Valor Mortis Side Quests: All 24 Rewards & Choices

Valor Mortis Side Quests: All 24 Rewards & Choices

Every Valor Mortis side quest by region with its rewards (Ambers, Catalysts, materials), the quests whose outcome depends on your choice, the six quest achievements and the decisions that can lock you out of rewards.

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Side QuestsWalkthroughAchievements

Valor Mortis has 24 side quests next to its 11 main chapters. Most are short, story-driven detours started by a letter, a body or a stranger, and they pay out in Ambers, Catalysts, upgrade materials and consumables. Six of them are tied to achievements, and several end differently depending on what you choose.

This guide lists every side quest region by region, with what starts it, exactly what it rewards, and which ones have a decision that changes the outcome. Descriptions stay spoiler-light; the full step-by-step for each quest (endings collapsed) is on its own page in the side quests database.

24Side quests
6Quest achievements
7Choice-dependentoutcomes differ
4Amber rewardsAmbers from quests
6Most in one regionCity of Orphans

All side quests at a glance

Side questRegionRewardAchievement
Guard EternalThe Battlefield——
An Unheard FarewellValley of AshesLucky Shot (Amber) OR Sleight of Hand (Amber)Aggressive Reconnaissance (44.2%)
The EmissaryValley of Ashes——
LullabyFallen VillageTomorrow's Promise (Amber) + 1,500 Catalysts—
The ScarecrowFallen Village——
HomesickCavernsBottomless Well (Amber) + 2,000 Catalysts—
In the Name of ArtVale of Wrath——
The DeserterVale of Wrath—Hand in the Jar (1.1%)
The King of SmugglersVale of Wrath——
The Lost BoyVale of Wrath——
Sleeping BeautyCursed HollowDistilled Transmutation Material + 2,000 Catalysts OR Distilled Transmutation Material + 3,000 Catalysts—
The Curious Case of Seamus DiggoryCursed HollowFerrofluid Flask Power Upgrade ×2 + 4,000 Catalysts (recorded across both outcomes)Blood and Wine (1.3%)
Till DeathCursed HollowTomorrow's Promise (Amber) + 3,000 Catalysts—
LaudanumThe OutskirtsMythic Catalyst ClotA Bitter Cure (1%)
The Shrike's AnthemThe OutskirtsTiny Whisker Gift + 3,000 Catalysts—
Afraid of the DarkCity of Orphans——
Bedtime StoriesCity of OrphansTiny Whisker Gift ×2 (recorded across both outcomes)—
MisericordeCity of OrphansRemnant's Return ×2 + 3,000 Catalysts (recorded across both outcomes)—
Monster HuntCity of Orphans—The Book of Beasts (0.2%)
Mummy and DaddyCity of OrphansTiny Whisker Gift + 3,000 Catalysts—
Two TowersFortress——
The ChoirNapoleon's PrisonRemnant's Return + 6,000 Catalysts—
The Forgotten FortuneNapoleon's Prison——
The OathboundSeveral regions—We Wear the Same Colours (0.2%)
Valor Mortis side quests by region

Quests with no recorded reward still matter: many give notes, characters and lore pages, and several are needed for achievements or lead into other quests. Guard Eternal on the Battlefield, for example, starts the Eternal Guard story that The Deserter and The Oathbound continue.

Side quests by region

The Battlefield (Act I): 1 side quest

  • [Guard Eternal](/valor-mortis/side-quests/guard-eternal): A letter shows how far the Eternal Guard was ordered to go to protect a mysterious cargo. Follow the trail it starts. Reward: —.

Valley of Ashes (Act II): 2 side quests

  • [An Unheard Farewell](/valor-mortis/side-quests/an-unheard-farewell): An adjudant hiding in a wagon wants to know what happened to the unit that went into the cave. Your report decides the reward. Reward: Lucky Shot (Amber) OR Sleight of Hand (Amber). Achievement: Aggressive Reconnaissance (44.2%).
  • [The Emissary](/valor-mortis/side-quests/the-emissary): An Emissary's seal lies in an abandoned camp by the bridge Nephtoglobin destroyed. The path beyond is blocked by infestation at first. Reward: —.

Fallen Village (Act III): 2 side quests

  • [Lullaby](/valor-mortis/side-quests/lullaby): A cradle in one of the huts echoes with a baby's cry. Find a way to quiet the spirit; you will need the Weathered Key and a Toy. Reward: Tomorrow's Promise (Amber) + 1,500 Catalysts.
  • [The Scarecrow](/valor-mortis/side-quests/the-scarecrow): A body has been strung up as a scarecrow, missing a medallion and a pocket. Recover both items. Reward: —.

Caverns (Act IV): 1 side quest

  • [Homesick](/valor-mortis/side-quests/homesick): In the caves, the remains of a family wait for a father who never came back. His fate is somewhere in the tunnels. Reward: Bottomless Well (Amber) + 2,000 Catalysts.

