Brand, League of Legends champion
Win Rate
50.3%
Pick Rate
3.3%
Ban Rate
7.5%

Brand vs Ezreal

Brand B TierMageSupport
Patch
26.19
Games
2,980
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 6, 2026 UTC
Methodology
Data Methodology

Brand vs Ezreal is a decisive matchup in LoL patch 26.19. Brand wins with a 53.3% win rate (+6.7%) over Ezreal based on 15 games. Ezreal wins the early laning phase while Brand scales better into the late game. Below you'll find the best Brand build, runes, laning stats, and strategies for the Brand vs Ezreal matchup.

Brand Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Brand performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Brand
Brand
50.0%
VS
Ezreal
50.0%
Ezreal

Who wins Brand vs Ezreal?

Even matchupLow confidence

Brand wins 50.0% of these games. With this many games the true rate is most likely between 31.4% and 68.6% (95% range).

Expected
56.6%
From both champions' overall Bot win rates
Matchup effect
−6.6 pts
Observed minus expected
Sample
24 games
Lane: Bot
vs patch 26.18
—
Not enough games on both patches

Lane: Bot · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

They also met in another lane (Mid): 3 games, Brand won 33.3%.

Key takeaways

  • Brand vs Ezreal is an even matchup: Brand wins 50.0% of 24 games, and the 95% range (31.4–68.6%) comfortably includes 50%.
  • Both champions' overall Bot win rates predict 56.6% for Brand; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Brand players pick Bloodletter's Curse far more often against Ezreal: 11.8% of their other Bot games, 33.3% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Brand and Ezreal played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Brand's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Brand vs Ezreal Laning Stats

BrandEzreal

Only 23 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

6.1
CS / min
6.1
958
DMG / min
838
13,858
Gold / game
13,861
119
Heal / min
208
364
DMG Mitigated / min
416
1.0
CC / min
0.1

Brand vs Ezreal Win Rate by Game Length

Brand's win rate against Ezreal by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
2 games
Too few games
20–25 min
1 games
Too few games
25–30 min
5 games
Too few games
30–35 min
7 games
Too few games
35+ min
9 games
Brand vs Ezreal95% rangeBrand usual (Bot)

No game length stands out: Brand's results against Ezreal in short and long games are within the margin of error of each other.

Brand vs Ezreal Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Brand Changes Against Ezreal

Choices Brand players make noticeably more or less often in this matchup than in their other Bot games.

  • Bloodletter's Curse
    Usually
    11.8%
    vs Ezreal
    33.3%
    +21.5 pts
  • Deathfire Touch
    Usually
    83.8%
    vs Ezreal
    66.7%
    −17.1 pts
  • Coup de Grace
    Usually
    7.3%
    vs Ezreal
    20.8%
    +13.5 pts
  • Health (defense)
    Health (defense)Stat shard
    Usually
    8.8%
    vs Ezreal
    20.8%
    +12.1 pts
  • Attack Speed (offense)
    Attack Speed (offense)Stat shard
    Usually
    3.9%
    vs Ezreal
    12.5%
    +8.6 pts
  • Doran's Ring
    Doran's RingStarting items
    Usually
    0.4%
    vs Ezreal
    4.3%
    +4.0 pts
  • Triumph
    Usually
    0.5%
    vs Ezreal
    4.2%
    +3.6 pts

Best Brand Build vs Ezreal

Usual Brand build (Bot)

72.2% win rate · 18 games

Against Ezreal

Not enough matchup-specific build data: only 6 of 19 Brand games against Ezreal carried a complete build, which is too few to recommend an item path from. Use Brand's standard build instead.

  • Skill priority: W > E > Q — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Brand Runes vs Ezreal

Usual Brand runes (Bot)

Deathfire TouchDeathfire Touch
Sorcery
Manaflow BandTranscendenceScorch
Precision
Cut DownPresence of Mind
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

53.5% win rate · 245 games

Against Ezreal

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Brand draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Brand matchup data for League of Legends patch 26.19. The table below shows Brand's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Brand build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Brand Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Brand vs Ezreal FAQ - Patch 26.19

Who wins Brand vs Ezreal?

Brand vs Ezreal is an even matchup: Brand wins 50.0% of 24 games, and the 95% range (31.4–68.6%) comfortably includes 50%.

What is Brand's win rate against Ezreal?

Brand wins 50.0% of 24 Bot games against Ezreal on patch 26.19 (95% range 31.4–68.6%). Based on both champions' overall Bot win rates, 56.6% would be expected.

Does Brand counter Ezreal?

Not clearly. Brand wins 50.0% of 24 games against Ezreal, and the 95% range (31.4–68.6%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Brand or Ezreal?

There are not enough games with a 15-minute snapshot yet (23) to say who wins lane.

Does Brand outscale Ezreal?

There are too few games of each length to tell yet.

When is Ezreal strongest against Brand?

On current data there is no stage of the game where Ezreal is ahead of Brand beyond the margin of error.

What should Brand build against Ezreal?

There are not enough games for a matchup-specific core, so use Brand's usual Bot core: Bloodletter's Curse, Liandry's Torment, Shadowflame. The biggest change against Ezreal: Bloodletter's Curse (11.8% usually, 33.3% here).

What runes should Brand use against Ezreal?

Use Brand's usual Deathfire Touch page (Sorcery + Precision); there are too few games for a matchup-specific page. The biggest change against Ezreal: Deathfire Touch (83.8% usually, 66.7% here).