
Divine DestinyRelic
At the start of each combat, gain Stars.
Is Divine Destiny good in Slay the Spire 2?
Divine Destiny is a starter relic in Slay the Spire 2. While carried, it does the following: At the start of each combat, gain Stars. It currently underperforms most relics, sitting at D tier in our Slay the Spire 2 relic rankings.
Across 26 recorded runs, decks carrying it win 32.0% of the time, comfortably clear of the 18.9% average, by 13.1%. It’s a more situational relic, showing up in just 0.7% of runs. The class that gets the most out of it is the Regent, at a 32.0% win rate. Regent players hold onto it in 3.8% of their runs.
It combos especially well with Cosmic Indifference, worth a +68.0% win-rate swing together. Another strong card to run with it is Parry, worth +68.0% to its win rate. On average it’s acquired around floor 18 of a run. Its starter rarity shapes how frequently you’ll run into it.
It has 8 run wins against 17 losses in our tracked data. When runs carrying it end, the most frequent culprit is The Insatiable Boss, which closes out 15.4% of them. Read on for Divine Destiny’s complete card, class, and threat breakdown before you decide to pick it up.
Divine Destiny Win Rate & Pick Rate
Divine Destiny’s 32.0% win rate clears the 18.9% all-run average by 13.1%, the gap charted below.
Run Outcomes with Divine Destiny
Divine Destiny has 8 wins and 18 losses over 26 tracked runs (30.8% won); abandoned runs count as losses.
- Wins 30.8%
- Losses 69.2%
Best Cards with Divine Destiny
Ranked by win-rate lift, the best cards to run with Divine Destiny are Cosmic Indifference (+68.0%), Parry (+68.0%), and Mad Science (+68.0%).
Based on small co-occurring samples — treat these as early signals, not final verdicts.
Divine Destiny Win Rate by Class
So far Divine Destiny is carried mainly by the Regent, who win 32.0% of their runs with it across 26 tracked.
Divine Destiny Details
Divine Destiny is a starter relic carried in 0.7% of runs and usually picked up around floor 18.
At the start of each combat, gain Stars.
What Ends Runs with Divine Destiny
Divine Destiny’s most common run-enders are The Insatiable Boss (15.4%), Entomancer Elite (11.5%), and Decimillipede Elite (11.5%).
- The Insatiable Boss15.4% of runs
- Entomancer Elite11.5% of runs
- Decimillipede Elite11.5% of runs
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Divine Destiny – Frequently Asked Questions
Is Divine Destiny good in Slay the Spire 2?
Across 26 tracked runs carrying it, Divine Destiny wins 32.0% of the time — +13.1% above the average run. Win rate reflects how often runs with the relic end in victory.
What does Divine Destiny do in Slay the Spire 2?
At the start of each combat, gain Stars.
How rare is Divine Destiny in Slay the Spire 2?
Divine Destiny is a Starter relic, picked up in 0.7% of tracked runs.
What is the best card to use with Divine Destiny?
In tracked runs, Divine Destiny has performed best alongside Cosmic Indifference, which lifts its win rate by +68.0% over 5 runs together.
See Also
Compare Divine Destiny with the rest of the best Slay the Spire 2 relics, cards, and classes below.