Omen vs Cypher matchup in Valorant
Win Rate
48.0%
Matches
25
KDA
1.62
ADR
137

Omen vs CypherMatchups

Controller
Patch12.11
Matches536,986
RegionAll Regions
RankAll Ranks
PlatformAll Platforms
ModeCompetitive
Last UpdatedJun 21, 2026
MethodologyData Methodology

Omen vs Cypher is a skill matchup with near-even win rates (48.0% vs 52.0%). Based on 25 matches, see which agent wins in KDA, damage output, attack rounds, and defense rounds to find your edge.

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Omen Matchup Breakdown

Select an opposing agent to view detailed head-to-head statistics. Compare Omen's performance in terms of win rate, KDA, damage output, headshot percentage, and attack/defense effectiveness — all based on real competitive Valorant match data.

Compare against an opponent
Omen - 48.0% win rate in this matchup
Omen
48.0% WR
VS
Cypher vs Omen matchup - 52.0% win rate
Cypher
52.0% WR

Who Wins the Omen vs Cypher Matchup?

Cypher wins the Omen vs Cypher matchup
Winner
Cypher
Matches: 25
48.0%
Win Rate
52.0%
1.62
Avg KDA
1.30
15.4
Avg Kills
15.3
15.2
Avg Deaths
14.9
136.6
DMG/Round
133.5
34.5%
HS %
34.7%
208
Combat Score
198
45.8%
Attack WR
48.9%
51.1%
Defense WR
54.2%

Omen vs Cypher Performance Breakdown

Omen vs Cypher matchup breakdown - overall performance winner

The Omen vs Cypher matchup is closely contested, with each agent winning 2 of 4 key metrics across 25 analyzed games. Both agents bring competitive strengths to this duel, making individual skill and team composition crucial factors in determining round outcomes.

Fragging Power
1.62Omen
1.30Cypher
Omen maintains a noticeable fragging advantage with a 1.62 KDA versus Cypher's 1.30. This difference in kill-death-assist ratio suggests Omen players are more reliable in clutch situations and contribute more consistently to round wins through individual playmaking.
Damage Output
136.6Omen
133.5Cypher
Damage output is evenly distributed in this matchup, with Omen averaging 136.6 ADR and Cypher at 133.5 ADR. Neither agent holds a decisive firepower advantage, making utility usage and team coordination the key differentiators.
Attack Side
45.8%Omen
48.9%Cypher
Cypher shows stronger attack-side performance with a 48.9% win rate versus Omen's 45.8%. When your team needs to plant the spike, Cypher provides more reliable site execution and entry potential in this specific matchup.
Defense Side
51.1%Omen
54.2%Cypher
Defensive capabilities favor Cypher at 54.2% win rate compared to Omen's 51.1%. When holding sites against enemy pushes, Cypher provides more reliable defensive presence and retake potential in this matchup.

Omen vs Cypher Matchup Summary

The Omen vs Cypher matchup in Valorant is a moderately favorable matchup. Based on 25 competitive matches analyzed, Cypher wins 52.0% of the time compared to Omen's 48.0%, a 4.0 percentage point difference. The most significant gap is in fragging ability, where Omen consistently outperforms. In this Controller vs Sentinel matchup, Cypher has meaningful advantages in this agent head-to-head. Omen players should avoid isolated duels when possible and rely on team utility and trading to overcome the statistical disadvantage.

Omen vs Cypher Fragging Analysis

Omen wins fragging stats against Cypher in Valorant

Omen edges out Cypher in a competitive fragging comparison, winning 3 of 5 metrics with notable advantages in KDA efficiency, kill production, damage output. With only a 3-2 margin based on 25 matches analyzed, this Omen vs Cypher matchup remains contestable for both sides. Cypher shouldn't feel outgunned — the statistical gap is narrow enough that individual skill, positioning choices, and in-game decision making can easily swing specific encounters in Cypher's favor.

