Rage
Win Rate
20.0%
Pick Rate
1.2%
Δ vs Avg
+7.4

RageSkill

Uncommon
TypeSkill
RarityUncommon
Cost0
ClassIronclad
MethodologyData Methodology

Whenever you play an Attack this turn, gain Block.

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Is Rage good in Slay the Spire 2?

In Slay the Spire 2, Rage is an uncommon skill from the Ironclad card pool. Its effect: Whenever you play an Attack this turn, gain Block. Performance-wise it’s a solid if unspectacular include, rated C tier overall.

Over 6 tracked runs its win rate sits at 20.0%, 7.4% ahead of the 12.6% all-deck baseline. It sees niche play, included in only 1.2% of eligible runs. Within Ironclad runs it’s drafted 12.2% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.0 copies on average.

Its standout pairing so far is Tremble, which lifts its win rate by +30.0% when the two share a deck. On the relic side, Byrdpip is its standout companion, worth a +13.3% win-rate swing alongside it. It costs 0 energy, gets upgraded 16.7% of the time, and tends to be picked up near floor 10.

Of the runs that drafted it, 1 ended in victory against 4 deaths and 1 abandons. See the synergies, class split, and threats below for the full picture of where Rage fits a Ironclad deck.

Rage Win Rate & Pick Rate

At a 20.0% win rate, Rage runs 7.4% ahead of the 12.6% all-deck baseline — the bars below put the two side by side.

Win rate20.0%
Average deck12.6%
+7.4% vs averagePick rate: 1.2%6 runs (limited)

Run Outcomes with Rage

Across the 6 tracked runs that drafted Rage, 1 ended in a win and 5 in a loss — a 16.7% win share, counting abandons as losses.

  • Wins 16.7%
  • Losses 83.3%

Best Cards to Pair with Rage

Rage’s strongest card pairings so far are Tremble (+30.0%), Pommel Strike (+30.0%), and Stomp (+13.3%), each shown with the win-rate lift it adds.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Rage Win Rate by Class

Exclusive to the Ironclad, Rage posts a 20.0% win rate over 6 tracked runs.

The IroncladThe Ironcladappears in 12.2% of its runs (6 tracked)

Best Relics for Rage

The relics that swing Rage’s win rate the most are Byrdpip (+13.3%), Vajra (+13.3%), and Ornamental Fan (+13.3%), with each lift shown.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Rage Card Details

A 0-energy uncommon skill, Rage is upgraded 16.7% of the time and tends to enter the deck around floor 10.

Whenever you play an Attack this turn, gain Block.

Cost0
TypeSkill
RarityUncommon
ClassIronclad
Avg copies / deck1.0
Upgraded16.7%
Typical pickup floor10

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Rage – Frequently Asked Questions

Is Rage good in Slay the Spire 2?

Across 6 tracked runs, Rage has a 20.0% win rate — +7.4% above the average deck. Win rate reflects how often runs that include the card end in victory.

What does Rage do in Slay the Spire 2?

Rage costs 0 energy. Whenever you play an Attack this turn, gain Block.

What class is Rage in Slay the Spire 2?

Rage is an Uncommon Ironclad Skill.

Is Rage worth upgrading in Slay the Spire 2?

Rage can be upgraded at a rest site to improve its effect.

What is the best relic for Rage?

In tracked runs, Rage has performed best alongside Byrdpip, which lifts its win rate by +13.3% over 3 runs together.

See Also

Keep exploring Slay the Spire 2 tier lists and stats below.