Vale of Wrath (Act V): 4 side quests

  • [In the Name of Art](/valor-mortis/side-quests/in-the-name-of-art): A painter's last canvas points towards a small grave on a nearby cliff. Reward: —.
  • [The Deserter](/valor-mortis/side-quests/the-deserter): Private Henri Dufour of the Eternal Guard is wanted for desertion and theft. Track what he took (an Anubis figurine, in pieces). Reward: —. Achievement: Hand in the Jar (1.1%).
  • [The King of Smugglers](/valor-mortis/side-quests/the-king-of-smugglers): A cargo manifest at the village port shows Napoleon's chest was loaded onto a smuggler's ship. Reward: —.
  • [The Lost Boy](/valor-mortis/side-quests/the-lost-boy): A young man left a note promising to return from the resistance the next day. Find out whether he did. Reward: —.

Cursed Hollow (Act VI): 3 side quests

  • [Sleeping Beauty](/valor-mortis/side-quests/sleeping-beauty): The headman's daughter fell into an unnatural sleep after pricking herself on a spinning needle. You will need the headman's key. Reward: Distilled Transmutation Material + 2,000 Catalysts OR Distilled Transmutation Material + 3,000 Catalysts.
  • [The Curious Case of Seamus Diggory](/valor-mortis/side-quests/the-curious-case-of-seamus-diggory): Seamus, a sun-allergic man hiding in a shed, wants untainted blood samples from the nearby grove. Reward: Ferrofluid Flask Power Upgrade ×2 + 4,000 Catalysts (recorded across both outcomes). Achievement: Blood and Wine (1.3%).
  • [Till Death](/valor-mortis/side-quests/till-death): The drowned bride's wreath is missing a ribbon. This quest opens after you defeat Anna, the Bride Drowned in Tears. Reward: Tomorrow's Promise (Amber) + 3,000 Catalysts.

The Outskirts (Act VII): 2 side quests

  • [Laudanum](/valor-mortis/side-quests/laudanum): An old lady running a sick house needs laudanum for children with typhus. A drunk named Barnaby has some. Reward: Mythic Catalyst Clot. Achievement: A Bitter Cure (1%).
  • [The Shrike's Anthem](/valor-mortis/side-quests/the-shrikes-anthem): A torn song in honour of the Shrike is missing four verses. Find them as you explore. Reward: Tiny Whisker Gift + 3,000 Catalysts.

City of Orphans (Act VIII): 5 side quests

  • [Afraid of the Dark](/valor-mortis/side-quests/afraid-of-the-dark): The Mice fear the dark sewers. Light the torches for them. Reward: —.
  • [Bedtime Stories](/valor-mortis/side-quests/bedtime-stories): Two Mice cannot sleep without their storybook, left in a wine cellar marked with a shrike symbol. Reward: Tiny Whisker Gift ×2 (recorded across both outcomes).
  • [Misericorde](/valor-mortis/side-quests/misericorde): A soldier lies crying in agony. Decide whether to end his suffering. Reward: Remnant's Return ×2 + 3,000 Catalysts (recorded across both outcomes).
  • [Monster Hunt](/valor-mortis/side-quests/monster-hunt): An eerie drawing of a monster is the first of 17 drawings by the Mice. Collect them all. Reward: —. Achievement: The Book of Beasts (0.2%).
  • [Mummy and Daddy](/valor-mortis/side-quests/mummy-and-daddy): The Mice ask you to bring cheese to their parents. The parents are not what they expect. Reward: Tiny Whisker Gift + 3,000 Catalysts.

Fortress (Act X): 1 side quest

  • [Two Towers](/valor-mortis/side-quests/two-towers): A soldiers' note explains that lighting the pyres opens the gate. Reward: —.

Napoleon's Prison: 2 side quests

  • [The Choir](/valor-mortis/side-quests/the-choir): The prison warden dreamt of composing a symphony for Napoleon. His quarters start the trail. Reward: Remnant's Return + 6,000 Catalysts.
  • [The Forgotten Fortune](/valor-mortis/side-quests/the-forgotten-fortune): Something valuable sits in a locked cell. A Silver Lockpick from another cell opens it. Reward: —.

Across several regions: 1 side quest

  • [The Oathbound](/valor-mortis/side-quests/the-oathbound): An emblem hidden under a defeated Eternal Guard's shirt is the first of seven, one for each of the Oathbound. This quest runs across many regions. Reward: —. Achievement: We Wear the Same Colours (0.2%).

