
Bedtime Stories Side quest · City of Orphans
- Journal steps
- 4
- Endings
- 2
- Items & letters
- 1
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Bedtime Stories is a Valor Mortis side quest that starts in City of Orphans. It has 4 journal steps, involves 1 quest item and no letters, and rewards Tiny Whisker Gift (depends on your choices).
- Starts in
- City of OrphansChapter VIII Blasphemy
- Journal steps
- 42 possible endings
- Reward
- Tiny Whisker GiftDepends on your choices
- Items & letters
- 1
How to complete Bedtime Stories
Game dataA step-by-step walkthrough built from the quest's journal entries, clue letters and reward data.
Missable: Worth up to 1 Mice friendship points. The Mice reward in Entropy needs at least 10, earned before Napoleon's Prison.
- Two little Mice can't sleep without their storybook. When they ask, pick 'Offer help.' (+1 Mice friendship); 'Ignore.' gives nothing.
- The book is in the old wine cellar under the stairs — look for the shrike symbol the Mice drew by the door.
- Bring back the Bedtime Storybook. You can read them a tale or decline; the journal records either (steps 3–4).
- Reward: a Tiny Whisker Gift (3,000 Catalysts when used) — the files list it on both reward branches.
Choices & outcomes
Every consequential dialogue option in Bedtime Stories, with what it pays and the story flag it sets in the game files.
SpoilerShow the endings and which choice pays
| Option | Reward | Mice friendship | Story flag (game files) |
|---|---|---|---|
| Offer help. | Nothing | +1 Mice friendship | No flag |
| Ignore. | Nothing | — | No flag |
Where Bedtime Stories starts
CalculatedThe region it belongs to.
- Starts in: City of Orphans · Chapter VIII Blasphemy
Bedtime Stories steps
Game dataEvery journal step in order, including the 2 alternative endings. Hidden until you open them.
SpoilerShow all 4 steps
- 1
Two little Mice can't sleep without their storybook. Apparently, it's in the old wine cellar under the stairs. The Mice mentioned a shrike symbol they drew by the door to that place.
- 2
I was able to find the storybook the Mice had mentioned; I should now return it to them.
- 3Possible ending
The Mice were overjoyed to have their book returned, though it seems they cannot read a whit! I offered to read them a tale, and soon enough they were asleep. A heartwarming moment...
- 4Possible ending
The Mice were greatly pleased to have the book returned, though it seems they cannot read a whit! I didn't have it in me to read them a bedtime tale; this is neither the time nor the place for such stories.
Bedtime Stories reward
Game dataWhat the quest can grant; the outcome depends on your choices.
Tiny Whisker Gift · Use to gain 3000 Catalysts. A present from the Mice.
Items and letters in Bedtime Stories
Game dataThe quest items and letters this quest uses, and where the items are placed.
| Item | Placed in |
|---|---|
| No fixed world placement in the data |
Data: Steam build 25907482 (1.0 launch). How we source this
City of Orphans map
Game dataNone of this quest's letters or items has a fixed position here; the region's map is shown for orientation.
Everything placed in City of Orphans
Chests: 13 (Distilled Transmutation Material, Masterwork Firearm Parts, Ferrofluid Flask Power Upgrade, Life Diverted, Superior Firearm Parts, Exquisite Firearm Parts, Sewers Key, Distilled Blade Material, Sixth Sense)
Keys: 1 (Sewers Master Key)
Lanterns: 3 (Sewers, Shamble Street, Tribunal Square)
Mouse holes: 7
Letters: 16 (City Offensive — Ambushes, City Offensive — Infection, Search for the Shrike — Broken Defences, City Offensive — Quarantine, Search for the Shrike — Vanishing Soldiers, City Offensive — Winter, City Offensive — Wooden Fort, Search for the Shrike — Plea to Withdraw, Dead Soldier's Letter, Bark Bread Recipe, Rebel's Note — Plea for Reinforcements, Letters to Amelie — Losing Faith, Letters to Amelie — Believing in the Empire, Subject: Warning, Scribbled Page, A Letter from Bastien Beaufort)
Bedtime Stories is side quest 2 of 5 in City of Orphans and runs over 4 journal steps. Its reward depends on the choices you make: Tiny Whisker Gift. You will handle Bedtime Storybook along the way. Other quests in City of Orphans: Afraid of the Dark, Misericorde, Monster Hunt, Mummy and Daddy.
See Also
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Bedtime Stories FAQ
How do you complete Bedtime Stories in Valor Mortis?
Bedtime Stories starts in City of Orphans and has 4 journal steps; the full journal is on this page behind a spoiler tag. Items involved: Bedtime Storybook. It has 2 possible endings, so the outcome depends on your choices.
What is the reward for Bedtime Stories?
Tiny Whisker Gift (depends on your choices).
Where does Bedtime Stories start?
In City of Orphans. The quest data does not pin its first clue to a world position, so check the region's map and letters.
How many steps does Bedtime Stories have?
4 journal steps, including 2 alternative endings.
How do you complete Bedtime Stories in Valor Mortis?
Two little Mice can't sleep without their storybook. When they ask, pick 'Offer help.' (+1 Mice friendship); 'Ignore.' gives nothing. The book is in the old wine cellar under the stairs — look for the shrike symbol the Mice drew by the door. Bring back the Bedtime Storybook. You can read them a tale or decline; the journal records either (steps 3–4).
Which choice is best in Bedtime Stories?
'Offer help' adds 1 Mice friendship. 'Ignore' pays nothing at the choice.
Is Bedtime Stories missable?
Worth up to 1 Mice friendship points. The Mice reward in Entropy needs at least 10, earned before Napoleon's Prison.
What other side quests are in City of Orphans?
Afraid of the Dark, Misericorde, Monster Hunt, Mummy and Daddy.
