Diana, League of Legends champion
Win Rate
47.9%
Pick Rate
3.5%
Ban Rate
4.2%

Dianavs Zoe

Diana F TierFighterAssassin
Patch26.19
Games3,138
LaneAll Lanes
TierAll Tiers
Last UpdatedOct 2, 2026 UTC
MethodologyData Methodology

Diana vs Zoe is a decisive matchup in LoL patch 26.19. Zoe wins with a 54.5% win rate (+9.1%) over Diana based on 22 games. Zoe holds the advantage in both the early and late game. Below you'll find the best Diana build, runes, laning stats, and strategies for the Diana vs Zoe matchup.

Diana Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Diana performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Diana
Diana
50.0%
VS
Zoe
50.0%
Zoe

Who wins Diana vs Zoe?

Even matchupLow confidence

Diana wins 50.0% of these games. With this many games the true rate is most likely between 37.1% and 62.9% (95% range).

Expected
52.6%
From both champions' overall Mid win rates
Matchup effect
−2.6 pts
Observed minus expected
Sample
54 games
Lane: Mid
vs patch 26.18
—
Not enough games on both patches

Lane: Mid · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.19 · Sep 24 – Sep 28

Key takeaways

  • Diana vs Zoe is an even matchup: Diana wins 50.0% of 54 games, and the 95% range (37.1–62.9%) comfortably includes 50%.
  • Both champions' overall Mid win rates predict 52.6% for Diana; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Neither side reliably wins the lane: the average gold difference at 15 minutes is 130, within the margin of error (53 games).
  • Diana players pick Shield Bash much less often against Zoe: 60.8% of their other Mid games, 46.3% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Diana and Zoe played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Diana's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Diana vs Zoe Laning Stats

DianaZoe

At 15 minutes

Gold difference
+130
Within the margin of error
95% range −316 to +576
XP difference
+49
Within the margin of error
95% range −314 to +411
CS difference
−2.7
Within the margin of error
95% range −9.2 to +3.8
2.79
Kills before 15 min
3.09
3.26
Deaths before 15 min
2.51
1.20
Solo kills before 15 min
1.06
7.4%
First blood
22.2%

Whole-game averages

5.6
CS / min
5.5
854
DMG / min
814
12,661
Gold / game
11,655
94
Heal / min
91
869
DMG Mitigated / min
286
0.2
CC / min
1.3

Diana vs Zoe Win Rate by Game Length

Diana's win rate against Zoe by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
3 games
Too few games
20–25 min
6 games
Too few games
25–30 min
12 games
Too few games
30–35 min
17 games
Too few games
35+ min
16 games
Diana vs Zoe95% rangeDiana usual (Mid)

No game length stands out: Diana's results against Zoe in short and long games are within the margin of error of each other.

Diana vs Zoe Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)EvenDiana gold at 15: +130
  2. First itemDianaDiana: 10.9 min · Zoe: 12.0 min
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Diana Changes Against Zoe

Choices Diana players make noticeably more or less often in this matchup than in their other Mid games.

  • Shield Bash
    Usually
    60.8%
    vs Zoe
    46.3%
    −14.5 pts56.0% WR here
  • Treasure Hunter
    Usually
    78.8%
    vs Zoe
    92.6%
    +13.8 pts52.0% WR here
  • Doran's RingHealth PotionHealth PotionRefillable PotionStealth Ward
    Doran's Ring + Health Potion + Health Potion + Refillable Potion + Stealth WardStarting items
    Usually
    under 0.5%
    vs Zoe
    3.7%
    +3.7 pts

Best Diana Build vs Zoe

Usual Diana build (Mid)

88.2% win rate · 17 games

Against Zoe

Not enough matchup-specific build data: only 16 of 34 Diana games against Zoe carried a complete build, which is too few to recommend an item path from. Use Diana's standard build instead.

  • Diana usually completes Stormsurge first, at 10.9 min (median of 37 games).
  • Zoe usually completes Luden's Echo first, at 12.0 min (median of 45 games).
  • Skill priority: Q > W > E — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Diana Runes vs Zoe

Usual Diana runes (Mid)

ElectrocuteElectrocute
Domination
Sudden ImpactGrisly MementosTreasure Hunter
Sorcery
Manaflow BandScorch
Adaptive Force (offense)Adaptive Force (flex)Health Scaling (defense)

52.6% win rate · 952 games

Against Zoe

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Diana draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Diana matchup data for League of Legends patch 26.19. The table below shows Diana's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Diana build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Diana Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Diana vs Zoe FAQ - Patch 26.19

Who wins Diana vs Zoe?

Diana vs Zoe is an even matchup: Diana wins 50.0% of 54 games, and the 95% range (37.1–62.9%) comfortably includes 50%.

What is Diana's win rate against Zoe?

Diana wins 50.0% of 54 Mid games against Zoe on patch 26.19 (95% range 37.1–62.9%). Based on both champions' overall Mid win rates, 52.6% would be expected.

Does Diana counter Zoe?

Not clearly. Diana wins 50.0% of 54 games against Zoe, and the 95% range (37.1–62.9%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Diana or Zoe?

Neither side reliably wins the lane: the average gold difference at 15 minutes is 130, within the margin of error (53 games).

Does Diana outscale Zoe?

There are too few games of each length to tell yet.

When is Zoe strongest against Diana?

On current data there is no stage of the game where Zoe is ahead of Diana beyond the margin of error.

What should Diana build against Zoe?

There are not enough games for a matchup-specific core, so use Diana's usual Mid core: Stormsurge, Shadowflame, Mejai's Soulstealer. The biggest change against Zoe: Doran's Ring + Health Potion + Health Potion + Refillable Potion + Stealth Ward (under 0.5% usually, 3.7% here).

What runes should Diana use against Zoe?

Use Diana's usual Electrocute page (Domination + Sorcery); there are too few games for a matchup-specific page. The biggest change against Zoe: Shield Bash (60.8% usually, 46.3% here).