Lucky Tox icon in SPAM

Lucky Tox — SPAM Economy & Luck

Economy & LuckCommonRareEpicLegendary
Price
5–20
Value
0.5–4
Methodology
Data Methodology
Increases your Luck by (+4) per turn
Category
Economy & Luck
Rarities
Common, Rare, Epic, Legendary
Price
5–20 ⬢
Affects
Whole team
Earliest Legendary
Turn 12
Cards starting with it
5

Rarity ladder

Game data

Value, Spamton price and the exact effect text at every rarity.

Rarity ladder
RarityValuePriceValue per 10 ⬢Effect
Common0.55 ⬢1Increases your Luck by (+0.5) per turn
Rare110 ⬢1Increases your Luck by (+1) per turn
Epic215 ⬢1.33Increases your Luck by (+2) per turn
Legendary420 ⬢2Increases your Luck by (+4) per turn

Data: SPAM game client v1.20 · extracted Oct 7, 2026 · How we calculate this

When it shows up in the shop

Calculated

Chance that one offer is this rarity, then the chance at least one of the 3 offers is (Luck = turn number).

When it shows up in the shop
RarityT2T4T6T8T10T14T20First possible
Common100% / 100%80% / 99%50% / 88%27% / 61%10% / 27%——Turn 2
Rare—20% / 49%45% / 83%53% / 90%50% / 88%35% / 73%15% / 38%Turn 4
Epic——5% / 14%20% / 49%40% / 78%60% / 94%50% / 88%Turn 6
Legendary—————5% / 14%35% / 73%Turn 12

These are rarity odds for any Tox of that rarity; a specific Tox is one of the Tox in that rarity's pool.

When to buy, skip or ban

Calculated

An average deck banks enough Spamtons for the Common Lucky (5) by its turn-2 shop, if it saves.

Its value per 10 Spamtons (1) is below the median for its rarity (2); take it when it fits your plan, skip it when a stronger offer is on the table.

Lucky boosts a whole team, so it's a strong ban target against decks built around it — a ban removes every rarity for both players.

It works for the whole team, so it doesn't matter which card holds it — put it in the slot you need least.

Other Tox in this category

Lucky is a Economy & Luck Tox with 4 rarities (Common, Rare, Epic, Legendary). An average deck banks enough Spamtons for the Common Lucky (5) by its turn-2 shop, if it saves. Its value per 10 Spamtons (1) is below the median for its rarity (2); take it when it fits your plan, skip it when a stronger offer is on the table. Lucky boosts a whole team, so it's a strong ban target against decks built around it — a ban removes every rarity for both players.

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Lucky Tox FAQ — SPAM v1.20

What does the Lucky Tox do in SPAM?

Increases your Luck by (+4) per turn

How much does Lucky cost?

Lucky costs 5–20 Spamtons depending on rarity (Common, Rare, Epic, Legendary).

When can Legendary Lucky appear in the shop?

The shop first offers Legendary Tox at turn 12, because rarity odds depend on your Luck, which goes up by one every turn.

Which cards start with Lucky?

5 cards start with Lucky, including Hibernatus, Glimmer of Hope, Astral Healer of the Woods, Herald of Ashes.

Should I ban Lucky?

Lucky boosts a whole team, so it's a strong ban target against decks built around it — a ban removes every rarity for both players.