Diana, League of Legends champion
Win Rate
47.9%
Pick Rate
3.5%
Ban Rate
4.2%

Diana vs Aurora

Diana F TierFighterAssassin
Patch
26.19
Games
3,138
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 5, 2026 UTC
Methodology
Data Methodology

Diana vs Aurora is a decisive matchup in LoL patch 26.19. Aurora wins with a 58.3% win rate (+16.7%) over Diana based on 24 games. Aurora wins the early laning phase while Diana scales better into the late game. Below you'll find the best Diana build, runes, laning stats, and strategies for the Diana vs Aurora matchup.

Diana Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Diana performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Diana
Diana
48.9%
VS
Aurora
51.1%
Aurora

Who wins Diana vs Aurora?

Even matchupLow confidence

Diana wins 48.9% of these games. With this many games the true rate is most likely between 35.3% and 62.8% (95% range).

Expected
50.8%
From both champions' overall Mid win rates
Matchup effect
−1.9 pts
Observed minus expected
Sample
47 games
Lane: Mid
vs patch 26.18
—
Not enough games on both patches

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Diana vs Aurora is an even matchup: Diana wins 48.9% of 47 games, and the 95% range (35.3–62.8%) comfortably includes 50%.
  • Both champions' overall Mid win rates predict 50.8% for Diana; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Diana usually wins the lane: 595 gold ahead of Aurora at 15 minutes on average (47 games with a 15-minute snapshot).
  • Diana players pick Manaflow Band much less often against Aurora: 41.0% of their other Mid games, 25.5% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Diana and Aurora played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Diana's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Diana vs Aurora Laning Stats

DianaAurora

At 15 minutes

Gold difference
+595
Diana ahead
95% range +164 to +1,027
XP difference
+111
Within the margin of error
95% range −289 to +510
CS difference
+4.4
Within the margin of error
95% range −2.5 to +11.2
3.89
Kills before 15 min
2.87
2.83
Deaths before 15 min
2.62
1.60
Solo kills before 15 min
0.74
14.9%
First blood
8.5%

Whole-game averages

6.3
CS / min
6.1
942
DMG / min
896
13,210
Gold / game
11,650
87
Heal / min
158
872
DMG Mitigated / min
352
0.2
CC / min
0.3

Diana vs Aurora Win Rate by Game Length

Diana's win rate against Aurora by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
4 games
Too few games
20–25 min
7 games
Too few games
25–30 min
12 games
Too few games
30–35 min
14 games
Too few games
35+ min
10 games
Diana vs Aurora95% rangeDiana usual (Mid)

No game length stands out: Diana's results against Aurora in short and long games are within the margin of error of each other.

Diana vs Aurora Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)DianaDiana gold at 15: +595
  2. First itemDianaDiana: 11.0 min · Aurora: 12.1 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Diana Changes Against Aurora

Choices Diana players make noticeably more or less often in this matchup than in their other Mid games.

  • Manaflow Band
    Usually
    41.0%
    vs Aurora
    25.5%
    −15.5 pts
  • Precision
    PrecisionSecondary tree
    Usually
    2.2%
    vs Aurora
    8.5%
    +6.3 pts
  • Presence of Mind
    Usually
    1.6%
    vs Aurora
    6.4%
    +4.7 pts
  • Cut Down
    Usually
    1.7%
    vs Aurora
    6.4%
    +4.7 pts
  • Dark SealRefillable PotionStealth Ward
    Dark Seal + Refillable Potion + Stealth WardStarting items
    Usually
    under 0.5%
    vs Aurora
    4.3%
    +4.3 pts

Best Diana Build vs Aurora

Usual Diana build (Mid)

88.2% win rate · 17 games

Against Aurora

Not enough matchup-specific build data: only 16 of 31 Diana games against Aurora carried a complete build, which is too few to recommend an item path from. Use Diana's standard build instead.

  • Diana usually completes Stormsurge first, at 11.0 min (median of 35 games).
  • Aurora usually completes Luden's Echo first, at 12.1 min (median of 26 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Diana Runes vs Aurora

Usual Diana runes (Mid)

ElectrocuteElectrocute
Domination
Sudden ImpactGrisly MementosTreasure Hunter
Sorcery
Manaflow BandScorch
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

52.6% win rate · 952 games

Against Aurora

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Diana draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Diana matchup data for League of Legends patch 26.19. The table below shows Diana's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Diana build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Diana Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

Diana vs Aurora FAQ - Patch 26.19

Who wins Diana vs Aurora?

Diana vs Aurora is an even matchup: Diana wins 48.9% of 47 games, and the 95% range (35.3–62.8%) comfortably includes 50%.

What is Diana's win rate against Aurora?

Diana wins 48.9% of 47 Mid games against Aurora on patch 26.19 (95% range 35.3–62.8%). Based on both champions' overall Mid win rates, 50.8% would be expected.

Does Diana counter Aurora?

Not clearly. Diana wins 48.9% of 47 games against Aurora, and the 95% range (35.3–62.8%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Diana or Aurora?

Diana usually wins the lane: 595 gold ahead of Aurora at 15 minutes on average (47 games with a 15-minute snapshot).

Does Diana outscale Aurora?

There are too few games of each length to tell yet.

When is Aurora strongest against Diana?

On current data there is no stage of the game where Aurora is ahead of Diana beyond the margin of error.

What should Diana build against Aurora?

There are not enough games for a matchup-specific core, so use Diana's usual Mid core: Stormsurge, Shadowflame, Mejai's Soulstealer. The biggest change against Aurora: Dark Seal + Refillable Potion + Stealth Ward (under 0.5% usually, 4.3% here).

What runes should Diana use against Aurora?

Use Diana's usual Electrocute page (Domination + Sorcery); there are too few games for a matchup-specific page. The biggest change against Aurora: Manaflow Band (41.0% usually, 25.5% here).