Locke, League of Legends champion
Win Rate
47.6%
Pick Rate
3.5%
Ban Rate
20.0%

Locke vs Zoe

Locke F TierAssassinMage
Patch
26.20
Games
4,649
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 11, 2026 UTC
Methodology
Data Methodology

Locke vs Zoe is a moderate matchup in LoL patch 26.20. Zoe wins with a 52.3% win rate (+4.6%) over Locke based on 65 games. Zoe wins the early laning phase while Locke scales better into the late game. Below you'll find the best Locke build, runes, laning stats, and strategies for the Locke vs Zoe matchup.

Locke Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Locke performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Locke
Locke
48.4%
VS
Zoe
51.6%
Zoe

Who wins Locke vs Zoe?

Slight Zoe edgeLow confidence

Locke wins 48.4% of these games. With this many games the true rate is most likely between 36.6% and 60.4% (95% range).

Expected
50.1%
From both champions' overall Mid win rates
Matchup effect
−1.7 pts
Observed minus expected
Sample
64 games
Lane: Mid
vs patch 26.19
−4.4 pts
Within normal patch-to-patch noise

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.20 · Oct 9 – Oct 11

Key takeaways

  • Current data slightly favors Zoe, but the sample is too limited for a strong conclusion: Locke wins 48.4% of 64 games (95% range 36.6–60.4%).
  • Both champions' overall Mid win rates predict 50.1% for Locke; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Locke usually wins the lane: 502 gold ahead of Zoe at 15 minutes on average (64 games with a 15-minute snapshot).
  • Locke players pick Doran's Ring + Health Potion + Health Potion + Stealth Ward much less often against Zoe: 39.0% of their other Mid games, 26.6% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Locke and Zoe played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Locke's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Locke vs Zoe Laning Stats

LockeZoe

At 15 minutes

Gold difference
+502
Locke ahead
95% range +91 to +913
XP difference
+105
Within the margin of error
95% range −279 to +488
CS difference
−4.7
Within the margin of error
95% range −10.8 to +1.4
4.47
Kills before 15 min
2.67
2.86
Deaths before 15 min
2.92
1.58
Solo kills before 15 min
1.19
14.1%
First blood
20.3%

Whole-game averages

5.6
CS / min
5.7
814
DMG / min
863
12,820
Gold / game
11,131
370
Heal / min
75
553
DMG Mitigated / min
297
0.4
CC / min
1.2

Locke vs Zoe Win Rate by Game Length

Locke's win rate against Zoe by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
8 games
Too few games
20–25 min
11 games
Too few games
25–30 min
14 games
Too few games
30–35 min
15 games
Too few games
35+ min
16 games
Locke vs Zoe95% rangeLocke usual (Mid)

No game length stands out: Locke's results against Zoe in short and long games are within the margin of error of each other.

Locke vs Zoe Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)LockeLocke gold at 15: +502
  2. First itemEvenLocke: 11.3 min · Zoe: 11.7 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Locke Changes Against Zoe

Choices Locke players make noticeably more or less often in this matchup than in their other Mid games.

  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring + Health Potion + Health Potion + Stealth WardStarting items
    Usually
    39.0%
    vs Zoe
    26.6%
    −12.4 pts
  • Chainlaced Crushers
    Usually
    13.6%
    vs Zoe
    23.4%
    +9.9 pts
  • Dark SealRefillable Potion
    Dark Seal + Refillable PotionStarting items
    Usually
    1.6%
    vs Zoe
    6.3%
    +4.7 pts
  • CleanseFlash
    Cleanse + FlashSummoner spells
    Usually
    under 0.5%
    vs Zoe
    3.1%
    +3.1 pts

Best Locke Build vs Zoe

Usual Locke build (Mid)

78.7% win rate · 61 games

Against Zoe

Not enough matchup-specific build data: only 9 of 39 Locke games against Zoe carried a complete build, which is too few to recommend an item path from. Use Locke's standard build instead.

  • Locke usually completes Lich Bane first, at 11.3 min (median of 57 games).
  • Zoe usually completes Luden's Echo first, at 11.7 min (median of 53 games).
  • Skill priority: Q > E > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Locke Runes vs Zoe

Usual Locke runes (Mid)

ElectrocuteElectrocute
Domination
Sudden ImpactSixth SenseUltimate Hunter
Resolve
Bone PlatingRevitalize
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

48.4% win rate · 1,030 games

Against Zoe

ElectrocuteElectrocute
Domination
Sudden ImpactGrisly MementosTreasure Hunter
Precision
Cut DownTriumph
Adaptive Force (offense)Adaptive Force (flex)Health (defense)

45.5% win rate · 22 games

MetaBot Desktop

Plan your Locke draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Locke matchup data for League of Legends patch 26.20. The table below shows Locke's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Locke build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Locke Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Locke vs Zoe FAQ - Patch 26.20

Who wins Locke vs Zoe?

Current data slightly favors Zoe, but the sample is too limited for a strong conclusion: Locke wins 48.4% of 64 games (95% range 36.6–60.4%).

What is Locke's win rate against Zoe?

Locke wins 48.4% of 64 Mid games against Zoe on patch 26.20 (95% range 36.6–60.4%). Based on both champions' overall Mid win rates, 50.1% would be expected.

Does Locke counter Zoe?

Not clearly. Locke wins 48.4% of 64 games against Zoe, and the 95% range (36.6–60.4%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Locke or Zoe?

Locke usually wins the lane: 502 gold ahead of Zoe at 15 minutes on average (64 games with a 15-minute snapshot).

Does Locke outscale Zoe?

There are too few games of each length to tell yet.

When is Zoe strongest against Locke?

On current data there is no stage of the game where Zoe is ahead of Locke beyond the margin of error.

What should Locke build against Zoe?

There are not enough games for a matchup-specific core, so use Locke's usual Mid core: Shadowflame, Lich Bane, Mejai's Soulstealer. The biggest change against Zoe: Doran's Ring + Health Potion + Health Potion + Stealth Ward (39.0% usually, 26.6% here).

What runes should Locke use against Zoe?

Electrocute with Domination and Precision — 45.5% over 22 games against Zoe. The biggest change against Zoe: Cleanse + Flash (under 0.5% usually, 3.1% here).