
Wukongvs Yone
Wukong vs Yone is a decisive matchup in LoL patch 26.7. Wukong wins with a 54.5% win rate (+9.1%) over Yone based on 11 games. Wukong wins the early laning phase while Yone scales better into the late game. Below you'll find the best Wukong build, runes, laning stats, and strategies for the Wukong vs Yone matchup.
Wukong Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Wukong performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.
Who Wins the Wukong vs Yone Matchup?

Wukong vs Yone Matchup Summary
The Wukong vs Yone matchup is a decisive matchup in League of Legends ranked play. Based on 11 recent matches analyzed, Wukong wins with a 54.5% win rate compared to Yone's 45.5%, giving Wukong a 9.1 percentage point advantage. Game phase dynamics play a critical role here: Wukong controls the early laning stage, but Yone outscales as the game goes longer. The matchup shifts dramatically depending on game length — Wukong needs to press advantages before Yone reaches their power spikes, while Yone should focus on safe farming and hitting key item breakpoints. The most significant statistical gap is in crowd control, where Yone leads by 0.4s CC/min — a difference that heavily influences the outcome of trades and skirmishes. Wukong players can confidently pick into Yone and play aggressively from level 1. Look to establish lane dominance early through favorable trades and zone Yone away from CS whenever possible. Understanding these matchup dynamics is essential for champion select decisions and in-game strategy when facing this lane opponent.
Wukong vs Yone Laning Phase Breakdown
Wukong is favored during the laning phase against Yone, winning 3 out of 5 key stat categories. Wukong holds advantages in damage, gold income and sustain, making them the stronger laner in this matchup.
Best Wukong Build Against Yone
Plated Steelcaps is the optimal boots choice against Yone, providing the mobility and stats Wukong needs most in this matchup. The top-performing core items for Wukong against Yone are Sundered Sky, Death's Dance and Trinity Force. This combination gives Wukong an effective balance of damage, survivability, and utility for the matchup. This build achieves a solid 50.0% win rate across 2 games, proving it to be a reliable item path when facing Yone. Adjustments may be needed based on team compositions and game state, but this build provides the strongest foundation for the Wukong vs Yone matchup.
Early Game vs Late Game
Wukong dominates the early game (first 15 minutes) with a commanding 66.7% win rate — a 33.3 percentage point lead over Yone. This lopsided early game means Wukong can dictate the pace of the lane from level 1, controlling trades, wave state, and river priority.
Yone is far superior in the late game (25+ minutes), boasting a 60.0% win rate — 20.0 points above Wukong. Extended games heavily favor Yone, whose kit and scaling make them a dominant force in team fights and objective control.
This matchup features a dramatic power shift: Wukong must aggressively press their early advantage and close out the game before Yone reaches their scaling breakpoints. If Yone survives the laning phase without falling too far behind, the matchup flips in their favor. Dragon and Rift Herald control are pivotal — the team that secures early objectives can snowball or buy time to scale.
Best Wukong Runes Against Yone
Running Precision primary with Resolve secondary allows Wukong to press their advantage against Yone, amplifying the strengths that make this a favorable matchup.
Wukong matchup data for League of Legends patch 26.7. The table below shows Wukong's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Wukong build, runes, laning stats, and early vs late game analysis for that specific matchup.
