All Valor Mortis Enemies
Valor Mortis has 15 regular enemy types, placed 1,014 times across 12 regions. Here is each one in the order the campaign introduces it, with health, Catalyst rewards, weaknesses, drops, the elites that carry Ambers and keys, and where they spawn.
- Enemy types
- 15
- Placed enemies
- 1,014Across 12 regions
- Most common
- Risen Soldier187 placements
- Toughest (level 1)
- Abomination1,000 HP
- Amber drops from elites
- 12Scripted drops on 18 spawners
- Busiest region
- Vale of Wrath137 enemies placed
Enemy types in campaign order
Game dataHealth and Catalysts are for a level-1 placement; the same enemy is tougher where the game places it at a higher level.
1Eternal GuardsmanFirst met in The Battlefield · 10 regions700 Health1,200 Catalysts22 placed
2HowlerFirst met in The Battlefield · 11 regions100 Health100 Catalysts95 placed
3Risen GrenadierFirst met in The Battlefield · 10 regions500 Health150 Catalysts24 placed
4Risen LancerFirst met in The Battlefield · 10 regions170 Health150 Catalysts29 placed
5Risen MusketeerFirst met in The Battlefield · 10 regions70 Health50 Catalysts143 placed
6Risen SapeurFirst met in The Battlefield · 10 regions300 Health150 Catalysts44 placed
7Risen SoldierFirst met in The Battlefield · 11 regions100 Health50 Catalysts187 placed
8CarrionFirst met in Valley of Ashes · 10 regions120 Health30 Catalysts93 placedWeak to Fire damage
9Risen DuellistFirst met in Valley of Ashes · 8 regions140 Health120 Catalysts26 placed
10SpewerFirst met in Valley of Ashes · 9 regions50 Health30 Catalysts59 placed
11VolunteersFirst met in Valley of Ashes · 10 regions650 Health500 Catalysts68 placed
12Shambling CiviliansFirst met in Fallen Village · 7 regions80 Health120 Catalysts162 placed
13Remnants of the Iron RegimentFirst met in Vale of Wrath · 6 regions700 Health3,000 Catalysts19 placedWeak to Fire damage
14Swarm MotherFirst met in Vale of Wrath · 5 regions120 Health150 Catalysts33 placed
15AbominationFirst met in Cursed Hollow · 4 regions1,000 Health1,500 Catalysts10 placedWeak to Fire damage
Data: Steam build 25907482 (1.0 launch). How we source this
Enemy spawns per region
Game dataHow many enemies the game places in each region, how many types and which one you meet most. Vale of Wrath is the busiest with 137.
| Location | Placed enemies | Types | Most common |
|---|---|---|---|
| Abandoned Church | 1 | Risen Soldier · 3 | |
| The Battlefield | 7 | Risen Soldier · 36 | |
| Valley of Ashes | 11 | Risen Soldier · 33 | |
| Fallen Village | 10 | Shambling Civilians · 63 | |
| Caverns | 12 | Risen Musketeer · 20 | |
| Vale of Wrath | 14 | Risen Soldier · 42 | |
| Cursed Hollow | 12 | Shambling Civilians · 32 | |
| The Outskirts | 12 | Shambling Civilians · 27 | |
| City of Orphans | 14 | Shambling Civilians · 17 | |
| University | 14 | Howler · 13 | |
| Fortress | 15 | Howler · 22 | |
| Napoleon's Prison | 9 | Eternal Guardsman · 9 |
Every enemy type by region
| Enemy | Hub | I | II | III | IV | V | VI | VII | VIII | IX | X | XI | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| · | 1 | 1 | 1 | 1 | 1 | 1 | · | 4 | 1 | 2 | 9 | 22 | |
| · | 3 | 7 | 4 | 5 | 9 | 6 | 11 | 14 | 13 | 22 | 1 | 95 | |
| · | 1 | 6 | 3 | 4 | 2 | · | 1 | 3 | 1 | 2 | 1 | 24 | |
| · | 2 | 3 | · | 2 | 5 | 2 | 3 | 4 | 2 | 5 | 1 | 29 | |
| · | 6 | 24 | 15 | 20 | 23 | · | 18 | 13 | 10 | 13 | 1 | 143 | |
| · | 2 | 6 | 1 | 4 | 9 | 3 | 6 | 3 | 5 | 5 | · | 44 | |
| 3 | 36 | 33 | 7 | 11 | 42 | 7 | 19 | 9 | 10 | 10 | · | 187 | |
| · | · | 14 | 4 | 18 | 4 | 11 | 11 | 15 | 5 | 7 | 4 | 93 | |
| · | · | 4 | 1 | 4 | 4 | · | 3 | 1 | 4 | 5 | · | 26 | |
| · | · | 2 | · | 10 | 5 | 9 | 2 | 11 | 7 | 7 | 6 | 59 | |
| · | · | 1 | 6 | 7 | 13 | 3 | 9 | 8 | 12 | 7 | 2 | 68 | |
| · | · | · | 63 | 12 | 8 | 32 | 27 | 17 | · | 3 | · | 162 | |
| · | · | · | · | · | 4 | 6 | 1 | 1 | 2 | 5 | · | 19 | |
| · | · | · | · | · | 8 | 10 | · | 9 | 2 | 4 | · | 33 | |
| · | · | · | · | · | · | 3 | · | · | 3 | 3 | 1 | 10 |
Counts are placed spawners; highlighted = the region where that enemy is most common. Columns: Hub = Abandoned Church, I = The Battlefield, II = Valley of Ashes, III = Fallen Village, IV = Caverns, V = Vale of Wrath, VI = Cursed Hollow, VII = The Outskirts, VIII = City of Orphans, IX = University, X = Fortress, XI = Napoleon's Prison.
