Lucky Shot Amber icon

Lucky Shot Firearms Amber

AmberFirearmsRanks I–III
Ranks
I–III
Copies in the game
4
Regions
4
Methodology
Data Methodology

Lucky Shot is a Firearms Amber in Valor Mortis. Using a Firearm has a small chance of not consuming Ammunition. The game places 4 copies across 4 regions (Quest reward, Treasure chest); the first is in Valley of Ashes.

Ranks
I–IIIRank = copies held, up to III
Copies in the game
4#3 of 29 Ambers by copies
First found
Valley of AshesQuest reward, Treasure chest
Chance to keep ammunition
+10% → +20%Rank I → rank III
Nearest Lantern
Last SunlightTo the first chest, 111 m
Type
Firearms5 other Ambers of this type
Related guideBest Ambers in Valor Mortis: Tier List & Builds

How to use Lucky Shot

Calculated

Lucky Shot gives each Firearm shot a chance not to consume ammunition: 10% at rank I, 15% at rank II and 20% at rank III. Three copies are in chests (Caverns, Vale of Wrath and Fortress) and a fourth is one of the two possible rewards of the side quest An Unheard Farewell.

At rank III one shot in five is free, which stretches the Pistol's 15 rounds to about 19 shots on average and the 6 special rounds to about 7.5. The chests alone give you rank III, so you lose nothing if An Unheard Farewell pays Sleight of Hand instead. Pair Lucky Shot with Volatile End and Marksman's Bane.

Written from the Amber's own parameters, where its copies are placed and its listed pairings; rank II values marked as interpolated are estimates between rank I and rank III.

What Lucky Shot does

Game data

The game's description, then the numbers behind it at each rank.

Using a Firearm has a small chance of not consuming Ammunition.

What Lucky Shot does
EffectRank IRank IIRank III
Chance to keep ammunition+10%+15%+20%

Data: Steam build 25907482 (1.0 launch). How we source this

Where to find Lucky Shot

Game data

Every copy in the game data, in campaign order, with the Lantern nearest to each chest.

Where to find Lucky Shot
#SourceLocationDetailsNearest Lantern
1Quest rewardValley of AshesAn Unheard Farewell · depends on your choices—
2Treasure chestCavernsShow on the mapLast Sunlight · 111 m away
3Treasure chestVale of WrathShow on the mapPoisoned Camp · 36 m away
4Treasure chestFortressShow on the mapMain Gate · 29 m away

Lantern distances are straight-line distances from the game's placement data, not walking routes.

Caverns
Full map
Map drawn from the region's own level geometry in the game files (terrain, buildings, water); every marker sits at the exact position of a placed object.

Everything placed in Caverns

Ability altars: 2

Bosses: 1 (Sphinx)

Chests: 11 (Lucky Shot, Lunatic's Grasp, Limit Break, Ferrofluid Flask Power Upgrade, Superior Firearm Parts, Surplus, Perfectionism, Empty Ferrofluid Flask, Distilled Transmutation Material, Pure Blade Material)

Keys: 1 (Mining Shaft Key)

Lanterns: 5 (Mine Cart Route, Old Mine, Weeping Ledge, Ancient Lair, Last Sunlight)

Letters: 4 (Longing Wife Letter, Death Notice, Miner's Letter, Saltmine Note)

How to rank up Lucky Shot

Calculated

Each copy you pick up adds a rank. In campaign order, this is where each rank becomes possible.

  1. Rank I · Chance to keep ammunition +10% · from Valley of Ashes
  2. Rank II · Chance to keep ammunition +15% · from Caverns
  3. Rank III · Chance to keep ammunition +20% · from Vale of Wrath

Equipping Perfect Copy raises this Amber by one rank while it is below rank III: Perfect Copy

What Lucky Shot pairs with

Calculated

Pairings drawn from the two Ambers' own descriptions and numbers: what feeds it, and what works against it.

  • Works withMarksman's BaneMarksman's Bane and Lucky Shot both stretch your Firearm ammunition: Lucky Shot sometimes keeps the round you fire.
  • Works withVolatile EndVolatile End and Lucky Shot both stretch your Firearm ammunition: Lucky Shot sometimes keeps the round you fire.
  • Works withSleight of HandSleight of Hand speeds up reloads and weapon switching, so you fire more often and get more out of Lucky Shot.

Firearms Ambers compared

Firearms Ambers compared
AmberRanksCopiesFirst foundAt best rank
Lucky ShotI–III4Valley of AshesChance to keep ammunition +20%
Sleight of HandI1Valley of AshesReload & switch speed +20%
Dilated MomentI2The BattlefieldDamage while aiming -10%
Sixth SenseI1City of OrphansOn/off effect
Volatile EndI2The BattlefieldExplosion damage 50
Marksman's BaneI1Valley of AshesOn/off effect

Try it in five slots with the rest of your setup in the Amber Build Planner

Achievement

Steam stats
  • Ambersmith · Gather all Ambers. · 0.6% of Steam players

Every Amber counts toward it, so Lucky Shot is one of the 29 you need.

Lucky Shot is one of 29 Ambers in Valor Mortis and belongs to the Firearms group, with 4 copies in the game (#3 of 29 by supply). Its Chance to keep ammunition goes from +10% at rank I to +20% at its best. You can stack it to rank III: the third copy becomes available in Vale of Wrath. It works well with Marksman's Bane, Volatile End, Sleight of Hand.

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Lucky Shot FAQ

How do you get Lucky Shot in Valor Mortis?

Lucky Shot has 4 copies in the game data (Quest reward, Treasure chest) across Valley of Ashes, Caverns, Vale of Wrath, Fortress. The first is in Valley of Ashes. Side quest reward: An Unheard Farewell. One copy depends on the choices you make in An Unheard Farewell. The nearest Lantern to its first chest is Last Sunlight in Caverns, about 111 m away.

Is Lucky Shot worth equipping?

It depends on your build: Lucky Shot gives Chance to keep ammunition +20% at its best rank. With 4 copies in the game you can stack it to rank III. It works well with Marksman's Bane, Volatile End, Sleight of Hand.

What does Lucky Shot do at rank III?

At rank III its Chance to keep ammunition is +20%, up from +10% at rank I. You need three copies; the third becomes available in Vale of Wrath.

What does Lucky Shot do?

Using a Firearm has a small chance of not consuming Ammunition. In numbers: Chance to keep ammunition +20%.

What Ambers go well with Lucky Shot?

Marksman's Bane and Lucky Shot both stretch your Firearm ammunition: Lucky Shot sometimes keeps the round you fire. Volatile End and Lucky Shot both stretch your Firearm ammunition: Lucky Shot sometimes keeps the round you fire. Sleight of Hand speeds up reloads and weapon switching, so you fire more often and get more out of Lucky Shot.

Does Lucky Shot count for an achievement?

Yes: Ambersmith needs every one of the 29 Ambers, Lucky Shot included. 0.6% of Steam players have it.

How do you use Lucky Shot in Valor Mortis?

Lucky Shot gives each Firearm shot a chance not to consume ammunition: 10% at rank I, 15% at rank II and 20% at rank III. Three copies are in chests (Caverns, Vale of Wrath and Fortress) and a fourth is one of the two possible rewards of the side quest An Unheard Farewell. At rank III one shot in five is free, which stretches the Pistol's 15 rounds to about 19 shots on average and the 6 special rounds to about 7.5. The chests alone give you rank III, so you lose nothing if An Unheard Farewell pays Sleight of Hand instead. Pair Lucky Shot with Volatile End and Marksman's Bane.