#|mp|#Rem
Winrate
50.0%
Mecze
2,981
KDA
3.17
Obrażenia graczom
25,190

#|mp|#Rem vs #|mp|#Sinclairvs #|mp|#Sinclair

Poziom umiejętnościWszystkie poziomy umiejętności
Mecze19,170
Wersja6430
Ostatnia aktualizacja10 kwi 2026

Starcie #|mp|#Rem vs #|mp|#Sinclair jest niezwykle bliskie z 50.0% vs 49.8% procent wygranych w 2,981 meczach. #|mp|#Sinclair ma niewielką przewagę w kill-death ratio. Indywidualna umiejętność i pozycjonowanie określą wynik bardziej niż wybór bohatera w tym wyrównaniu starciu.

#|mp|#Rem Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how #|mp|#Rem performs against them. You'll get head-to-head win rates, combat stats, net worth comparison, and damage analysis — all based on real ranked Deadlock data.

Compare against an opponent
#|mp|#Sinclair - 50.0% win rate#|mp|#Sinclair(50.0%)
#|mp|#Rem - 50.0% win rate in this matchup
#|mp|#Rem
50.0% WR
VS
#|mp|#Sinclair vs #|mp|#Rem matchup - 49.8% win rate
#|mp|#Sinclair
49.8% WR

Who Wins the #|mp|#Rem vs #|mp|#Sinclair Matchup?

#|mp|#Rem wins the #|mp|#Rem vs #|mp|#Sinclair matchup
Winner
#|mp|#Rem
Matches: 2,981
50.0%
Win Rate
49.8%
3.9
Avg Kills
4.7
5.7
Avg Deaths
6.4
14.2
Avg Assists
12.4
43,037
Avg Net Worth
41,059
25,190
Player DMG
30,221
4,996
Objective DMG
6,056
89.8
Last Hits
88.1

#|mp|#Rem vs #|mp|#Sinclair Podsumowanie starcia

The #|mp|#Rem vs #|mp|#Sinclair matchup in Deadlock is ekstremalnie wyrównane starcie, gdzie indywidualne umiejętności są decydującym czynnikiem. Based on 2,981 recent matches analyzed, #|mp|#Rem wins with a 50.0% win rate compared to #|mp|#Sinclair's 49.8%, giving #|mp|#Rem a 0.2 percentage point advantage. The most significant statistical gap is in objective contribution, where #|mp|#Sinclair consistently outperforms. Both #|mp|#Rem and #|mp|#Sinclair have roughly equal chances of winning. Focus on outplaying your opponent through superior positioning, ability usage, and map awareness rather than relying on any inherent hero advantage.

#|mp|#Rem vs #|mp|#Sinclair Analiza walki

#|mp|#Sinclair wins combat stats against #|mp|#Rem in Deadlock

#|mp|#Sinclair edges out #|mp|#Rem in a competitive combat comparison, winning 3 of 5 metrics with notable advantages in kill production, damage output, objective damage. With only a 3-2 margin based on 2,981 matches analyzed, this #|mp|#Rem vs #|mp|#Sinclair matchup remains contestable for both sides. #|mp|#Rem shouldn't feel outmatched — the statistical gap is narrow enough that individual skill, positioning choices, and in-game decision making can easily swing specific encounters in #|mp|#Rem's favor.