Avg KDA
1.62Omen
1.30Cypher
Omen demonstrates noticeably stronger kill-death-assist performance against Cypher, maintaining a 1.62 KDA versus 1.30. This 0.32 point gap reflects Omen's superior ability to secure eliminations while avoiding death in these head-to-head encounters. Cypher players facing Omen should prioritize team coordination over solo aggression — look for 2v1 situations, coordinate utility usage with teammates, and focus on trading rather than taking isolated duels where Omen's statistical advantage becomes most pronounced.
Avg Kills
15.4Omen
15.3Cypher
Kill production between Omen and Cypher is virtually identical, with Omen averaging 15.4 kills per game and Cypher securing 15.3. This parity suggests both agents are equally capable of finding frags in this matchup, and round outcomes depend more heavily on objective play, utility usage, and team coordination than raw elimination numbers. Players should focus on impactful kills — entries, clutch situations, and trading — rather than simply padding their kill count.
Avg Deaths
15.2Omen
14.9Cypher
Survivability metrics are nearly equal between Omen (15.2 deaths/game) and Cypher (14.9 deaths/game). Neither agent demonstrates a clear advantage in staying alive during these matchups, suggesting both have similar risk profiles and neither kit provides notably better escape tools or defensive utility against the other. Round outcomes in this matchup hinge on which player makes fewer critical positioning errors rather than any agent-based survival advantage.
DMG/Round
136.6Omen
133.5Cypher
Omen applies 3.0 more damage per round than Cypher in this matchup (136.6 vs 133.5 ADR). While not overwhelming, this gap compounds meaningfully over a full match: Omen contributes noticeably more chip damage, assists, and near-kills that set up teammates. Cypher can close this gap through better trading patterns, ensuring their damage leads to actual eliminations rather than just tagging opponents who then escape or get healed.
HS %
34.5%Omen
34.7%Cypher
Headshot percentages are remarkably similar between Omen (34.5%) and Cypher (34.7%). This indicates both agents' players display equivalent aim precision when these matchups occur, and neither has a systematic accuracy advantage. Duels come down to reaction time, crosshair pre-placement, and micro-positioning rather than one side consistently hitting more heads. Both agents can confidently challenge long-range angles where headshots become decisive.

Omen vs Cypher Attack and Defense Performance

Attack Side
Cypher
Omen45.8%
Cypher48.9%
Defense Side
Cypher
Omen51.1%
Cypher54.2%

Attack Side Breakdown

Cypher holds a meaningful attack-side advantage in the Omen vs Cypher matchup, winning 48.9% of offensive rounds compared to 45.8% for Omen. This 3.1 percentage point gap translates to real tactical implications that both sides should account for in their attack-side strategies.

Our analysis of 25 matches reveals Cypher's kit enables more effective site executions across multiple dimensions. Whether through superior entry tools, better post-plant utility, or stronger mid-round adaptability, Cypher consistently converts attack rounds at a higher rate. Omen teams need to acknowledge this disadvantage and adjust accordingly — consider running more coordinated executes, prioritizing trades over individual plays, and using utility to create advantages before committing to site takes.

Entry fragging dynamics shift noticeably in Cypher's favor in this matchup. When Cypher takes the first duel on a site execute, they convert at a meaningfully higher rate than Omen. For Omen players, this means being more selective about entry timings — wait for utility to clear angles, ensure a teammate is positioned to trade, or look for off-angle entries that negate Cypher's advantages. Cypher can confidently take entries knowing the data supports aggressive play.

Post-plant is where Cypher's advantage becomes most pronounced. The 3.1% attack-side gap suggests Cypher excels at converting spike plants into round wins through superior defuse denial or retake resistance. Omen should stack post-plants with multiple players when possible, communicate molly and utility timings precisely, and avoid isolated post-plant positions where Cypher's kit advantages become decisive. For Cypher, recognize your post-plant strength and play confidently for spike after successful takes.

Defense Side Breakdown

Cypher demonstrates notably stronger defensive performance against Omen, holding 54.2% of rounds versus 51.1%. This 3.1 point advantage represents meaningful tactical superiority that should influence how both agents approach CT-side play in this matchup.

Site anchor assignments should account for Cypher's defensive advantage. Cypher can confidently solo anchor sites, knowing their kit enables effective stalling and information gathering. Omen should avoid solo anchor positions against Cypher — instead, pair with a teammate who can provide support utility, or play positions that allow quick rotates to avoid extended 1v1 holds. When attackers target Omen's site with Cypher on the execute, expect faster site falls.

Retake scenarios meaningfully favor Cypher in this matchup. Our 25 match analysis shows Cypher converts retakes at a significantly higher rate, whether through better clearing utility, superior positioning, or stronger clutch mechanics. Omen should never attempt solo retakes against Cypher — always wait for teammates, coordinate utility, and take the retake together. Cypher can confidently take 1vX retakes that Omen should avoid.

Economy rounds highlight Cypher's defensive advantages. Omen should prioritize full saves over force buys when facing Cypher, as the defensive utility gap compounds on limited economy. Cypher can play more aggressively on eco rounds, pushing for information or early picks knowing their kit provides advantages even without full utility. On full buy rounds, Omen should ensure teammate utility covers their defensive gaps.

Overall Side Analysis

Cypher holds clear advantages on both attack (48.9%) and defense (54.2%), establishing themselves as the superior choice in the Omen vs Cypher matchup regardless of map side. This consistency across both halves means Cypher doesn't need to play for specific sides or rely on winning a particular half to succeed.

