, Rylai's Crystal Scepter, Unending Despair. The biggest change against Sona: Thornmail (5.6% usually, 15.7% here).

What runes should Swain use against Sona?

Use Swain's usual Conqueror page (Precision + Resolve); there are too few games for a matchup-specific page. The biggest change against Sona: Flash + Ignite (70.9% usually, 86.3% here).