
- Win Rate
- 49.8%
- Pick Rate
- 13.2%
Biscuit Delivery vs Triple Tonic vs Time Warp Tonic
- Patch
- 26.19
- Games with rune
- 60,094
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Oct 5, 2026 UTC
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Biscuits restore 20 + 2% of your maximum health, increased by up to 100% based on missing Health. Consuming or selling a Biscuit permanently increases your max health by 30.
- Rune tree
- Inspiration · Row 2
- Win Rate
- 49.8%−0.4 vs row avg
- Pick Rate
- 13.2%
- Best champion
- Taric · 56.4%
- Most played by
- Miss Fortune
- Main lane
- ADC · 38%
Biscuit Delivery vs alternatives
Patch 26.19 · All ranksYou can take only one rune per row. Here is Biscuit Delivery against its 2 row alternatives, on the same champions and overall.
On the same champions, Triple Tonic wins 0.7 points more often than Biscuit Delivery across 70 champion-lane pairs. Biscuit Delivery and Triple Tonic share a row, so it is a straight either-or choice.
Biscuit Delivery vs Triple Tonic on the same champions
| Champion | Biscuit Delivery | Triple Tonic | Δ WR |
|---|---|---|---|
| 50.5% 4,074 | 51.8% 3,279 | −1.3 | |
| 49.8% 7,101 | 52.0% 1,836 | −2.2 | |
| 52.5% 2,450 | 51.7% 2,629 | +0.8 | |
| 51.5% 2,662 | 49.9% 986 | +1.6 | |
| 50.4% 1,066 | 48.0% 1,512 | +2.4 | |
| 50.9% 9,689 | 50.7% 558 | +0.2 | |
| 45.0% 3,245 | 51.6% 589 | −6.6 | |
| 50.2% 500 | 51.9% 5,541 | −1.7 | |
| 45.4% 5,458 | 45.8% 496 | −0.4 | |
| 47.5% 1,152 | 47.3% 516 | +0.2 | |
| 51.9% 2,908 | 53.7% 328 | −1.8 | |
| 49.5% 967 | 48.5% 371 | +1.0 |
By lane
| Lane | Biscuit Delivery | Triple Tonic |
|---|---|---|
| Top | 49.8% 8,436 | 49.3% 2,443 |
| Jungle | 46.0% 374 | 51.3% 6,654 |
| Mid | 49.8% 5,830 | 50.5% 4,831 |
| ADC | 49.4% 23,082 | 51.0% 13,386 |
| Support | 50.2% 22,343 | 52.3% 843 |
By game length
Per-minute stats
| Stat | Biscuit Delivery | Triple Tonic |
|---|---|---|
| Damage to champions | 687 | 871 |
| Healing | 190 | 259 |
| Damage mitigated | 715 | 576 |
| Objective damage | 309 | 559 |
| Kills | 0.185 | 0.263 |
| Deaths | 0.217 | 0.222 |
Played by the same champions, Time Warp Tonic comes out 8.4 points ahead of Biscuit Delivery (2 shared champion-lanes). Biscuit Delivery and Time Warp Tonic share a row, so it is a straight either-or choice.
Biscuit Delivery vs Time Warp Tonic on the same champions
| Champion | Biscuit Delivery | Time Warp Tonic | Δ WR |
|---|---|---|---|
| 50.5% 8,539 | 61.4% 57 | −10.9 | |
| 49.6% 4,953 | 55.1% 49 | −5.5 |
By lane
| Lane | Biscuit Delivery | Time Warp Tonic |
|---|---|---|
| Top | 49.8% 8,436 | 50.0% 120 |
| Jungle | 46.0% 374 | — 95 |
| Mid | 49.8% 5,830 | — 99 |
| ADC | 49.4% 23,082 | — 74 |
| Support | 50.2% 22,343 | 53.2% 237 |
By game length
Per-minute stats
| Stat | Biscuit Delivery | Time Warp Tonic |
|---|---|---|
| Damage to champions | 687 | 647 |
| Healing | 190 | 251 |
| Damage mitigated | 715 | 668 |
| Objective damage | 309 | 335 |
| Kills | 0.185 | 0.173 |
| Deaths | 0.217 | 0.216 |
Same-champion difference: for every champion and lane with 30+ games on both runes, the win-rate gap, weighted by the smaller sample. This removes the bias of each rune's champion mix.
Biscuit Delivery and its alternatives
All candidates at a glance. The same-champion column shows how each alternative does against Biscuit Delivery on the champions that take both.
| Rune | Win Rate | Pick Rate | vs this rune (same champions) | Shared champions |
|---|---|---|---|---|
| 49.8% | 13.2% | — | — | |
| 50.9% | 6.2% | +0.7 | 70 | |
| 50.7% | 0.1% | +8.4 | 2 |
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Biscuit Delivery vs other runes – Patch 26.19
Biscuit Delivery vs Triple Tonic: which is better?
On the same champions, Triple Tonic wins 0.7 points more often than Biscuit Delivery across 70 champion-lane pairs. Across all games: Biscuit Delivery 49.8%, Triple Tonic 50.9%. Biscuit Delivery and Triple Tonic share a row, so it is a straight either-or choice.
Biscuit Delivery vs Time Warp Tonic: which is better?
On the same champions, Time Warp Tonic wins 8.4 points more often than Biscuit Delivery across 2 champion-lane pairs. Across all games: Biscuit Delivery 49.8%, Time Warp Tonic 50.7%. Biscuit Delivery and Time Warp Tonic share a row, so it is a straight either-or choice.