Celestial Arrows
Deal 3
Light damage Random X18
- Cooldown
- 2
- Accuracy
- 100%
- Critical
- 25% · ×2
- Damage per cast
- 62
- Damage per turn
- 31

Melody of Divinities (Legendary, Light) is a SPAM card with 550 HP, 3 Spamtons per turn and 2 abilities: Celestial Arrows and Divine Judgment.

Melody of Divinities
Celestial Arrows
2
Divine Judgment
10550/550

Melody of Divinities (Legendary, Light) has 550 HP and earns 3 Spamtons per turn. Our model rates it C tier, #68 of 127 cards.
Its damage comes from Celestial Arrows and Divine Judgment: about 31 expected damage per turn against an average card before element bonuses, with Celestial Arrows doing the heavy lifting on a 2-turn cooldown.
Data: SPAM game client v1.20 · extracted Oct 7, 2026 · How we calculate this
Base values before element bonuses. Expected damage accounts for accuracy, critical hits, targets and the average resistance of the card pool.
Every card has three talents and one is active per match. In ranked you pick it in a 30-second draft; in casual it is set in your collection.
Talents unlock when you pull duplicates of the card from orbs.
Melody of Divinities has the same 8% resistance against every element.
Effective HP against the card pool's average damage mix: 598.
Melody of Divinities has the same 8% resistance against every element.
In the Tox Shop, Lightheart is its best modeled buy.
Cards that feed Melody of Divinities's element bonuses, or that its own bonuses power up.
Same element or role with comparable HP and income: swap options when you don't own Melody of Divinities.
Elther would not exist without the Deities; all life is the product of divine creation. The creators each have their own works and doctrines. The runic language used by these supreme beings is an incomprehensible score. Only the appearance of certain runes remains accessible to the inhabitants of the Surface. The Melody of Divinities is a religious chant that has crossed the ages. The work gives thanks to the divine. The chant's incomprehensible psalms are studied to better understand the text.
More SPAM lore →Every SPAM card can drop in four finishes; orbs roll the finish separately from the card:
Illustrated by Saki
Melody of Divinities (Legendary, Light) has 550 HP and earns 3 Spamtons per turn. Our model rates it C tier, #68 of 127 cards. Its damage comes from Celestial Arrows and Divine Judgment: about 31 expected damage per turn against an average card before element bonuses, with Celestial Arrows doing the heavy lifting on a 2-turn cooldown. Melody of Divinities has the same 8% resistance against every element. In the Tox Shop, Lightheart is its best modeled buy.
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Our model rates Melody of Divinities C tier (#68 of 127 cards). It scores 81 for damage and 19 for durability on a 0–100 scale relative to every other card. These ratings are modeled from game data, not win rates.
Melody of Divinities can run Legacy, Corrupted Heart and One Man Army; pick the one that fits your deck's plan.
Melody of Divinities has Celestial Arrows and Divine Judgment. Together they deal about 31 expected damage per turn against an average card before element bonuses.
Melody of Divinities has the same 8% resistance against every element.
In the Tox Shop, Lightheart is its best modeled buy.
Elther would not exist without the Deities; all life is the product of divine creation. The creators each have their own works and doctrines. The runic language used by these supreme beings is an incomprehensible score. Only the appearance of certain runes remains accessible to the inhabitants of the Surface.