Divine Destiny
Win Rate
29.9%
Pick Rate
0.6%
Δ vs Avg
+15.9

Divine DestinyRelic

Starter
RarityStarter
MethodologyData Methodology

At the start of each combat, gain Stars.

Is Divine Destiny good in Slay the Spire 2?

Divine Destiny is a starter relic in Slay the Spire 2. While carried, it does the following: At the start of each combat, gain Stars. It currently underperforms most relics, sitting at D tier in our Slay the Spire 2 relic rankings.

Across 67 recorded runs, decks carrying it win 29.9% of the time, comfortably clear of the 14.0% average, by 15.9%. It’s a more situational relic, showing up in just 0.6% of runs. The class that gets the most out of it is the Regent, at a 29.9% win rate. Regent players hold onto it in 3.4% of their runs.

It combos especially well with Cosmic Indifference, worth a +38.6% win-rate swing together. Another strong card to run with it is Orbit, worth +17.2% to its win rate. On average it’s acquired around floor 18 of a run. Its starter rarity shapes how frequently you’ll run into it.

It has 20 run wins against 47 losses in our tracked data. When runs carrying it end, the most frequent culprit is The Insatiable Boss, which closes out 10.4% of them. Read on for Divine Destiny’s complete card, class, and threat breakdown before you decide to pick it up.

Divine Destiny Win Rate & Pick Rate

Divine Destiny’s 29.9% win rate clears the 14.0% all-run average by 15.9%, the gap charted below.

Win rate29.9%
Average run14.0%
+15.9% vs averagePick rate: 0.6%67 runs

Run Outcomes with Divine Destiny

Divine Destiny has 20 wins and 47 losses over 67 tracked runs (29.9% won); abandoned runs count as losses.

  • Wins 29.9%
  • Losses 70.1%

Pick or Skip: Divine Destiny

Divine Destiny is taken in 100.0% of its 67 recorded offers, but with 67 runs picking it and 0 passing, neither side has enough decided runs for a win rate yet.

Pick rate when offered100.0%67 offers

Taken 67 times out of 67 offers.

Win rate when picked29.9%67 runs
Win rate when skippedNot enough data—0 runs
Pick lift: 0.0%Limited sample

A win rate is only shown once that side clears the sample floor. Below it you get the run counts and nothing else — a 0% here would be a reporting artefact, not a result.

Pick rate when offered counts offers, not runs: out of every time the game put this in front of a player, how often it was taken. It is not the same number as the share of runs that end up containing it.

Pick lift is the sample-adjusted gap between runs that took the option and runs that passed on it. It is the fair way to rank choices, because raw win rates put the smallest samples on top.

Best Cards with Divine Destiny

Ranked by win-rate lift, the best cards to run with Divine Destiny are Cosmic Indifference (+38.6%), Orbit (+17.2%), and Reflect (+16.0%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Divine Destiny Win Rate by Class

So far Divine Destiny is carried mainly by the Regent, who win 29.9% of their runs with it across 67 tracked.

The RegentThe Regentappears in 3.4% of its runs (67 tracked)

Divine Destiny Details

Divine Destiny is a starter relic carried in 0.6% of runs and usually picked up around floor 18.

At the start of each combat, gain Stars.

RarityStarter
Typical pickup floor18
Pick rate0.6%
Runs tracked67

What Ends Runs with Divine Destiny

Divine Destiny’s most common run-enders are The Insatiable Boss (10.4%), Entomancer Elite (9.0%), and Spiny Toad Normal (6.0%).

  • The Insatiable Boss10.4% of runs
  • Entomancer Elite9.0% of runs
  • Spiny Toad Normal6.0% of runs
  • Test Subject Boss4.5% of runs
  • Infested Prisms Elite4.5% of runs
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Divine Destiny – Frequently Asked Questions

Is Divine Destiny good in Slay the Spire 2?

Across 67 tracked runs carrying it, Divine Destiny wins 29.9% of the time — +15.9% above the average run. Win rate reflects how often runs with the relic end in victory.

What does Divine Destiny do in Slay the Spire 2?

At the start of each combat, gain Stars.

How rare is Divine Destiny in Slay the Spire 2?

Divine Destiny is a Starter relic, picked up in 0.6% of tracked runs.

What is the best card to use with Divine Destiny?

In tracked runs, Divine Destiny has performed best alongside Cosmic Indifference, which lifts its win rate by +38.6% over 19 runs together.

Should I take Divine Destiny when it is offered?

Divine Destiny is taken in 100.0% of its 67 recorded offers, with 67 runs picking it and 0 passing. That is not yet enough decided runs on either side to publish a win rate, so treat the pick rate as the only reliable number here.

See Also

Compare Divine Destiny with the rest of the best Slay the Spire 2 relics, cards, and classes below.