Toughest enemies in Valor Mortis
Game dataEnemy types ranked by level-1 health. Abomination leads with 1,000 HP; the single toughest variant is Remnants of the Iron Regiment's Elite Cannonhead L09* at 3,500 HP.
- Abomination
- 1,0004,000 HP at level 6
- Eternal Guardsman
- 7002,450 HP at level 6
- Remnants of the Iron Regiment
- 700700 HP at level 1
- Volunteers
- 6501,300 HP at level 6
- Risen Grenadier
- 5001,500 HP at level 6
- Risen Sapeur
- 300900 HP at level 6
- Risen Lancer
- 170680 HP at level 6
- Risen Duellist
- 140560 HP at level 6
- Carrion
- 120480 HP at level 6
- Swarm Mother
- 120360 HP at level 6
- Howler
- 100400 HP at level 6
- Risen Soldier
- 100400 HP at level 6
- Shambling Civilians
- 80320 HP at level 6
- Risen Musketeer
- 70210 HP at level 6
- Spewer
- 50200 HP at level 6
Health, hardest hits and unblockable attacks
| Enemy | HP (level 1) | HP (highest level) | Toughest variant | Hardest hit | Unblockable / attacks |
|---|---|---|---|---|---|
| 1,000 | 4,000 | Boss* · 3,400 | 120 | 2 / 4 | |
| 700 | 2,450 | Nephto Elite* · 3,200 | 70 | 5 / 14 | |
| 700 | 700 | Elite Cannonhead L09* · 3,500 | 90 | 3 / 13 | |
| 650 | 1,300 | Greatsword Ultra Elite L8* · 3,000 | 60 | 5 / 19 | |
| 500 | 1,500 | Tier 1* · 500 | 40 | 2 / 7 | |
| 300 | 900 | Elite Sappeur* · 1,400 | 40 | 2 / 5 | |
| 170 | 680 | Elite* · 400 | 40 | 1 / 7 | |
| 140 | 560 | Elite* · 1,200 | 30 | 1 / 7 | |
| 120 | 480 | Elite* · 700 | 40 | 0 / 2 | |
| 120 | 360 | Elite* · 800 | 40 | 1 / 6 | |
| 100 | 400 | Elite T1* · 600 | 30 | 1 / 6 | |
| 100 | 400 | Elite Emissary* · 2,500 | 50 | 1 / 7 | |
| 80 | 320 | Elite Scythe* · 700 | 30 | 0 / 18 | |
| 70 | 210 | Tier 1* · 70 | 30 | 0 / 2 | |
| 50 | 200 | Big* · 150 | — | 0 / 0 |
* Variant names come from the game's internal tier tags. Hardest hit = the biggest base damage of any single hit before the placement's damage multiplier.
Enemies that drop Ambers and keys
Game data18 placed enemies carry a scripted reward that always drops: 12 Amber drops (9 different Ambers: Glass Soldier, Warrior's Fury, Bottomless Well, Equivalent Exchange, Wound that Heals, Bountiful Harvest, Dominatus, Payback, Fire Breathing) and 4 keys, plus a few upgrade materials.
* Variant names come from internal tags. The Lantern distance is a straight line from the spawner (calculated).
