Car Military (Tier 1) Permafrost container loot table
- Possible items
- 7
- Guaranteed
- 1
- Pool rolls
- 1
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
The Car Military (Tier 1) can hold 7 different items: 1 guaranteed and 6 random, drawn from 1 pool over 1 roll.
Random contents
Calculated6 possible items from weighted pools; chance is the weight share for one roll.
| Item | Amount | Chance / roll | Expected | Pool |
|---|---|---|---|---|
| 1–4 | 25% | 0.63 | Preset: Military All Woods* | |
| 1–9 | 17.9% | 0.9 | Preset: Military All Woods* | |
| 1 | 17.9% | 0.18 | Preset: Military All Woods* | |
| 1 | 17.9% | 0.18 | Preset: Military All Woods* | |
| 1–2 | 17.9% | 0.27 | Preset: Military All Woods* | |
| 1 | 3.6% | 0.04 | Preset: Military All Woods* |
Chance = item weight ÷ pool weight for one roll; expected = chance × average amount × rolls. Pools marked * are named from the game's data files.
Know what Car Military (Tier 1) gives you
Every container, corpse, animal and trader with what they hold, drop chances and prices, plus a where-to-buy search across every trader's stock.
- Loot with drop chances
- Animals & what they drop
- Where to buy anything

Most valuable finds
Game dataWhat the Car Military (Tier 1) can hold ranked by trade value: Bag of MRE at 120 Bucks tops the list.
| Item | Trade value | Amount | Chance | Category |
|---|---|---|---|---|
| 120 Bucks | 1 | 4% | Consumable | |
| 20 Bucks | 1 | 18% | Consumable | |
| 18 Bucks | 1 | Guaranteed | Resource | |
| 3 Bucks | 1–4 | 25% | Resource | |
| 12 Bucks | 1 | 18% | Resource | |
| 4 Bucks | 1–2 | 18% | Ammo |
What the contents are used for
Game data4 of the items found in the Car Military (Tier 1) feed recipes or building parts.
Cloth → Bandage, Bear Head Hat, Casual Boots, Casual Gloves, Casual Hat, Casual Jacket and 88 more
Scrap → 12ga flare ammo, 12 gauge Ammo, .45ACP Ammo, 5.45x39mm Ammo, 5.56x45mm Ammo, 9x19mm ammo and 43 more
Flint → Flint Axe, Flint Pickaxe, Flint Shiv, Flint Sledgehammer, Refined Flint Axe, Refined Flint Pickaxe and 3 more
Surgical Spirit → Bandage
Pools it rolls
Game dataThe weighted lists this source draws from, and how many times each is rolled.
- Preset: Military All Woods*6 entries · 1× rolled
Pools are shared between containers; the random table above already expands them.
Other Containers
Sources of the same kind, with their item count and most likely contents.
- Ammo Box*10 items · 12 gauge Ammo, .45ACP Ammo
- Ammo Box (Tier 1)*1 item · Wooden Arrow
- Cabinet*27 items · Bucks, Cloth
- Cabinet (Tier 1)*5 items · Bucks, Cloth
- Car Big*14 items · Metal Junk, Oil
- Car Medium*3 items · Metal Junk, Oil
- Car Military*44 items · Metal Junk, Bucks
- Car Military Woods*29 items · Scrap, Bucks
Data: Permafrost Early Access preview build 0.44.2.4552-playtest — refreshed at the Oct 9 launch. How we source this
The Car Military (Tier 1) is a Permafrost world container holding up to 7 different items. Always inside: 1× Scrap. Its random pools roll 1 times; Cloth is the most likely draw at 25% per roll. Chances are weight shares from the game's loot configs; positions are not in the preview data.
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Car Military (Tier 1) FAQ
What is in the Car Military (Tier 1)?
Up to 7 different items — 1 guaranteed and 6 random. The most likely random draw is Cloth.
What is the most likely item from the Car Military (Tier 1)?
Cloth at 25% per roll.
Which items are guaranteed?
1× Scrap.
Where do you find it?
The preview data has no coordinates for containers; check the region pages for which items spawn where.