Howl Strike
Choice
Deal [10 to 100]
Nature damage
Freeze
---------- or ----------
Deal [45 to 65]
Earth damage
Freeze
- Cooldown
- 3
- Accuracy
- 100%
- Critical
- 1% · ×2
- Damage per cast
- 50
- Damage per turn
- 17

Celestial Dragosaur (Common, Nature) is a SPAM card with 800 HP, 12 Spamtons per turn and 1 ability: Howl Strike.

Celestial Dragosaur
Howl Strike
3

Celestial Dragosaur (Common, Nature) has 800 HP and earns 12 Spamtons per turn. Our model rates it C tier, #83 of 127 cards.
With 12 Spamtons a turn, Celestial Dragosaur funds the Tox Shop: more money on even turns means rarer Tox sooner, and the Tox you buy outlast any single attack.
Data: SPAM game client v1.20 · extracted Oct 7, 2026 · How we calculate this
Base values before element bonuses. Expected damage accounts for accuracy, critical hits, targets and the average resistance of the card pool.
Celestial Dragosaur enters every match with Reset already in one of its three slots.
Every card has three talents and one is active per match. In ranked you pick it in a 30-second draft; in casual it is set in your collection.
Talents unlock when you pull duplicates of the card from orbs.
Celestial Dragosaur resists Earth damage best (17%) and takes the most from Fire, Shadow and Light (15%).
Effective HP against the card pool's average damage mix: 950.
Celestial Dragosaur resists Earth damage best (17%) and takes the most from Fire, Shadow and Light (15%).
Our model's pick among its talents is Critical: Critical bonus (+10%).
In the Tox Shop, Natureheart is its best modeled buy.
Cards that feed Celestial Dragosaur's element bonuses, or that its own bonuses power up.
Same element or role with comparable HP and income: swap options when you don't own Celestial Dragosaur.
Now that the world seems to have regained its elemental balance, nature and its adaptation to the environment can be observed as never before. Incredible creatures inhabit the Lonely Isles, a cluster of flying islands above the Nimbus Sea. Among these species is the Celestial Dragosaur. Its nests can be observed on the cliffs of the continent of Aelther. Once adults, they head to the floating islands. No one knows why they go there, for now.
More SPAM lore →Every SPAM card can drop in four finishes; orbs roll the finish separately from the card:
Illustrated by Mr.Kelbi
Celestial Dragosaur (Common, Nature) has 800 HP and earns 12 Spamtons per turn. Our model rates it C tier, #83 of 127 cards. With 12 Spamtons a turn, Celestial Dragosaur funds the Tox Shop: more money on even turns means rarer Tox sooner, and the Tox you buy outlast any single attack. Celestial Dragosaur resists Earth damage best (17%) and takes the most from Fire, Shadow and Light (15%). Our model's pick among its talents is Critical: Critical bonus (+10%). In the Tox Shop, Natureheart is its best modeled buy.
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Our model rates Celestial Dragosaur C tier (#83 of 127 cards). It scores 37 for damage and 68 for durability on a 0–100 scale relative to every other card. These ratings are modeled from game data, not win rates.
Critical is the model's pick: Critical bonus (+10%). Celestial Dragosaur can also run Rare AOE, Critical and Soul Armor; in ranked you choose one in the talent draft.
Celestial Dragosaur has Howl Strike. Together they deal about 17 expected damage per turn against an average card before element bonuses.
Celestial Dragosaur resists Earth damage best (17%) and takes the most from Fire, Shadow and Light (15%).
In the Tox Shop, Natureheart is its best modeled buy.
Now that the world seems to have regained its elemental balance, nature and its adaptation to the environment can be observed as never before. Incredible creatures inhabit the Lonely Isles, a cluster of flying islands above the Nimbus Sea. Among these species is the Celestial Dragosaur.