Crazy Speed
Deal 9
Nature damage
Echo (75%)
- Cooldown
- 1
- Accuracy
- 100%
- Critical
- 1% · ×2
- Echo
- 75%
- Damage per cast
- 8

Imaginary Panther (Epic, Nature) is a SPAM card with 600 HP, 4 Spamtons per turn and 1 ability: Crazy Speed.

Imaginary Panther
Crazy Speed
1600/600

Imaginary Panther (Epic, Nature) has 600 HP and earns 4 Spamtons per turn. Our model rates it D tier, #109 of 127 cards.
Its damage comes from Crazy Speed: about 8 expected damage per turn against an average card before element bonuses, with Crazy Speed doing the heavy lifting on a 1-turn cooldown.
Data: SPAM game client v1.20 · extracted Oct 7, 2026 · How we calculate this
Base values before element bonuses. Expected damage accounts for accuracy, critical hits, targets and the average resistance of the card pool.
Every card has three talents and one is active per match. In ranked you pick it in a 30-second draft; in casual it is set in your collection.
Talents unlock when you pull duplicates of the card from orbs.
Imaginary Panther has the same 5% resistance against every element.
Effective HP against the card pool's average damage mix: 632.
Imaginary Panther has the same 5% resistance against every element.
In the Tox Shop, Natureheart is its best modeled buy.
Cards that feed Imaginary Panther's element bonuses, or that its own bonuses power up.
Same element or role with comparable HP and income: swap options when you don't own Imaginary Panther.
Now that the world seems to have regained its elemental balance, nature and its adaptation to the environment can be observed as never before. The Imaginary Panther teleports through spatial rifts similar to Vivy's. These rifts are traced toward the arrival point by one of the eyes present on its body. It is sometimes found on the beaches of Vaeloria, where it lets itself be observed. It seems to commute there from the Lonely Isles. The panther is neutral, even though its appearance suggests an elemental corruption.
More SPAM lore →Every SPAM card can drop in four finishes; orbs roll the finish separately from the card:
Illustrated by Embers
Imaginary Panther (Epic, Nature) has 600 HP and earns 4 Spamtons per turn. Our model rates it D tier, #109 of 127 cards. Its damage comes from Crazy Speed: about 8 expected damage per turn against an average card before element bonuses, with Crazy Speed doing the heavy lifting on a 1-turn cooldown. Imaginary Panther has the same 5% resistance against every element. In the Tox Shop, Natureheart is its best modeled buy.
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Our model rates Imaginary Panther D tier (#109 of 127 cards). It scores 19 for damage and 24 for durability on a 0–100 scale relative to every other card. These ratings are modeled from game data, not win rates.
Imaginary Panther can run Vital Chance, Roulette and Brutal; pick the one that fits your deck's plan.
Imaginary Panther has Crazy Speed. Together they deal about 8 expected damage per turn against an average card before element bonuses.
Imaginary Panther has the same 5% resistance against every element.
In the Tox Shop, Natureheart is its best modeled buy.
Now that the world seems to have regained its elemental balance, nature and its adaptation to the environment can be observed as never before. The Imaginary Panther teleports through spatial rifts similar to Vivy's. These rifts are traced toward the arrival point by one of the eyes present on its body.