Enemy drops
Game dataThe random drop table of every enemy type, with the chance per kill, and its level-1 Catalyst reward.
| Enemy | Random drops (chance per kill) | Catalysts |
|---|---|---|
| Whetstone 8% · Deadly Rounds 8% · Crude Blade Material 3% · Standard Firearm Parts 3% | 1,200 | |
| Flaming Whetstone 3% · Crude Transmutation Material 1% | 100 | |
| Hand Grenade 30% | 150 | |
| Protective Vial 3% · Crude Blade Material 1% | 150 | |
| Pistol Cartridges 4% · Standard Firearm Parts 2% | 50 | |
| Fire-Clad Rounds 3% · Crude Blade Material 1% | 150 | |
| Whetstone 3% · Crude Blade Material 1% | 50 | |
| Nephtoglobin Vial 3% · Crude Transmutation Material 1% | 30 | |
| Whetstone 3% · Crude Blade Material 1% | 120 | |
| Nephtoglobin Vial 3% · Crude Transmutation Material 1% | 30 | |
| Refreshing Vial 4% · Crude Blade Material 2% | 500 | |
| Refreshing Vial 3% · Crude Blade Material 1% | 120 | |
| — | 3,000 | |
| Mighty Rounds 3% · Crude Transmutation Material 1% | 150 | |
| Nephtoglobin Vial 8% · Pure Transmutation Material 2% | 1,500 |
Chances are rolled on every kill. Upgrade materials drop rarely (1 to 3%); merchants and placed pickups are the reliable source.
Enemy weaknesses and resistances
Game dataResistance of every enemy type's main variant to each damage type. Red = takes extra damage, green = resists.
| Enemy | Melee | Firearms | Explosives | Fire damage | Stasis (Crystallization) | Infection | Head | Backstab |
|---|---|---|---|---|---|---|---|---|
| — | −30% | −50% | −20% | — | −30% | ×0.5 | Yes | |
| — | — | — | — | — | — | ×1.5 | No | |
| — | — | — | — | — | — | ×1.5 | Yes | |
| — | — | — | — | — | — | ×3 | Yes | |
| — | — | — | — | — | — | ×2 | Yes | |
| — | — | — | — | — | — | ×1.5 | Yes | |
| — | — | — | — | — | — | ×1.5 | Yes | |
| −50% | −50% | — | +100% | — | — | ×1.5 | No | |
| — | — | — | −20% | — | — | ×2.2 | Yes | |
| — | — | — | — | — | — | ×1 | No | |
| — | — | — | — | — | — | ×1.5 | Yes | |
| — | — | — | — | — | — | ×1.8 | Yes | |
| — | −50% | −30% | +30% | −20% | — | ×1 | No | |
| — | — | — | — | — | — | — | No | |
| — | — | — | +20% | −30% | — | ×1.5 | No |
Head = damage multiplier on head hits (above ×1 rewards headshots, below ×1 means an armoured head). Elite variants can differ; see each enemy's page.
There are 15 enemy types and 1,014 placed enemies; Risen Soldier is the most common with 187 placements, while Abomination appears only 10 times. The first region already throws Eternal Guardsman, Howler, Risen Grenadier, Risen Lancer, Risen Musketeer, Risen Sapeur, Risen Soldier at you, and Vale of Wrath is the most crowded with 137 enemies. 18 specific elites carry scripted rewards, including 12 Amber drops (9 different Ambers) from Eternal Guardsman, Howler, Risen Lancer, Risen Sapeur, Volunteers, Shambling Civilians, Remnants of the Iron Regiment. Fire works especially well against Carrion, Remnants of the Iron Regiment, Abomination. At level 1 the range runs from 50 HP (Spewer) to 1,000 HP (Abomination).
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Valor Mortis enemies FAQ
How many enemy types are in Valor Mortis?
Valor Mortis has 15 regular enemy types (plus the bosses), placed 1,014 times across 12 regions: Eternal Guardsman, Howler, Risen Grenadier, Risen Lancer, Risen Musketeer, Risen Sapeur, Risen Soldier, Carrion, Risen Duellist, Spewer, Volunteers, Shambling Civilians, Remnants of the Iron Regiment, Swarm Mother, Abomination.
What is the most common enemy in Valor Mortis?
Risen Soldier, with 187 placed spawners. The rarest type is Abomination with 10.
What is the toughest regular enemy in Valor Mortis?
By level-1 health, Abomination at 1,000 HP. The single toughest variant is Remnants of the Iron Regiment's Elite Cannonhead L09 with 3,500 HP.
Which enemies drop Ambers in Valor Mortis?
Specific elite placements of Eternal Guardsman, Howler, Risen Lancer, Risen Sapeur, Volunteers, Shambling Civilians, Remnants of the Iron Regiment always drop an Amber: Glass Soldier, Warrior's Fury, Bottomless Well, Equivalent Exchange, Wound that Heals, Bountiful Harvest, Dominatus, Payback, Fire Breathing. The elite drops table lists the region and nearest Lantern for each.
Which enemies are weak to fire?
Carrion, Remnants of the Iron Regiment, Abomination take extra Fire damage.
Which enemies cannot be backstabbed?
Howler, Carrion, Spewer, Remnants of the Iron Regiment, Swarm Mother, Abomination cannot be backstabbed (their main variant); every other type can.
Why does the same enemy have more health later in the game?
Every placement has its own enemy level, 1 to 6, that raises health, Catalysts and damage. It is set per spawn, not by difficulty: Valor Mortis has a single difficulty.