Cassiopeia, League of Legends champion
Win Rate
44.7%
Pick Rate
0.7%
Ban Rate
0.7%

Cassiopeia vs Lux

Cassiopeia F TierMage
Patch
26.19
Games
664
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 5, 2026 UTC
Methodology
Data Methodology

Cassiopeia vs Lux is a decisive matchup in LoL patch 26.19. Lux wins with a 61.9% win rate (+23.8%) over Cassiopeia based on 21 games. Lux holds the advantage in both the early and late game. Below you'll find the best Cassiopeia build, runes, laning stats, and strategies for the Cassiopeia vs Lux matchup.

Cassiopeia Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Cassiopeia performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Cassiopeia
Cassiopeia
35.1%
VS
Lux
64.9%
Lux

Who wins Cassiopeia vs Lux?

Slight Lux edgeLow confidence

Cassiopeia wins 35.1% of these games. With this many games the true rate is most likely between 21.8% and 51.2% (95% range).

Expected
44.9%
From both champions' overall Mid win rates
Matchup effect
−9.8 pts
Observed minus expected
Sample
37 games
Lane: Mid
vs patch 26.18
—
Not enough games on both patches

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Current data slightly favors Lux, but the sample is too limited for a strong conclusion: Cassiopeia wins 35.1% of 37 games (95% range 21.8–51.2%).
  • Both champions' overall Mid win rates predict 44.9% for Cassiopeia; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Lux usually wins the lane: 560 gold ahead of Cassiopeia at 15 minutes on average (37 games with a 15-minute snapshot).
  • Cassiopeia players pick Coup de Grace far more often against Lux: 54.9% of their other Mid games, 73.0% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Cassiopeia and Lux played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Cassiopeia's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Cassiopeia vs Lux Laning Stats

CassiopeiaLux

At 15 minutes

Gold difference
−560
Lux ahead
95% range −965 to −155
XP difference
−585
Lux ahead
95% range −1,007 to −163
CS difference
−3.0
Within the margin of error
95% range −10.2 to +4.2
2.11
Kills before 15 min
3.30
3.22
Deaths before 15 min
1.76
0.73
Solo kills before 15 min
1.27
13.5%
First blood
16.2%

Whole-game averages

6.2
CS / min
6.4
760
DMG / min
1,012
11,425
Gold / game
12,400
246
Heal / min
79
540
DMG Mitigated / min
468
1.0
CC / min
1.5

Cassiopeia vs Lux Win Rate by Game Length

Cassiopeia's win rate against Lux by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
3 games
Too few games
25–30 min
14 games
Too few games
30–35 min
9 games
Too few games
35+ min
8 games
Cassiopeia vs Lux95% rangeCassiopeia usual (Mid)

No game length stands out: Cassiopeia's results against Lux in short and long games are within the margin of error of each other.

Cassiopeia vs Lux Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)LuxCassiopeia gold at 15: −560
  2. First itemLuxCassiopeia: 12.3 min · Lux: 11.2 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Cassiopeia Changes Against Lux

Choices Cassiopeia players make noticeably more or less often in this matchup than in their other Mid games.

  • Coup de Grace
    Usually
    54.9%
    vs Lux
    73.0%
    +18.1 pts40.7% WR here
  • FlashTeleport
    Flash + TeleportSummoner spells
    Usually
    58.7%
    vs Lux
    75.7%
    +17.0 pts42.9% WR here
  • Stormraider's Surge
    Usually
    13.0%
    vs Lux
    27.0%
    +14.0 pts
  • Chainlaced Crushers
    Usually
    4.7%
    vs Lux
    16.2%
    +11.6 pts
  • Triumph
    Usually
    1.3%
    vs Lux
    5.4%
    +4.1 pts

Best Cassiopeia Build vs Lux

Usual Cassiopeia build (Mid)

75.0% win rate · 16 games

Against Lux

Not enough matchup-specific build data: only 6 of 26 Cassiopeia games against Lux carried a complete build, which is too few to recommend an item path from. Use Cassiopeia's standard build instead.

  • Cassiopeia usually completes Rod of Ages first, at 12.3 min (median of 27 games).
  • Lux usually completes Luden's Echo first, at 11.2 min (median of 28 games).
  • Skill priority: E > Q > W — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Cassiopeia Runes vs Lux

Usual Cassiopeia runes (Mid)

Deathfire TouchDeathfire Touch
Sorcery
Manaflow BandTranscendenceScorch
Precision
Coup de GracePresence of Mind
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

48.9% win rate · 327 games

Against Lux

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Cassiopeia draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Cassiopeia matchup data for League of Legends patch 26.19. The table below shows Cassiopeia's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Cassiopeia build, runes, laning stats, and early vs late game analysis for that specific matchup.

🔍

Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.

Report an Issue

Cassiopeia vs Lux FAQ - Patch 26.19

Who wins Cassiopeia vs Lux?

Current data slightly favors Lux, but the sample is too limited for a strong conclusion: Cassiopeia wins 35.1% of 37 games (95% range 21.8–51.2%).

What is Cassiopeia's win rate against Lux?

Cassiopeia wins 35.1% of 37 Mid games against Lux on patch 26.19 (95% range 21.8–51.2%). Based on both champions' overall Mid win rates, 44.9% would be expected.

Does Cassiopeia counter Lux?

Not clearly. Cassiopeia wins 35.1% of 37 games against Lux, and the 95% range (21.8–51.2%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Cassiopeia or Lux?

Lux usually wins the lane: 560 gold ahead of Cassiopeia at 15 minutes on average (37 games with a 15-minute snapshot).

Does Cassiopeia outscale Lux?

There are too few games of each length to tell yet.

When is Lux strongest against Cassiopeia?

Lux is measurably ahead in: Lane (15 min), First item.

What should Cassiopeia build against Lux?

There are not enough games for a matchup-specific core, so use Cassiopeia's usual Mid core: Liandry's Torment, Rylai's Crystal Scepter, Rabadon's Deathcap. The biggest change against Lux: Chainlaced Crushers (4.7% usually, 16.2% here).

What runes should Cassiopeia use against Lux?

Use Cassiopeia's usual Deathfire Touch page (Sorcery + Precision); there are too few games for a matchup-specific page. The biggest change against Lux: Coup de Grace (54.9% usually, 73.0% here).