Hand Drill
Win Rate
26.3%
Pick Rate
0.6%
Δ vs Avg
+7.4

Hand DrillRelic

Event
RarityEvent
MethodologyData Methodology

Whenever you break an enemy's Block, apply Vulnerable.

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Is Hand Drill good in Slay the Spire 2?

In Slay the Spire 2, Hand Drill is an event relic you can pick up on your climb. Its effect: Whenever you break an enemy's Block, apply Vulnerable. The data marks it as a weaker relic, settling at F tier — rarely a run-defining grab.

Over 23 tracked runs the win rate of decks holding it sits at 26.3%, 7.4% ahead of the 18.9% all-run baseline. It sees lighter play, carried in only 0.6% of runs. It does its best work in the hands of the Silent, who post a 66.7% win rate with it. Within Silent runs specifically, it’s carried 0.5% of the time.

Its standout card pairing is Blade Dance, which lifts the relic’s win rate by +73.7% when both are in play. It also works nicely with Prepared, good for a +73.7% win-rate change. It typically enters the deck near floor 9. As an event relic, how often it’s offered depends on its rarity tier.

Of the runs that carried it, 5 ended in victory while 14 fell to a defeat. Its most common run-ender is Waterfall Giant Boss, finishing 8.7% of the runs it appears in. See the best cards, class split, and threats below for the full read on whether Hand Drill is worth grabbing.

Hand Drill Win Rate & Pick Rate

At a 26.3% win rate, Hand Drill runs 7.4% ahead of the 18.9% all-run baseline — the bars below put the two side by side.

Win rate26.3%
Average run18.9%
+7.4% vs averagePick rate: 0.6%23 runs

Run Outcomes with Hand Drill

Across the 23 runs that carried Hand Drill, 5 ended in a win and 18 in a loss — a 21.7% win share, counting abandons as losses.

  • Wins 21.7%
  • Losses 78.3%

Best Cards with Hand Drill

The cards that gain the most from carrying Hand Drill are Blade Dance (+73.7%), Prepared (+73.7%), and Survivor (+40.4%), each shown with its win-rate swing.

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Hand Drill Win Rate by Class

Of the 5 classes that carry Hand Drill, it performs best with Silent (66.7%), Defect (50.0%), and Necrobinder (18.2%).

Hand Drill Details

Carried in 0.6% of runs, Hand Drill is an event relic typically acquired near floor 9.

Whenever you break an enemy's Block, apply Vulnerable.

RarityEvent
Typical pickup floor9
Pick rate0.6%
Runs tracked23

What Ends Runs with Hand Drill

Runs carrying Hand Drill end most often against Waterfall Giant Boss (8.7%) — the share of its runs each accounts for is shown.

  • Waterfall Giant Boss8.7% of runs
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Hand Drill – Frequently Asked Questions

Is Hand Drill good in Slay the Spire 2?

Across 23 tracked runs carrying it, Hand Drill wins 26.3% of the time — +7.4% above the average run. Win rate reflects how often runs with the relic end in victory.

What does Hand Drill do in Slay the Spire 2?

Whenever you break an enemy's Block, apply Vulnerable.

How rare is Hand Drill in Slay the Spire 2?

Hand Drill is an Event relic, picked up in 0.6% of tracked runs.

What is the best card to use with Hand Drill?

In tracked runs, Hand Drill has performed best alongside Blade Dance, which lifts its win rate by +73.7% over 3 runs together.

Which class is Hand Drill best in?

Hand Drill has its highest win rate with The Silent (66.7%).

See Also

Keep exploring Slay the Spire 2 tier lists and stats below.