Car Big Permafrost container loot table
- Possible items
- 14
- Guaranteed
- 2
- Pool rolls
- 2
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
The Car Big can hold 14 different items: 2 guaranteed and 14 random, drawn from 2 pools over 2 rolls.
- Possible items
- 14Metal Junk, Oil, Bag of Chips
- Guaranteed
- 21× Metal Junk, 0× Oil
- Most likely random
- Metal Junk57.3% per roll
- Pool rolls
- 2from 2 pools
Guaranteed contents
Game data2 items are always present, with the amount range.
| Item | Amount |
|---|---|
| 1 | |
| 0 |
Random contents
Calculated14 possible items from weighted pools; chance is the weight share for one roll.
| Item | Amount | Chance / roll | Expected | Pool |
|---|---|---|---|---|
| 1 | 57.3% | 0.57 | Preset: Remnants Car* | |
| 1 | 41.7% | 0.42 | Preset: Remnants Car* | |
| 1 | 9.1% | 0.09 | Consumables: Pocket Food* | |
| 1 | 9.1% | 0.09 | Consumables: Pocket Food* | |
| 1 | 9.1% | 0.09 | Consumables: Pocket Food* | |
| 1 | 9.1% | 0.09 | Consumables: Pocket Food* | |
| 1 | 9.1% | 0.09 | Consumables: Pocket Food* | |
| 1 | 9.1% | 0.09 | Consumables: Pocket Food* | |
| 1 | 9.1% | 0.09 | Consumables: Pocket Food* | |
| 1 | 9.1% | 0.09 | Consumables: Pocket Food* | |
| 1 | 9.1% | 0.09 | Consumables: Pocket Food* | |
| 1 | 9.1% | 0.09 | Consumables: Pocket Food* | |
| 1 | 9.1% | 0.09 | Consumables: Pocket Food* | |
| 1 | 1% | 0.01 | Preset: Remnants Car* |
Chance = item weight ÷ pool weight for one roll; expected = chance × average amount × rolls. Pools marked * are named from the game's data files.
Know what Car Big gives you
Every container, corpse, animal and trader with what they hold, drop chances and prices, plus a where-to-buy search across every trader's stock.
- Loot with drop chances
- Animals & what they drop
- Where to buy anything

Most valuable finds
Game dataWhat the Car Big can hold ranked by trade value: Car Medkit at 80 Bucks tops the list.
| Item | Trade value | Amount | Chance | Category |
|---|---|---|---|---|
| 80 Bucks | 1 | 1% | Consumable | |
| 15 Bucks | 1 | 9% | Consumable | |
| 15 Bucks | 1 | 9% | Consumable | |
| 15 Bucks | 1 | 9% | Consumable | |
| 12 Bucks | 1 | 9% | Consumable | |
| 12 Bucks | 1 | 9% | Consumable |
Pools it rolls
Game dataThe weighted lists this source draws from, and how many times each is rolled.
- Preset: Remnants Car*3 entries · 1× rolled
- Consumables: Pocket Food*11 entries · 1× rolled
Pools are shared between containers; the random table above already expands them.
Other Containers
Sources of the same kind, with their item count and most likely contents.
- Ammo Box*10 items · 12 gauge Ammo, .45ACP Ammo
- Ammo Box (Tier 1)*1 item · Wooden Arrow
- Cabinet*27 items · Bucks, Cloth
- Cabinet (Tier 1)*5 items · Bucks, Cloth
- Car Medium*3 items · Metal Junk, Oil
- Car Military*44 items · Metal Junk, Bucks
- Car Military (Tier 1)*7 items · Scrap, Cloth
- Car Military Woods*29 items · Scrap, Bucks
Data: Permafrost Early Access preview build 0.44.2.4552-playtest — refreshed at the Oct 9 launch. How we source this
The Car Big is a Permafrost world container holding up to 14 different items. Always inside: 1× Metal Junk, 0× Oil. Its random pools roll 2 times; Metal Junk is the most likely draw at 57.3% per roll. Chances are weight shares from the game's loot configs; positions are not in the preview data.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Car Big FAQ
What is in the Car Big?
Up to 14 different items — 2 guaranteed and 14 random. The most likely random draw is Metal Junk.
What is the most likely item from the Car Big?
Metal Junk at 57.3% per roll.
Which items are guaranteed?
1× Metal Junk, 0× Oil.
How many times are the pools rolled?
2 rolls across 2 pools; the "≥1" column shows the chance to see an item at least once.
Where do you find it?
The preview data has no coordinates for containers; check the region pages for which items spawn where.