Choices that change the outcome

7 side quests have more than one ending or reward set. Our data does not mark any quest as officially missable, but these are the decisions worth thinking about before you commit:

  • An Unheard Farewell (Valley of Ashes): one outcome rewards Lucky Shot, the other Sleight of Hand. Lucky Shot also sits in three chests, but our data shows no other source of Sleight of Hand, which matters for the Ambersmith achievement (gather all Ambers).
  • Sleeping Beauty (Cursed Hollow): both outcomes give a Distilled Transmutation Material; one pays 2,000 Catalysts and the other 3,000.
  • The Curious Case of Seamus Diggory (Cursed Hollow): has two endings. The recorded rewards are Ferrofluid Flask Power Upgrades and Catalysts, and completing it unlocks Blood and Wine.
  • Misericorde (City of Orphans): whether you grant the soldier mercy. Rewards include Remnant's Return vials and 3,000 Catalysts.
  • Bedtime Stories (City of Orphans): read the Mice their story or not. The rewards are Tiny Whisker Gifts (3,000 Catalysts each).
  • Mummy and Daddy (City of Orphans): if you slay the Mice's parents instead of calming them, the journal says the Mice "have sworn never to aid me again". Several City of Orphans quests and the 17-drawing Monster Hunt run through the Mice, so this is the choice we would be most careful with.
  • Laudanum (The Outskirts): two endings; the recorded reward is a Mythic Catalyst Clot, and completing it unlocks A Bitter Cure.

Side quest achievements

AchievementQuestRegionSteam %
We Wear the Same ColoursThe OathboundSeveral regions0.2%
A Bitter CureLaudanumThe Outskirts1%
Blood and WineThe Curious Case of Seamus DiggoryCursed Hollow1.3%
Hand in the JarThe DeserterVale of Wrath1.1%
Aggressive ReconnaissanceAn Unheard FarewellValley of Ashes44.2%
The Book of BeastsMonster HuntCity of Orphans0.2%
Achievements tied to side quests

Aggressive Reconnaissance (An Unheard Farewell) is the common one, at 44.2% of players on launch day. The others are rare because they come later or take more work. The Book of Beasts needs all 17 of the Mice's monster drawings for Monster Hunt, and We Wear the Same Colours needs every Oathbound emblem from Eternal Guards across the campaign. The trophy guide covers all 39.

Monster Hunt: the 17 drawings

The drawings show the game's bestiary: a Volunteer, the Sphinx, a Remnant of the Iron Regiment, a Howler, an Eternal Guard, a Swarm Mother, a Grenadier, a Lancer, a Sapeur, a Carrion, a Risen Soldier, Shambling Civilians, General Lothaire, the Slaughtermill, an Abomination, an unknown figure and an unknown monstrosity. The quest is logged in the City of Orphans; pick up every drawing you come across.

The Oathbound: seven emblems

The Codex of the Oathbound names seven Eternal Guards who swore to protect the cargo, and each carries an emblem: Bastien Beaufort, Severin Susse, Adrien Casell, Jean Pierre Polnaire, Étienne Vauclair, Lucien Lafontaine and Valen Duroc. Eternal Guardsmen are placed in ten regions, from the Battlefield to Napoleon's Prison (nine spawns there alone), so check every one you defeat. The final step leads to a chamber in the castle.

  • Read every letter: most side quests start from one
  • Decide An Unheard Farewell with Ambersmith in mind
  • Return to Cursed Hollow after Anna for Till Death
  • Calm the parents in Mummy and Daddy
  • Collect all 17 Monster Hunt drawings
  • Search every Eternal Guard for an Oathbound emblem
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Guide FAQ

How many side quests are in Valor Mortis?

24. The City of Orphans has the most (5), followed by the Vale of Wrath (4) and Cursed Hollow (3). The Oathbound spans several regions.

Are there missable side quests in Valor Mortis?

The game data does not flag any quest as missable, but some choices close doors: An Unheard Farewell gives either Lucky Shot or Sleight of Hand (Sleight of Hand has no other source), and killing the parents in Mummy and Daddy makes the Mice swear never to help you again.

Which side quests give Ambers?

An Unheard Farewell (Lucky Shot or Sleight of Hand), Lullaby and Till Death (Tomorrow's Promise) and Homesick (Bottomless Well).

How do you start Till Death?

Defeat Anna, the Bride Drowned in Tears, in Cursed Hollow. Her wreath is missing a ribbon, and the search starts around the chapel grounds.

Which side quests have achievements?

An Unheard Farewell (Aggressive Reconnaissance), The Deserter (Hand in the Jar), The Curious Case of Seamus Diggory (Blood and Wine), Laudanum (A Bitter Cure), Monster Hunt (The Book of Beasts) and The Oathbound (We Wear the Same Colours).

What is the best side quest reward?

For builds, the Amber rewards. For Catalysts, The Choir pays 6,000 plus a Remnant's Return, and Sleeping Beauty pays up to 3,000 plus a Distilled Transmutation Material.