Draconic Duality
Choice
Deal [10 to 40]
Fire damage
---------- or ----------
Deal [10 to 40]
Shadow damage
- Cooldown
- 2
- Accuracy
- 100%
- Critical
- 1% · ×2
- Damage per cast
- 23
- Damage per turn
- 11

Dragon of the Infernal City (Common, Fire) is a SPAM card with 550 HP, 10 Spamtons per turn and 1 ability: Draconic Duality.

Dragon of the Infernal City
Draconic Duality
2

Dragon of the Infernal City (Common, Fire) has 550 HP and earns 10 Spamtons per turn. Our model rates it D tier, #106 of 127 cards.
Dragon of the Infernal City plays the control role: Draconic Duality can slow, freeze or strip enemy cards, which matters more than raw damage against decks that scale with time.
Data: SPAM game client v1.20 · extracted Oct 7, 2026 · How we calculate this
Base values before element bonuses. Expected damage accounts for accuracy, critical hits, targets and the average resistance of the card pool.
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Dragon of the Infernal City enters every match with Freeze already in one of its three slots.
Every card has three talents and one is active per match. In ranked you pick it in a 30-second draft; in casual it is set in your collection.
Talents unlock when you pull duplicates of the card from orbs.
Dragon of the Infernal City resists Fire damage best (20%) and takes the most from Water, Earth and Nature (15%).
Effective HP against the card pool's average damage mix: 654.
Dragon of the Infernal City resists Fire damage best (20%) and takes the most from Water, Earth and Nature (15%).
In the Tox Shop, Fireheart is its best modeled buy.
Cards that feed Dragon of the Infernal City's element bonuses, or that its own bonuses power up.
Same element or role with comparable HP and income: swap options when you don't own Dragon of the Infernal City.
At the heart of Mount Vulcan lived a powerful Dhöggeïr. Its nest became the foundation of Logaïr’s first structures, and the great Forge City gradually grew under its protection. A bond of trust developed between the creature and the successive Fire Kings. Each King taught the Dhöggeïr language to his heir so that the new ruler could communicate with it in turn. No one knows what became of the creature after the corruption of Fire, but Hadeïr’s condition bodes ill. Many believe it took the form of an Abyssal Dragon.
More SPAM lore →Every SPAM card can drop in four finishes; orbs roll the finish separately from the card:
Illustrated by Takoo
Dragon of the Infernal City (Common, Fire) has 550 HP and earns 10 Spamtons per turn. Our model rates it D tier, #106 of 127 cards. Dragon of the Infernal City plays the control role: Draconic Duality can slow, freeze or strip enemy cards, which matters more than raw damage against decks that scale with time. Dragon of the Infernal City resists Fire damage best (20%) and takes the most from Water, Earth and Nature (15%). In the Tox Shop, Fireheart is its best modeled buy.
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Our model rates Dragon of the Infernal City D tier (#106 of 127 cards). It scores 23 for damage and 28 for durability on a 0–100 scale relative to every other card. These ratings are modeled from game data, not win rates.
Dragon of the Infernal City can run Fire Heart, Shadow Heart and Immunity-8; pick the one that fits your deck's plan.
Dragon of the Infernal City has Draconic Duality. Together they deal about 11 expected damage per turn against an average card before element bonuses.
Dragon of the Infernal City resists Fire damage best (20%) and takes the most from Water, Earth and Nature (15%).
In the Tox Shop, Fireheart is its best modeled buy.
At the heart of Mount Vulcan lived a powerful Dhöggeïr. Its nest became the foundation of Logaïr’s first structures, and the great Forge City gradually grew under its protection. A bond of trust developed between the creature and the successive Fire Kings.