Stosunek KDA
3.17#|mp|#Rem
2.69#|mp|#Sinclair
#|mp|#Rem demonstrates noticeably stronger kill-death-assist performance against #|mp|#Sinclair, maintaining a 3.17 KDA versus 2.69. This 0.48 point gap reflects #|mp|#Rem's superior ability to secure eliminations while avoiding death in these head-to-head encounters. #|mp|#Sinclair players facing #|mp|#Rem should prioritize team coordination over solo aggression — look for 2v1 situations, coordinate ability usage with teammates, and focus on trading rather than taking isolated duels where #|mp|#Rem's statistical advantage becomes most pronounced.
Śr. zabójstwa
3.9#|mp|#Rem
4.7#|mp|#Sinclair
#|mp|#Sinclair secures approximately 0.9 more kills per match than #|mp|#Rem in this head-to-head (4.7 vs 3.9). Over the course of a typical match, this translates to #|mp|#Sinclair contributing several additional eliminations to their team's efforts. The gap indicates #|mp|#Sinclair's playstyle or kit provides slightly better kill-securing opportunities, though #|mp|#Rem can compensate through superior objective focus, team fight positioning, or clutch performances.
Śr. śmierci
5.7#|mp|#Rem
6.4#|mp|#Sinclair
#|mp|#Rem survives longer in this matchup, dying 5.7 times per game compared to #|mp|#Sinclair's 6.4 deaths. This 0.7 death difference per match means #|mp|#Rem is available more often, contributing to late-game scenarios and objective fights more frequently. #|mp|#Sinclair players should examine their positioning and aggression timing — the data suggests #|mp|#Rem's approach to these duels results in better survivability outcomes.
Obrażenia graczom
25,190#|mp|#Rem
30,221#|mp|#Sinclair
The damage differential between #|mp|#Sinclair and #|mp|#Rem is exceptional: 30,221 compared to just 25,190. #|mp|#Sinclair deals 5,032 more damage per game on average, indicating absolute dominance in direct combat exchanges. This level of disparity suggests #|mp|#Sinclair's kit, typical playstyle, or positioning patterns give them massive advantages in dealing damage while #|mp|#Rem struggles to even trade effectively. #|mp|#Rem players should treat #|mp|#Sinclair as a must-avoid duel and focus entirely on non-combat contributions or ability-based damage.
Obrażenia celom
4,996#|mp|#Rem
6,056#|mp|#Sinclair
#|mp|#Sinclair contributes 1,060 more objective damage than #|mp|#Rem on average, making them more valuable for split pushing, securing guardian kills, and accelerating tower takes. Teams with #|mp|#Sinclair may want to prioritize objective-focused strategies. #|mp|#Rem should focus on creating picks while #|mp|#Sinclair pushes objectives.

#|mp|#Rem vs #|mp|#Sinclair Analiza ekonomiczna

Wartość netto
43,037#|mp|#Rem
41,059#|mp|#Sinclair
Ostatnie trafienia
89.8#|mp|#Rem
88.1#|mp|#Sinclair

#|mp|#Rem generates approximately 1,978 more souls than #|mp|#Sinclair on average. This moderate economic edge translates to earlier power spikes and item completions, giving #|mp|#Rem a mid-game advantage. Both heroes farm at comparable rates, so lane control will depend on harassment patterns and jungle support rather than inherent farming advantages.

Polecane przedmioty dla #|mp|#Rem vs #|mp|#Sinclair

#|mp|#Rem build for #|mp|#Sinclair matchup

#|mp|#Rem Build vs #|mp|#Sinclair

This winning build for #|mp|#Rem against #|mp|#Sinclair focuses on maximizing your statistical advantages in this favorable matchup. With a 50.0% win rate against #|mp|#Sinclair, these 7 items help #|mp|#Rem press the advantage and close out games efficiently. Krwawy Hołd, Strzelec Wyborowy, Czaromiot, and 4 more items, totaling approximately 35,200 souls The build includes high-value items that scale well into the late game. Farm efficiently and look for opportunities to extend your lead before completing these power spikes.

#|mp|#Sinclair build for #|mp|#Rem matchup

#|mp|#Sinclair Build vs #|mp|#Rem

#|mp|#Sinclair's counter-build against #|mp|#Rem attempts to mitigate the matchup disadvantage through smart itemization. Facing an unfavorable matchup, #|mp|#Sinclair players typically prioritize items that help them survive and scale. Uciszacz, Szczęśliwy Strzał, Plaga, and 4 more items, totaling approximately 35,200 souls Knowing #|mp|#Sinclair's likely itemization helps you exploit windows where they're weaker and predict their item timing.

Te buildy przedmiotów są zoptymalizowane pod kątem starcia #|mp|#Rem vs #|mp|#Sinclair na podstawie danych o współczynniku wygranych z 2,981 meczów rankingowych. Wybory przedmiotów w Deadlock znacząco wpływają na wyniki starć — odpowiedni build może pomóc przezwyciężyć statystyczne niedogodności lub rozszerzyć istniejące przewagi. Pamiętaj o dostosowaniu buildu do stanu gry, składów drużyn, ekwipunku przeciwników i tego, czy jesteś z przodu czy z tyłu w duszach.