Opponent | Win Rate | Matches | CS/min | DMG/min | Gold/game | Early WR | Late WR |
|---|---|---|---|---|---|---|---|
| 54.93% | 71 | 1.1 | 613 | 12,336 | 54.5% | 55.3% | |
| 48.28% | 58 | 1.4 | 660 | 13,102 | 60.0% | 39.4% | |
| 58.93% | 56 | 1.0 | 703 | 12,824 | 66.7% | 51.7% | |
| 60.71% | 56 | 1.2 | 757 | 13,090 | 63.6% | 58.8% | |
| 44.00% | 50 | 1.2 | 567 | 11,527 | 42.3% | 45.8% | |
| 60.42% | 48 | 0.9 | 667 | 12,265 | 55.0% | 64.3% | |
| 56.82% | 44 | 5.6 | 821 | 13,186 | 62.5% | 53.6% | |
| 35.71% | 42 | 1.1 | 640 | 12,264 | 15.8% | 52.2% | |
| 40.54% | 37 | 2.8 | 819 | 11,980 | 50.0% | 31.6% | |
| 44.44% | 36 | 1.0 | 608 | 12,730 | 42.9% | 45.5% | |
| 57.14% | 35 | 1.0 | 621 | 12,265 | 52.4% | 64.3% | |
| 45.45% | 33 | 1.1 | 612 | 12,475 | 41.7% | 47.6% | |
| 38.71% | 31 | 2.7 | 734 | 13,710 | 62.5% | 30.4% | |
| 50.00% | 30 | 1.3 | 616 | 11,207 | 56.3% | 42.9% | |
| 50.00% | 30 | 1.1 | 627 | 12,570 | 38.5% | 58.8% | |
| 68.97% | 29 | 5.3 | 881 | 13,106 | 81.8% | 61.1% | |
| 51.85% | 27 | 3.2 | 696 | 12,598 | 33.3% | 61.1% | |
| 42.31% | 26 | 1.0 | 635 | 12,701 | 50.0% | 35.7% | |
| 60.00% | 25 | 3.2 | 685 | 13,082 | 45.5% | 71.4% | |
| 58.33% | 24 | 1.2 | 692 | 13,031 | 50.0% | 66.7% | |
| 50.00% | 24 | 4.9 | 856 | 12,343 | 33.3% | 60.0% | |
| 54.55% | 22 | 1.5 | 688 | 13,190 | 50.0% | 57.1% | |
| 66.67% | 21 | 1.7 | 698 | 11,941 | 88.9% | 50.0% | |
| 57.14% | 21 | 0.9 | 686 | 13,202 | 42.9% | 64.3% | |
| 45.00% | 20 | 3.4 | 693 | 11,986 | 45.5% | 44.4% | |
| 45.00% | 20 | 2.9 | 524 | 8,895 | 46.1% | 42.9% | |
| 42.11% | 19 | 1.4 | 680 | 12,068 | 42.9% | 41.7% | |
| 31.58% | 19 | 4.1 | 687 | 12,736 | 33.3% | 30.0% | |
| 42.11% | 19 | 4.2 | 543 | 11,641 | 55.6% | 30.0% | |
| 42.11% | 19 | 1.3 | 710 | 14,093 | 33.3% | 46.1% | |
| 57.89% | 19 | 1.1 | 762 | 13,615 | 62.5% | 54.5% | |
| 73.68% | 19 | 2.8 | 758 | 13,656 | 71.4% | 75.0% | |
| 78.95% | 19 | 0.9 | 568 | 12,624 | 80.0% | 77.8% | |
| 42.11% | 19 | 1.1 | 687 | 11,883 | 33.3% | 50.0% | |
| 47.06% | 17 | 5.8 | 806 | 13,906 | 33.3% | 50.0% | |
| 29.41% | 17 | 0.9 | 633 | 13,150 | 25.0% | 30.8% | |
| 52.94% | 17 | 2.4 | 718 | 14,017 | 50.0% | 54.5% | |
| 37.50% | 16 | 1.3 | 691 | 12,509 | 20.0% | 45.5% | |
| 37.50% | 16 | 7.1 | 840 | 13,723 | 44.4% | 28.6% | |
| 53.33% | 15 | 1.7 | 712 | 12,552 | 71.4% | 37.5% | |
| 20.00% | 15 | 4.1 | 719 | 10,764 | 14.3% | 25.0% | |
| 53.33% | 15 | 0.8 | 649 | 10,311 | 41.7% | 100.0% | |
| 78.57% | 14 | 3.3 | 663 | 13,042 | 60.0% | 88.9% | |
| 50.00% | 14 | 6.3 | 809 | 13,020 | 37.5% | 66.7% | |
| 50.00% | 14 | 3.1 | 860 | 13,784 | 50.0% | 50.0% | |
| 57.14% | 14 | 6.4 | 748 | 11,088 | 66.7% | 40.0% | |
| 50.00% | 14 | 1.3 | 694 | 13,797 | 50.0% | 50.0% | |
| 23.08% | 13 | 6.2 | 816 | 11,164 | 40.0% | 12.5% | |
| 46.15% | 13 | 5.6 | 725 | 11,666 | 40.0% | 50.0% | |
| 53.85% | 13 | 6.9 | 771 | 12,807 | 40.0% | 62.5% | |
| 53.85% | 13 | 0.9 | 678 | 13,041 | 66.7% | 25.0% | |
| 53.85% | 13 | 1.2 | 651 | 13,894 | 0.0% | 70.0% | |
| 66.67% | 12 | 5.7 | 720 | 10,309 | 66.7% | 66.7% | |
| 33.33% | 12 | 6.7 | 792 | 12,616 | 50.0% | 16.7% | |
| 45.45% | 11 | 1.1 | 774 | 14,811 | 50.0% | 44.4% | |
| 54.55% | 11 | 6.0 | 879 | 12,935 | 66.7% | 40.0% | |
| 45.45% | 11 | 1.6 | 784 | 14,201 | 75.0% | 28.6% | |
