Inflamed Toxin
Deal [1 to 35]
Water damage
Heal [1 to 35]
Fire
- Cooldown
- 1
- Accuracy
- 100%
- Critical
- 1% · ×2
- Damage per cast
- 17
- Healing per cast
- 18

Medusine Thorn (Common, Shadow) is a SPAM card with 800 HP, 10 Spamtons per turn and 1 ability: Inflamed Toxin.

Medusine Thorn
Inflamed Toxin
1

Medusine Thorn (Common, Shadow) has 800 HP and earns 10 Spamtons per turn. Our model rates it B tier, #61 of 127 cards.
Medusine Thorn is an element engine: Inflamed Toxin add element points with every cast, and each point raises every ability of that element by 10% for the rest of the match. That stacking is the core of most strong SPAM decks.
Data: SPAM game client v1.20 · extracted Oct 7, 2026 · How we calculate this
Base values before element bonuses. Expected damage accounts for accuracy, critical hits, targets and the average resistance of the card pool.
Medusine Thorn enters every match with Multiplier already in one of its three slots.
Every card has three talents and one is active per match. In ranked you pick it in a 30-second draft; in casual it is set in your collection.
Talents unlock when you pull duplicates of the card from orbs.
Medusine Thorn has the same 20% resistance against every element.
Effective HP against the card pool's average damage mix: 1,000.
Medusine Thorn has the same 20% resistance against every element.
Our model's pick among its talents is Aquatic Field: Water bonus (+7).
In the Tox Shop, Waterheart is its best modeled buy.
Cards that feed Medusine Thorn's element bonuses, or that its own bonuses power up.
Same element or role with comparable HP and income: swap options when you don't own Medusine Thorn.
Now that the world seems to have regained its elemental balance, nature and its adaptation to the environment can be observed as never before. On the northern coasts of Hadeïr, you can see flaming jellyfish flying all the way to the center of the Blazing Sea. Their hot body allows their ascent before falling slowly back into the water. Underwater, they store up heat to begin their weekly cycle again. The Ignited Lizards, imported from Emeldarion, and the Medusine Thorns create a grand nighttime spectacle that is a source of national pride and the theme of many festivals.
More SPAM lore →Every SPAM card can drop in four finishes; orbs roll the finish separately from the card:
Illustrated by Nenaosu
Medusine Thorn (Common, Shadow) has 800 HP and earns 10 Spamtons per turn. Our model rates it B tier, #61 of 127 cards. Medusine Thorn is an element engine: Inflamed Toxin add element points with every cast, and each point raises every ability of that element by 10% for the rest of the match. That stacking is the core of most strong SPAM decks. Medusine Thorn has the same 20% resistance against every element. Our model's pick among its talents is Aquatic Field: Water bonus (+7). In the Tox Shop, Waterheart is its best modeled buy.
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Our model rates Medusine Thorn B tier (#61 of 127 cards). It scores 41 for damage and 87 for durability on a 0–100 scale relative to every other card. These ratings are modeled from game data, not win rates.
Aquatic Field is the model's pick: Water bonus (+7). Medusine Thorn can also run Aquatic Field, Blazing Field and Weaken; in ranked you choose one in the talent draft.
Medusine Thorn has Inflamed Toxin. Together they deal about 17 expected damage per turn against an average card before element bonuses.
Medusine Thorn has the same 20% resistance against every element.
In the Tox Shop, Waterheart is its best modeled buy.
Now that the world seems to have regained its elemental balance, nature and its adaptation to the environment can be observed as never before. On the northern coasts of Hadeïr, you can see flaming jellyfish flying all the way to the center of the Blazing Sea.