Cypher's advantage holds across all map types and team compositions. Whether on attack-sided, defense-sided, or balanced maps, Cypher performs better. Omen teams should consider compositions that can cover their weaknesses — pair Omen with strong fragging agents who can carry during their difficult matchup encounters, and ensure utility supports Omen's positioning.

For ranked climbing specifically, Cypher is the objectively better pick in this matchup. If you're equally comfortable on both agents and frequently face this matchup, practicing Cypher provides a measurable ranked advantage. Omen players should focus on team play, utility value, and avoiding direct Cypher confrontations rather than trying to outfrag them.

The verdict is clear: Cypher wins this matchup on both sides of the map. The combined 6.2 percentage point advantage across attack and defense represents a meaningful statistical edge. Omen isn't unplayable, but faces an uphill battle requiring stronger team support and more disciplined play to compete.

Controller vs Sentinel Dynamics

The Controller (Omen) vs Sentinel (Cypher) dynamic creates asymmetric encounters where each agent brings fundamentally different tools to engagements. Omen's Controller abilities serve different purposes than Cypher's Sentinel kit, meaning direct fights often feature non-equivalent utility exchanges.

Understanding how Controller abilities interact with Sentinel counterplay is essential for maximizing your agent's potential. Omen's Controller toolkit may excel at certain aspects while Cypher's Sentinel kit counters others. The Cypher advantage suggests their role's capabilities translate better to winning these cross-role encounters on average.

Omen has favorable matchups against 13 agents and unfavorable matchups against 13 agents in Valorant. Omen's strongest matchup is against Gekko with a 66.7% win rate. The most challenging matchup is Sage at 33.3% win rate. Use the table below to find specific matchup details and performance metrics.

Omen matchup win rates and combat stats in Valorant (Patch 12.11)
Opponent
Win Rate
Matches
KDA
DMG/Rnd
HS %
Atk WR
Def WR
51.47%1361.62136.631.0%48.8%53.6%
47.62%1261.52136.132.5%46.3%52.6%
54.08%981.63137.530.7%49.9%52.9%
46.59%881.57135.530.0%47.4%50.6%
56.45%621.62132.930.9%49.6%51.3%
51.61%621.58134.231.3%45.2%53.6%
47.37%571.50130.829.0%49.7%49.0%
58.93%561.65130.431.3%53.5%52.7%
57.45%471.60137.230.9%50.3%50.9%
54.05%371.42122.228.4%44.6%55.6%
50.00%341.56136.130.5%46.7%52.7%
60.00%251.63125.629.2%50.2%54.5%
48.00%251.62136.634.5%45.8%51.1%
36.00%251.50132.430.1%44.8%50.2%
36.84%191.78148.831.0%48.9%49.0%
35.29%171.28124.229.7%46.9%45.1%
33.33%121.46118.429.4%41.8%48.1%
36.36%111.55140.039.6%43.1%49.2%
33.33%91.47127.030.1%41.6%48.3%
55.56%91.81136.935.9%54.0%53.6%
55.56%91.89139.629.2%48.1%58.6%
42.86%71.47142.832.8%54.5%43.8%
42.86%71.47147.829.8%50.6%47.7%
42.86%71.88147.827.4%47.3%50.7%
66.67%31.73114.832.5%44.1%55.6%
66.67%31.18111.533.3%50.0%41.4%

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Frequently Asked Questions

What is Omen's best matchup in Valorant?

Omen's best matchup is against Gekko, achieving a 66.7% win rate. Omen excels in this matchup through superior fragging ability and favorable utility interactions.

What is Omen's hardest matchup?

Omen's hardest matchup is against Sage, with only a 33.3% win rate. Against this opponent, Omen should focus on team coordination and utility usage to compensate.

How many favorable matchups does Omen have?

Omen has 13 favorable matchups (50%+ win rate) and 13 unfavorable matchups in Valorant. Understanding these matchup dynamics helps you make better agent picks and adapt your playstyle.

How should I play Omen in difficult matchups?

When playing Omen in difficult matchups, prioritize team coordination, utility usage, and crossfires. Avoid isolated 1v1 duels against unfavorable opponents and look for opportunities to use Omen's abilities to create advantages. Adjust your positioning based on whether you're on attack or defense.

What stats matter most in Omen's matchups?

Key stats to analyze in Omen's matchups include win rate, KDA ratio, average damage per round, and attack/defense win rates. High damage matchups favor aggressive play, while low KDA matchups suggest playing more supportively and relying on team trades.

See Also: Other Controllers