
Lucky Shot Firearms Amber
- Ranks
- I–III
- Copies in the game
- 4
- Regions
- 4
- Methodology
- Data Methodology
- Author
- Dakota Chinnick
Lucky Shot is a Firearms Amber in Valor Mortis. Using a Firearm has a small chance of not consuming Ammunition. The game places 4 copies across 4 regions (Quest reward, Treasure chest); the first is in Valley of Ashes.
- Ranks
- I–IIIRank = copies held, up to III
- Copies in the game
- 4#3 of 29 Ambers by copies
- First found
- Valley of AshesQuest reward, Treasure chest
- Chance to keep ammunition
- +10% → +20%Rank I → rank III
- Nearest Lantern
- Last SunlightTo the first chest, 111 m
- Type
- Firearms5 other Ambers of this type
How to use Lucky Shot
CalculatedLucky Shot gives each Firearm shot a chance not to consume ammunition: 10% at rank I, 15% at rank II and 20% at rank III. Three copies are in chests (Caverns, Vale of Wrath and Fortress) and a fourth is one of the two possible rewards of the side quest An Unheard Farewell.
At rank III one shot in five is free, which stretches the Pistol's 15 rounds to about 19 shots on average and the 6 special rounds to about 7.5. The chests alone give you rank III, so you lose nothing if An Unheard Farewell pays Sleight of Hand instead. Pair Lucky Shot with Volatile End and Marksman's Bane.
Written from the Amber's own parameters, where its copies are placed and its listed pairings; rank II values marked as interpolated are estimates between rank I and rank III.
What Lucky Shot does
Game dataThe game's description, then the numbers behind it at each rank.
Using a Firearm has a small chance of not consuming Ammunition.
| Effect | Rank I | Rank II | Rank III |
|---|---|---|---|
| Chance to keep ammunition | +10% | +15% | +20% |
Data: Steam build 25907482 (1.0 launch). How we source this
Where to find Lucky Shot
Game dataEvery copy in the game data, in campaign order, with the Lantern nearest to each chest.
| # | Source | Location | Details | Nearest Lantern |
|---|---|---|---|---|
| 1 | Quest reward | Valley of Ashes | An Unheard Farewell · depends on your choices | — |
| 2 | Treasure chest | Caverns | Show on the map | Last Sunlight · 111 m away |
| 3 | Treasure chest | Vale of Wrath | Show on the map | Poisoned Camp · 36 m away |
| 4 | Treasure chest | Fortress | Show on the map | Main Gate · 29 m away |
Lantern distances are straight-line distances from the game's placement data, not walking routes.
Everything placed in Caverns
Ability altars: 2
Bosses: 1 (Sphinx)
Chests: 11 (Lucky Shot, Lunatic's Grasp, Limit Break, Ferrofluid Flask Power Upgrade, Superior Firearm Parts, Surplus, Perfectionism, Empty Ferrofluid Flask, Distilled Transmutation Material, Pure Blade Material)
Keys: 1 (Mining Shaft Key)
Lanterns: 5 (Mine Cart Route, Old Mine, Weeping Ledge, Ancient Lair, Last Sunlight)
Letters: 4 (Longing Wife Letter, Death Notice, Miner's Letter, Saltmine Note)
How to rank up Lucky Shot
CalculatedEach copy you pick up adds a rank. In campaign order, this is where each rank becomes possible.
- Rank I · Chance to keep ammunition +10% · from Valley of Ashes
- Rank II · Chance to keep ammunition +15% · from Caverns
- Rank III · Chance to keep ammunition +20% · from Vale of Wrath
Equipping Perfect Copy raises this Amber by one rank while it is below rank III: Perfect Copy
What Lucky Shot pairs with
CalculatedPairings drawn from the two Ambers' own descriptions and numbers: what feeds it, and what works against it.
- Works with
Marksman's BaneMarksman's Bane and Lucky Shot both stretch your Firearm ammunition: Lucky Shot sometimes keeps the round you fire. - Works with
Volatile EndVolatile End and Lucky Shot both stretch your Firearm ammunition: Lucky Shot sometimes keeps the round you fire. - Works with
Sleight of HandSleight of Hand speeds up reloads and weapon switching, so you fire more often and get more out of Lucky Shot.
Firearms Ambers compared
| Amber | Ranks | Copies | First found | At best rank |
|---|---|---|---|---|
| I–III | 4 | Valley of Ashes | Chance to keep ammunition +20% | |
| I | 1 | Valley of Ashes | Reload & switch speed +20% | |
| I | 2 | The Battlefield | Damage while aiming -10% | |
| I | 1 | City of Orphans | On/off effect | |
| I | 2 | The Battlefield | Explosion damage 50 | |
| I | 1 | Valley of Ashes | On/off effect |
Try it in five slots with the rest of your setup in the Amber Build Planner
Achievement
Steam stats- Ambersmith · Gather all Ambers. · 0.6% of Steam players
Every Amber counts toward it, so Lucky Shot is one of the 29 you need.
Lucky Shot is one of 29 Ambers in Valor Mortis and belongs to the Firearms group, with 4 copies in the game (#3 of 29 by supply). Its Chance to keep ammunition goes from +10% at rank I to +20% at its best. You can stack it to rank III: the third copy becomes available in Vale of Wrath. It works well with Marksman's Bane, Volatile End, Sleight of Hand.
See Also
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Lucky Shot FAQ
How do you get Lucky Shot in Valor Mortis?
Lucky Shot has 4 copies in the game data (Quest reward, Treasure chest) across Valley of Ashes, Caverns, Vale of Wrath, Fortress. The first is in Valley of Ashes. Side quest reward: An Unheard Farewell. One copy depends on the choices you make in An Unheard Farewell. The nearest Lantern to its first chest is Last Sunlight in Caverns, about 111 m away.
Is Lucky Shot worth equipping?
It depends on your build: Lucky Shot gives Chance to keep ammunition +20% at its best rank. With 4 copies in the game you can stack it to rank III. It works well with Marksman's Bane, Volatile End, Sleight of Hand.
What does Lucky Shot do at rank III?
At rank III its Chance to keep ammunition is +20%, up from +10% at rank I. You need three copies; the third becomes available in Vale of Wrath.
What does Lucky Shot do?
Using a Firearm has a small chance of not consuming Ammunition. In numbers: Chance to keep ammunition +20%.
What Ambers go well with Lucky Shot?
Marksman's Bane and Lucky Shot both stretch your Firearm ammunition: Lucky Shot sometimes keeps the round you fire. Volatile End and Lucky Shot both stretch your Firearm ammunition: Lucky Shot sometimes keeps the round you fire. Sleight of Hand speeds up reloads and weapon switching, so you fire more often and get more out of Lucky Shot.
Does Lucky Shot count for an achievement?
Yes: Ambersmith needs every one of the 29 Ambers, Lucky Shot included. 0.6% of Steam players have it.
How do you use Lucky Shot in Valor Mortis?
Lucky Shot gives each Firearm shot a chance not to consume ammunition: 10% at rank I, 15% at rank II and 20% at rank III. Three copies are in chests (Caverns, Vale of Wrath and Fortress) and a fourth is one of the two possible rewards of the side quest An Unheard Farewell. At rank III one shot in five is free, which stretches the Pistol's 15 rounds to about 19 shots on average and the 6 special rounds to about 7.5. The chests alone give you rank III, so you lose nothing if An Unheard Farewell pays Sleight of Hand instead. Pair Lucky Shot with Volatile End and Marksman's Bane.
