Pincers
Deal 5
Nature damage
- Cooldown
- 1
- Accuracy
- 100%
- Critical
- 1% · ×6
- Damage per cast
- 5

Blade of the Forest (Common, Nature) is a SPAM card with 650 HP, 5 Spamtons per turn and 2 abilities: Pincers and Critical Recovery.

Blade of the Forest
Pincers
1
Critical Recovery
1650/650

Blade of the Forest (Common, Nature) has 650 HP and earns 5 Spamtons per turn. Our model rates it D tier, #107 of 127 cards.
Blade of the Forest keeps your board alive: Pincers and Critical Recovery heal or strengthen allied cards, so it pairs best with a damage dealer that needs a few turns to scale.
Data: SPAM game client v1.20 · extracted Oct 7, 2026 · How we calculate this
Base values before element bonuses. Expected damage accounts for accuracy, critical hits, targets and the average resistance of the card pool.
Deal 5
Nature damage
Heal 20
Nature
Critical (+10%) on critical hit
Every card has three talents and one is active per match. In ranked you pick it in a 30-second draft; in casual it is set in your collection.
Talents unlock when you pull duplicates of the card from orbs.
Blade of the Forest resists Light damage best (12%) and takes the most from Fire (7%).
Effective HP against the card pool's average damage mix: 718.
Blade of the Forest resists Light damage best (12%) and takes the most from Fire (7%).
In the Tox Shop, Natureheart is its best modeled buy.
Cards that feed Blade of the Forest's element bonuses, or that its own bonuses power up.
Same element or role with comparable HP and income: swap options when you don't own Blade of the Forest.
The Blades of the Forest were a people of Nymphs who protected the Pixarch woods. Often tasked with guarding a single tree or a forest clearing, they delighted in life’s simple pleasures and loved to play pranks. They were also fearsome warriors. No one knows whether their people still exist today. The Blades are believed to dwell within the Lonely Isles. Further research may reveal whether any members of their species survived.
More SPAM lore →Every SPAM card can drop in four finishes; orbs roll the finish separately from the card:
Illustrated by Embers
Blade of the Forest (Common, Nature) has 650 HP and earns 5 Spamtons per turn. Our model rates it D tier, #107 of 127 cards. Blade of the Forest keeps your board alive: Pincers and Critical Recovery heal or strengthen allied cards, so it pairs best with a damage dealer that needs a few turns to scale. Blade of the Forest resists Light damage best (12%) and takes the most from Fire (7%). In the Tox Shop, Natureheart is its best modeled buy.
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Our model rates Blade of the Forest D tier (#107 of 127 cards). It scores 19 for damage and 64 for durability on a 0–100 scale relative to every other card. These ratings are modeled from game data, not win rates.
Blade of the Forest can run Nature Heart, Extortion and Weaken; pick the one that fits your deck's plan.
Blade of the Forest has Pincers and Critical Recovery. Together they deal about 5 expected damage per turn against an average card before element bonuses.
Blade of the Forest resists Light damage best (12%) and takes the most from Fire (7%).
In the Tox Shop, Natureheart is its best modeled buy.
The Blades of the Forest were a people of Nymphs who protected the Pixarch woods. Often tasked with guarding a single tree or a forest clearing, they delighted in life’s simple pleasures and loved to play pranks. They were also fearsome warriors. No one knows whether their people still exist today.