#|mp|#Rem ma korzystne starcia przeciwko 5 bohaterom i niekorzystne starcia przeciwko 32 bohaterom w Deadlock. Najsilniejsze starcie #|mp|#Rem jest przeciwko Holliday z 52.5% współczynnikiem wygranych. Najtrudniejsze starcie to #|mp|#Siódemka z 40.9% współczynnikiem wygranych. Użyj poniższej tabeli, aby znaleźć szczegóły starć i rekomendacje buildów.

#|mp|#Rem matchup win rates and combat stats in Deadlock (Version 6430)
Opponent
Win Rate
Matches
KDA
Kills
Deaths
Player DMG
Net Worth
42.59%13,2183.133.95.825,26143,103
40.93%11,6693.003.85.924,94042,526
45.86%10,0643.123.85.724,60343,204
50.37%9,7383.073.95.925,15543,437
43.67%9,3643.043.75.825,17242,901
41.66%9,3462.973.65.825,63542,259
49.47%9,2983.133.85.724,80042,829
40.85%8,7812.993.85.924,52942,461
46.59%8,5092.973.96.026,04343,602
46.57%8,3482.933.76.024,36342,788
45.94%8,2803.043.85.924,63542,627
46.64%7,6102.993.75.924,74442,639
51.09%7,4673.124.06.125,60943,165
46.67%7,4163.123.75.624,54942,162
50.65%7,1463.153.85.825,19943,517
48.42%7,0213.123.85.825,44342,999
45.30%6,8753.123.75.725,39843,337
45.08%6,8333.173.65.525,15442,639
49.15%6,3613.113.75.625,55243,161
48.89%6,1732.983.75.923,62442,751
48.69%5,9883.103.85.824,98742,737
47.12%5,9713.113.75.825,93542,671
45.97%5,8103.103.85.825,73142,487
48.79%5,3903.223.85.725,40143,961
43.69%5,3833.043.55.625,21242,319
47.64%5,2703.043.75.924,37242,480
50.89%5,1393.253.95.624,90543,614
49.38%4,6913.123.85.925,30144,007
46.43%4,6073.113.85.624,90243,476
48.48%4,5353.083.65.824,37542,557
44.22%4,5192.953.55.823,64842,096
44.55%4,4603.033.75.825,75142,816
49.56%4,3453.083.85.725,33943,153
47.56%3,6293.123.85.824,93842,876
49.68%3,4853.013.85.724,26043,402
52.53%3,3803.133.85.825,08143,643
49.98%2,9813.173.95.725,19043,037

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#|mp|#Rem Matchupy - FAQ

Jaki jest najlepszy matchup #|mp|#Rem w Deadlock?

Najlepszy matchup #|mp|#Rem to przeciwko Holliday, osiągając 52.5% wskaźnik wygranych. #|mp|#Rem wyróżnia się w tym matchupie dzięki lepszym statystykom bojowym.

Jaki jest najtrudniejszy matchup #|mp|#Rem?

Najtrudniejszy matchup #|mp|#Rem to przeciwko #|mp|#Siódemka, z tylko 40.9% wskaźnikiem wygranych. Przeciwko temu przeciwnikowi #|mp|#Rem powinien skupić się na koordynacji drużynowej.

Ile korzystnych matchupów ma #|mp|#Rem?

#|mp|#Rem ma 5 korzystnych matchupów (50%+ wskaźnik wygranych) i 32 niekorzystnych matchupów w Deadlock.

Jak powinienem grać #|mp|#Rem w trudnych matchupach?

Grając #|mp|#Rem w trudnych matchupach, priorytetyzuj bezpieczne farmowanie, pozycjonowanie i koordynację drużynową. Dostosuj swój build, aby zrekompensować wadę.

Na jakich statystykach powinienem się skupić w matchupach #|mp|#Rem?

Kluczowe statystyki w matchupach #|mp|#Rem to wskaźnik wygranych, stosunek KDA, średnie obrażenia gracza i różnica net worth.