| 36.36% | 11 | 2.3 | 603 | 9,358 | 16.7% | 60.0% | |
| 60.00% | 10 | 1.4 | 670 | 11,580 | 80.0% | 40.0% | |
| 50.00% | 10 | 5.5 | 1,112 | 13,883 | 0.0% | 62.5% | |
| 40.00% | 10 | 0.8 | 472 | 10,377 | 33.3% | 50.0% | |
| 55.56% | 9 | 6.8 | 821 | 13,115 | 80.0% | 25.0% | |
| 55.56% | 9 | 6.6 | 755 | 12,621 | 60.0% | 50.0% | |
| 50.00% | 8 | 1.4 | 641 | 12,173 | 66.7% | 40.0% | |
| 50.00% | 8 | 5.3 | 640 | 13,310 | 0.0% | 66.7% | |
| 37.50% | 8 | 1.6 | 602 | 13,280 | 25.0% | 50.0% | |
| 50.00% | 8 | 5.7 | 852 | 10,317 | 50.0% | 50.0% | |
| 50.00% | 8 | 4.7 | 739 | 14,011 | 66.7% | 40.0% | |
| 57.14% | 7 | 4.3 | 732 | 12,392 | 66.7% | 50.0% | |
| 42.86% | 7 | 5.4 | 803 | 11,332 | 40.0% | 50.0% | |
| 85.71% | 7 | 2.6 | 802 | 14,223 | 50.0% | 100.0% | |
| 50.00% | 6 | 4.8 | 807 | 12,800 | 50.0% | 50.0% | |
| 50.00% | 6 | 5.3 | 979 | 12,110 | 0.0% | 75.0% | |
| 33.33% | 6 | 1.4 | 574 | 11,480 | 33.3% | 33.3% | |
| 60.00% | 5 | 2.2 | 682 | 15,368 | 100.0% | 50.0% | |
| 60.00% | 5 | 6.3 | 738 | 10,368 | 100.0% | 50.0% | |
| 100.00% | 5 | 5.3 | 1,031 | 12,112 | 100.0% | 100.0% | |
| 80.00% | 5 | 6.3 | 963 | 9,421 | 100.0% | 50.0% | |
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Wukong vs Yone - Frequently Asked Questions
How does Wukong do against Yone in League of Legends?
Wukong wins the Wukong vs Yone matchup with a 54.5% win rate compared to Yone's 45.5%, a 9.1 percentage point difference. This data is based on 11 recent ranked games in patch 26.7.
How does Wukong do against Yone in the early game?
In the early game, Wukong has the advantage against Yone with a 66.7% win rate versus 33.3%. Wukong players should look to press their lane advantage through aggressive trades and wave control during the first 15 minutes.
How does Wukong do against Yone in the late game?
In the late game, Yone takes over the Wukong vs Yone matchup with a 60.0% win rate compared to 40.0%. Yone scales better into team fights and objective contests after 25 minutes.
Who wins the Wukong vs Yone matchup?
Wukong wins the matchup against Yone with a 54.5% win rate in League of Legends patch 26.7. The 9.1 percentage point advantage means Wukong is significantly favored in this lane matchup based on 11 games analyzed.
What is the best Wukong build against Yone?
The best Wukong build against Yone includes Sundered Sky, Death's Dance, Trinity Force with Plated Steelcaps. This build achieves a 50.0% win rate in the matchup. Check the matchup breakdown above for the full item path and build order.
What are the best Wukong runes against Yone?
The best Wukong runes against Yone use the Precision primary tree with Resolve secondary. This rune setup achieves a 100.0% win rate in the Wukong vs Yone matchup. See the full rune breakdown in the matchup comparison above.
Does Wukong counter Yone?
Yes, Wukong has a favorable matchup against Yone with a 54.5% win rate. Wukong strongly counters Yone in lane based on current patch 26.7 data.
How do I play Wukong against Yone?
When playing Wukong against Yone, leverage your statistical advantages by trading aggressively during favorable windows. You have early game priority — look for kills and zone control before first recall. Build the recommended items and runes for this specific matchup for the best results.
