
Cold SnapAttack
Deal 6 damage. Channel 1 Frost.
Is Cold Snap good in Slay the Spire 2?
In Slay the Spire 2, Cold Snap is a common attack from the Defect card pool. Its effect: Deal 6 damage. Channel 1 Frost. The data flags it as a weaker pick, settling at D tier — usually one to pass on unless your deck specifically wants it.
Over 94 tracked runs its win rate sits at 28.1%, 9.1% ahead of the 19.0% all-deck baseline. It sees niche play, included in only 2.5% of eligible runs. Within Necrobinder runs it’s drafted 0.1% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.2 copies on average.
Its standout pairing so far is Machine Learning, which lifts its win rate by +20.9% when the two share a deck. On the relic side, Red Mask is its standout companion, worth a +23.4% win-rate swing alongside it. It costs 1 energy, gets upgraded 26.7% of the time, and tends to be picked up near floor 12.
Upgrading the card adds +3 Damage to its stat line. Of the runs that drafted it, 23 ended in victory against 59 deaths and 12 abandons. Its most common run-ender is Queen Boss, finishing 9.6% of the runs it shows up in. See the synergies, class split, and threats below for the full picture of where Cold Snap fits a Defect deck.
Cold Snap Win Rate & Pick Rate
At a 28.1% win rate, Cold Snap runs 9.1% ahead of the 19.0% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Cold Snap
Across the 94 tracked runs that drafted Cold Snap, 23 ended in a win and 71 in a loss — a 24.5% win share, counting abandons as losses.
- Wins 24.5%
- Losses 75.5%
Best Cards to Pair with Cold Snap
Cold Snap’s strongest card pairings so far are Machine Learning (+20.9%), Iteration (+17.3%), and Thunder (+17.0%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Cold Snap Win Rate by Class
Of the 4 classes that draft Cold Snap, it performs best with Necrobinder (100.0%), Ironclad (100.0%), and Silent (100.0%).
Best Relics for Cold Snap
The relics that swing Cold Snap’s win rate the most are Red Mask (+23.4%), Bag of Marbles (+21.1%), and Tiny Mailbox (+20.7%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Cold Snap Card Details
A 1-energy common attack, Cold Snap is upgraded 26.7% of the time and tends to enter the deck around floor 12.
Deal 6 damage. Channel 1 Frost.
Upgrade: +3 Damage
What Ends Runs with Cold Snap
Runs holding Cold Snap end most often against Queen Boss (9.6%), Kaiser Crab Boss (5.3%), and Test Subject Boss (4.3%) — the share of its runs each accounts for is shown.
- Queen Boss9.6% of runs
- Kaiser Crab Boss5.3% of runs
- Test Subject Boss4.3% of runs
- Decimillipede Elite4.3% of runs
- Entomancer Elite4.3% of runs
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Cold Snap – Frequently Asked Questions
Is Cold Snap good in Slay the Spire 2?
Across 94 tracked runs, Cold Snap has a 28.1% win rate — +9.1% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Cold Snap do in Slay the Spire 2?
Cold Snap costs 1 energy. Deal 6 damage. Channel 1 Frost.
What class is Cold Snap in Slay the Spire 2?
Cold Snap is a Common Defect Attack.
Is Cold Snap worth upgrading in Slay the Spire 2?
Players upgrade Cold Snap in 26.7% of runs. Upgrading it grants +3 Damage.
What is the best relic for Cold Snap?
In tracked runs, Cold Snap has performed best alongside Red Mask, which lifts its win rate by +23.4% over 11 runs together.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.