
ChandelierRelic
At the start of your 3rd turn, gain Energy.
Is Chandelier good in Slay the Spire 2?
In Slay the Spire 2, Chandelier is a rare relic you can pick up on your climb. Its effect: At the start of your 3rd turn, gain Energy. Performance-wise it’s a steady, unspectacular pick rated C tier overall.
Over 82 tracked runs the win rate of decks holding it sits at 42.5%, 23.6% ahead of the 18.9% all-run baseline. It sees lighter play, carried in only 2.2% of runs. It does its best work in the hands of the Silent, who post a 68.0% win rate with it. Within Silent runs specifically, it’s carried 2.6% of the time.
Its standout card pairing is Bouncing Flask, which lifts the relic’s win rate by +57.5% when both are in play. It also works nicely with Noxious Fumes, good for a +57.5% win-rate change. It typically enters the deck near floor 22. As a rare relic, how often it’s offered depends on its rarity tier.
Of the runs that carried it, 34 ended in victory while 46 fell to a defeat. Its most common run-ender is Test Subject Boss, finishing 9.8% of the runs it appears in. See the best cards, class split, and threats below for the full read on whether Chandelier is worth grabbing.
Chandelier Win Rate & Pick Rate
At a 42.5% win rate, Chandelier runs 23.6% ahead of the 18.9% all-run baseline — the bars below put the two side by side.
Run Outcomes with Chandelier
Across the 82 runs that carried Chandelier, 34 ended in a win and 48 in a loss — a 41.5% win share, counting abandons as losses.
- Wins 41.5%
- Losses 58.5%
Best Cards with Chandelier
The cards that gain the most from carrying Chandelier are Bouncing Flask (+57.5%), Noxious Fumes (+57.5%), and The Hunt (+57.5%), each shown with its win-rate swing.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Chandelier Details
Carried in 2.2% of runs, Chandelier is a rare relic typically acquired near floor 22.
At the start of your 3rd turn, gain Energy.
What Ends Runs with Chandelier
Runs carrying Chandelier end most often against Test Subject Boss (9.8%), Lagavulin Matriarch Boss (4.9%), and Aeonglass Boss (4.9%) — the share of its runs each accounts for is shown.
- Test Subject Boss9.8% of runs
- Lagavulin Matriarch Boss4.9% of runs
- Aeonglass Boss4.9% of runs
- Decimillipede Elite4.9% of runs
- Infested Prisms Elite2.4% of runs
Get the Winning Edge
Real-time overlays, automatic match tracking, and exclusive tools — everything you need to climb, free on your PC.
- In-game overlays
- Automatic match tracking
- Desktop-exclusive tools
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Chandelier – Frequently Asked Questions
Is Chandelier good in Slay the Spire 2?
Across 82 tracked runs carrying it, Chandelier wins 42.5% of the time — +23.6% above the average run. Win rate reflects how often runs with the relic end in victory.
What does Chandelier do in Slay the Spire 2?
At the start of your 3rd turn, gain Energy.
How rare is Chandelier in Slay the Spire 2?
Chandelier is a Rare relic, picked up in 2.2% of tracked runs.
What is the best card to use with Chandelier?
In tracked runs, Chandelier has performed best alongside Bouncing Flask, which lifts its win rate by +57.5% over 4 runs together.
Which class is Chandelier best in?
Chandelier has its highest win rate with The Silent (68.0%).
See Also
Keep exploring Slay the Spire 2 tier lists and stats below.