Hostile NPC Permafrost container loot table
- Possible items
- 38
- Guaranteed
- 1
- Pool rolls
- 2
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
The Hostile NPC can hold 38 different items: 1 guaranteed and 37 random, drawn from 2 pools over 2 rolls.
Guaranteed contents
Game data1 item is always present, with the amount range.
| Item | Amount |
|---|---|
| 0 |
Random contents
Calculated37 possible items from weighted pools; chance is the weight share for one roll.
| Item | Amount | Chance / roll | Expected | Pool |
|---|---|---|---|---|
| 1–19 | 20% | 2 | Hostile NPC: SG9* | |
| 0 | 16.7% | 0 | Hostile NPC: SG9* | |
| 0 | 16.7% | 0 | Hostile NPC: SG9* | |
| 0 | 16.7% | 0 | Hostile NPC: SG9* | |
| 1 | 13.3% | 0.13 | Hostile NPC: SG9* | |
| 0 | 10% | 0 | Hostile NPC: SG9* | |
| 0 | 6.7% | 0 | Hostile NPC: SG9* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* | |
| 1 | 3.3% | 0.03 | Consumables: Food* |
Chance = item weight ÷ pool weight for one roll; expected = chance × average amount × rolls. Pools marked * are named from the game's data files.
Know what Hostile NPC gives you
Every container, corpse, animal and trader with what they hold, drop chances and prices, plus a where-to-buy search across every trader's stock.
- Loot with drop chances
- Animals & what they drop
- Where to buy anything

Most valuable finds
Game dataWhat the Hostile NPC can hold ranked by trade value: Frozen Pizza at 25 Bucks tops the list.
| Item | Trade value | Amount | Chance | Category |
|---|---|---|---|---|
| 25 Bucks | 1 | 3% | Consumable | |
| 15 Bucks | 1 | 3% | Consumable | |
| 15 Bucks | 1 | 3% | Consumable | |
| 15 Bucks | 1 | 3% | Consumable | |
| 15 Bucks | 1 | 3% | Consumable | |
| 15 Bucks | 1 | 3% | Consumable |
Pools it rolls
Game dataThe weighted lists this source draws from, and how many times each is rolled.
- Hostile NPC: SG9*7 entries · 1× rolled
- Consumables: Food*30 entries · 1× rolled
Pools are shared between containers; the random table above already expands them.
Other Containers
Sources of the same kind, with their item count and most likely contents.
- Ammo Box*10 items · 12 gauge Ammo, .45ACP Ammo
- Ammo Box (Tier 1)*1 item · Wooden Arrow
- Cabinet*27 items · Bucks, Cloth
- Cabinet (Tier 1)*5 items · Bucks, Cloth
- Car Big*14 items · Metal Junk, Oil
- Car Medium*3 items · Metal Junk, Oil
- Car Military*44 items · Metal Junk, Bucks
- Car Military (Tier 1)*7 items · Scrap, Cloth
Data: Permafrost Early Access preview build 0.44.2.4552-playtest — refreshed at the Oct 9 launch. How we source this
The Hostile NPC is a Permafrost world container holding up to 38 different items. Always inside: 0× Military Bandage. Its random pools roll 2 times; Bucks is the most likely draw at 20% per roll. Chances are weight shares from the game's loot configs; positions are not in the preview data.
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Hostile NPC FAQ
What is in the Hostile NPC?
Up to 38 different items — 1 guaranteed and 37 random. The most likely random draw is Bucks.
What is the most likely item from the Hostile NPC?
Bucks at 20% per roll.
Which items are guaranteed?
0× Military Bandage.
How many times are the pools rolled?
2 rolls across 2 pools; the "≥1" column shows the chance to see an item at least once.
Where do you find it?
The preview data has no coordinates for containers; check the region pages for which items spawn where.