
SpurSkill
Summon 3. Osty heals 5 HP.
Is Spur good in Slay the Spire 2?
Spur is an uncommon Necrobinder skill in Slay the Spire 2. In combat it resolves as: Summon 3. Osty heals 5 HP. It’s a dependable, middle-of-the-pack option, landing at C tier in our rankings.
Across 19 recorded runs, decks running it win 17.6% of the time, comfortably clear of the 12.6% average, by 5.0%. It’s a more selective pick, turning up in just 3.7% of decks that could run it. Necrobinder players keep it in 11.1% of their runs, so it’s a familiar sight in those decks. On average it shows up 1.1 times in the decks that take it.
It performs best next to Hang — together they post a +82.3% swing in win rate. It also has strong chemistry with the relic Gorget, which moves its win rate by +57.4%. At 1 energy, it’s upgraded in 19.1% of runs and usually joins the deck around floor 12.
Upgraded, it gains +2 Summon, +2 Heal, which is why so many decks invest a rest-site upgrade in it. That’s 3 wins, 14 deaths, and 2 abandoned runs with it in the deck. The encounter that most often ends a run carrying it is Infested Prisms Elite, which closes out 10.5% of its appearances. Read on for Spur’s complete synergy, class, and threat breakdown to decide whether it earns a slot in your Necrobinder run.
Spur Win Rate & Pick Rate
Spur’s 17.6% win rate clears the 12.6% all-deck average by 5.0%, the gap charted below.
Run Outcomes with Spur
Spur has 3 wins and 16 losses over 19 tracked runs (15.8% won); abandoned runs count as losses.
- Wins 15.8%
- Losses 84.2%
Spur Win Rate by Class
Spur is drafted only by the Necrobinder, where it holds a 17.6% win rate across 19 runs.
Best Relics for Spur
Spur pairs best with the relics Gorget (+57.4%), Gremlin Horn (+15.7%), and Stone Cracker (+15.7%), ranked by win-rate lift.
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Spur Card Details
Spur is an uncommon skill costing 1 energy; it’s upgraded in 19.1% of runs and usually picked up by floor 12.
Summon 3. Osty heals 5 HP.
Upgrade: +2 Summon, +2 Heal
What Ends Runs with Spur
Spur’s most common run-enders are Infested Prisms Elite (10.5%), Doormaker Boss (10.5%), and The Kin Boss (10.5%).
- Infested Prisms Elite10.5% of runs
- Doormaker Boss10.5% of runs
- The Kin Boss10.5% of runs
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Spur – Frequently Asked Questions
Is Spur good in Slay the Spire 2?
Across 19 tracked runs, Spur has a 17.6% win rate — +5.0% above the average deck. Win rate reflects how often runs that include the card end in victory.
What does Spur do in Slay the Spire 2?
Spur costs 1 energy. Summon 3. Osty heals 5 HP.
What class is Spur in Slay the Spire 2?
Spur is an Uncommon Necrobinder Skill.
Is Spur worth upgrading in Slay the Spire 2?
Players upgrade Spur in 19.1% of runs. Upgrading it grants +2 Summon, +2 Heal.
What is the best relic for Spur?
In tracked runs, Spur has performed best alongside Gorget, which lifts its win rate by +57.4% over 4 runs together.
See Also
Compare Spur with the rest of the best Slay the Spire 2 cards, relics, and classes below.