Dream Catcher
Win Rate
28.6%
Pick Rate
0.8%
Δ vs Avg
+9.6

Dream CatcherRelic

Event
RarityEvent
MethodologyData Methodology

Whenever you Rest, you may add a card to your Deck.

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Is Dream Catcher good in Slay the Spire 2?

Dream Catcher is an event relic in Slay the Spire 2. While carried, it does the following: Whenever you Rest, you may add a card to your Deck. It currently underperforms most relics, sitting at D tier in our Slay the Spire 2 relic rankings.

Across 31 recorded runs, decks carrying it win 28.6% of the time, comfortably clear of the 19.0% average, by 9.6%. It’s a more situational relic, showing up in just 0.8% of runs. The class that gets the most out of it is the Defect, at a 50.0% win rate. Defect players hold onto it in 0.9% of their runs.

It combos especially well with Boot Sequence, worth a +71.4% win-rate swing together. Another strong card to run with it is Taunt, worth +38.1% to its win rate. On average it’s acquired around floor 7 of a run. Its event rarity shapes how frequently you’ll run into it.

It has 8 run wins against 20 losses in our tracked data. When runs carrying it end, the most frequent culprit is Test Subject Boss, which closes out 9.7% of them. Read on for Dream Catcher’s complete card, class, and threat breakdown before you decide to pick it up.

Dream Catcher Win Rate & Pick Rate

Dream Catcher’s 28.6% win rate clears the 19.0% all-run average by 9.6%, the gap charted below.

Win rate28.6%
Average run19.0%
+9.6% vs averagePick rate: 0.8%31 runs

Run Outcomes with Dream Catcher

Dream Catcher has 8 wins and 23 losses over 31 tracked runs (25.8% won); abandoned runs count as losses.

  • Wins 25.8%
  • Losses 74.2%

Best Cards with Dream Catcher

Ranked by win-rate lift, the best cards to run with Dream Catcher are Boot Sequence (+71.4%), Taunt (+38.1%), and Go for the Eyes (+38.1%).

Based on small co-occurring samples — treat these as early signals, not final verdicts.

Dream Catcher Win Rate by Class

Dream Catcher shows up across 5 classes, led by Defect (50.0%), Ironclad (40.0%), and Necrobinder (33.3%) by win rate.

Dream Catcher Details

Dream Catcher is an event relic carried in 0.8% of runs and usually picked up around floor 7.

Whenever you Rest, you may add a card to your Deck.

RarityEvent
Typical pickup floor7
Pick rate0.8%
Runs tracked31

What Ends Runs with Dream Catcher

Dream Catcher’s most common run-enders are Test Subject Boss (9.7%), Soul Fysh Boss (9.7%), and The Insatiable Boss (9.7%).

  • Test Subject Boss9.7% of runs
  • Soul Fysh Boss9.7% of runs
  • The Insatiable Boss9.7% of runs
  • Knowledge Demon Boss6.5% of runs
  • Kaiser Crab Boss6.5% of runs
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Dream Catcher – Frequently Asked Questions

Is Dream Catcher good in Slay the Spire 2?

Across 31 tracked runs carrying it, Dream Catcher wins 28.6% of the time — +9.6% above the average run. Win rate reflects how often runs with the relic end in victory.

What does Dream Catcher do in Slay the Spire 2?

Whenever you Rest, you may add a card to your Deck.

How rare is Dream Catcher in Slay the Spire 2?

Dream Catcher is an Event relic, picked up in 0.8% of tracked runs.

What is the best card to use with Dream Catcher?

In tracked runs, Dream Catcher has performed best alongside Boot Sequence, which lifts its win rate by +71.4% over 3 runs together.

Which class is Dream Catcher best in?

Dream Catcher has its highest win rate with The Defect (50.0%).

See Also

Compare Dream Catcher with the rest of the best Slay the Spire 2 relics, cards, and classes below.