
SplashSkill
Choose 1 of 3 random Attacks from another character to add into your Hand. It's free to play this turn.
Is Splash good in Slay the Spire 2?
In Slay the Spire 2, Splash is an uncommon skill from the Colorless card pool. Its effect: Choose 1 of 3 random Attacks from another character to add into your Hand. It's free to play this turn. The data flags it as a weaker pick, settling at D tier — usually one to pass on unless your deck specifically wants it.
Over 7 tracked runs its win rate sits at 14.3%, 1.7% ahead of the 12.6% all-deck baseline. It sees niche play, included in only 1.4% of eligible runs. Within Regent runs it’s drafted 4.2% of the time, making it a regular part of that class’s decks. Decks that include it run about 1.0 copies on average.
Its standout pairing so far is Convergence, which lifts its win rate by +19.0% when the two share a deck. On the relic side, Bag of Marbles is its standout companion, worth a +19.0% win-rate swing alongside it. It costs 1 energy, gets upgraded 42.9% of the time, and tends to be picked up near floor 13.
Of the runs that drafted it, 1 ended in victory against 6 deaths and 0 abandons. See the synergies, class split, and threats below for the full picture of where Splash fits a Colorless deck.
Splash Win Rate & Pick Rate
At a 14.3% win rate, Splash runs 1.7% ahead of the 12.6% all-deck baseline — the bars below put the two side by side.
Run Outcomes with Splash
Across the 7 tracked runs that drafted Splash, 1 ended in a win and 6 in a loss — a 14.3% win share, counting abandons as losses.
- Wins 14.3%
- Losses 85.7%
Best Cards to Pair with Splash
Splash’s strongest card pairings so far are Convergence (+19.0%), Gather Light (+19.0%), and Resonance (+19.0%), each shown with the win-rate lift it adds.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Splash Win Rate by Class
Exclusive to the Regent, Splash posts a 14.3% win rate over 7 tracked runs.
Best Relics for Splash
The relics that swing Splash’s win rate the most are Bag of Marbles (+19.0%), Divine Right (0.0%), and Lead Paperweight (-14.3%), with each lift shown.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Splash Card Details
A 1-energy uncommon skill, Splash is upgraded 42.9% of the time and tends to enter the deck around floor 13.
Choose 1 of 3 random Attacks from another character to add into your Hand. It's free to play this turn.
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Splash – Frequently Asked Questions
Is Splash good in Slay the Spire 2?
Across 7 tracked runs, Splash has a 14.3% win rate — +1.7% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Splash do in Slay the Spire 2?
Splash costs 1 energy. Choose 1 of 3 random Attacks from another character to add into your Hand. It's free to play this turn.
What class is Splash in Slay the Spire 2?
Splash is an Uncommon Colorless Skill.
Is Splash worth upgrading in Slay the Spire 2?
Splash can be upgraded at a rest site to improve its effect.
What is the best relic for Splash?
In tracked runs, Splash has performed best alongside Bag of Marbles, which lifts its win rate by +19.0% over 3 runs together.
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.