
Solar StrikeAttack
Deal 9 damage. Gain Stars.
Is Solar Strike good in Slay the Spire 2?
Solar Strike is a common Regent attack in Slay the Spire 2. In combat it resolves as: Deal 9 damage. Gain Stars. It’s a dependable, middle-of-the-pack option, landing at C tier in our rankings.
Across 40 recorded runs, decks running it win 20.0% of the time, comfortably clear of the 12.6% average, by 7.4%. It’s a more selective pick, turning up in just 7.7% of decks that could run it. Regent players keep it in 24.1% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.2 times in the decks that take it.
It performs best next to Mad Science — together they post a +80.0% swing in win rate. It also has strong chemistry with the relic Bag of Marbles, which moves its win rate by +55.0%. At 1 energy, it’s upgraded in 17.0% of runs and usually joins the deck around floor 11.
Upgraded, it gains +1 Damage, +1 Stars, which is why so many decks invest a rest-site upgrade in it. That’s 8 wins, 32 deaths, and 0 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Terror Eel Elite, which closes out 7.5% of its appearances. Read on for Solar Strike’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Regent run.
Solar Strike Win Rate & Pick Rate
Solar Strike’s 20.0% win rate clears the 12.6% all-deck average by 7.4%, the gap charted below.
Run Outcomes with Solar Strike
Solar Strike has 8 wins and 32 losses over 40 tracked runs (20.0% won); abandoned runs count as losses.
- Wins 20.0%
- Losses 80.0%
Best Cards to Pair with Solar Strike
Ranked by win-rate lift, Solar Strike performs best alongside Mad Science (+80.0%), Big Bang (+60.0%), and Arsenal (+55.0%).
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Solar Strike Win Rate by Class
Solar Strike is drafted only by the Regent, where it holds a 20.0% win rate across 40 runs.
Best Relics for Solar Strike
Solar Strike pairs best with the relics Bag of Marbles (+55.0%), Pear (+55.0%), and Bronze Scales (+55.0%), ranked by win-rate lift.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Solar Strike Card Details
Solar Strike is a common attack costing 1 energy; it’s upgraded in 17.0% of runs and usually picked up by floor 11.
Deal 9 damage. Gain Stars.
Upgrade: +1 Damage, +1 Stars
What Ends Runs with Solar Strike
Solar Strike’s most common run-enders are Terror Eel Elite (7.5%), Skulking Colony Elite (7.5%), and Byrdonis Elite (7.5%).
- Terror Eel Elite7.5% of runs
- Skulking Colony Elite7.5% of runs
- Byrdonis Elite7.5% of runs
- Infested Prisms Elite7.5% of runs
- Decimillipede Elite5.0% of runs
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Solar Strike – Frequently Asked Questions
Is Solar Strike good in Slay the Spire 2?
Across 40 tracked runs, Solar Strike has a 20.0% win rate — +7.4% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Solar Strike do in Slay the Spire 2?
Solar Strike costs 1 energy. Deal 9 damage. Gain Stars.
What class is Solar Strike in Slay the Spire 2?
Solar Strike is a Common Regent Attack.
Is Solar Strike worth upgrading in Slay the Spire 2?
Players upgrade Solar Strike in 17.0% of runs. Upgrading it grants +1 Damage, +1 Stars.
What is the best relic for Solar Strike?
In tracked runs, Solar Strike has performed best alongside Bag of Marbles, which lifts its win rate by +55.0% over 4 runs together.
See Also
Compare Solar Strike with the rest of the best Slay the Spire 2 cards, relics, and classes below.