
- Win Rate
- 52.4%
- Pick Rate
- 2.3%
- Ban Rate
- 1.5%
Rell vs Yuumi
- Patch
- 26.22
- Games
- 4,478
- Lane
- All Lanes
- Tier
- All Tiers
- Last Updated
- Nov 14, 2026 UTC
- Author
- Dakota Chinnick
- Methodology
- Data Methodology
Rell vs Yuumi (Support): Rell wins 52.6% of 154 ranked games over the last 2 patches (gold diff at 15: +108). Patch 26.22 build & runes.
Current data slightly favors Rell, but the sample is too limited for a strong conclusion: Rell wins 52.6% of 154 games (95% range 44.7–60.3%).
Rell Matchup Breakdown
Use the dropdown to select an opponent and see a detailed breakdown of how Rell performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.


Who wins Rell vs Yuumi?
Rell wins 52.6% of these games. With this many games the true rate is most likely between 44.7% and 60.3% (95% range).
- Expected
- 54.9% From both champions' overall Support win rates
- Matchup effect
- −2.3 pts Observed minus expected
- Sample
- 154 games Lane: Support · Patch 26.21–26.22
- vs patch 26.21
- −1.5 pts Within normal patch-to-patch noise
Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.21–26.22 · Oct 27 – Nov 14
The headline win rate covers patches 26.21–26.22 (154 games). The lane, game-length, build and rune sections below use patch 26.22 only (98 games).
Key takeaways
- Current data slightly favors Rell, but the sample is too limited for a strong conclusion: Rell wins 52.6% of 154 games (95% range 44.7–60.3%).
- Both champions' overall Support win rates predict 54.9% for Rell; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
- Neither side reliably wins the lane: the average gold difference at 15 minutes is 108, within the margin of error (96 games).
- Rell players pick Flash + Ignite far more often against Yuumi: 41.3% of their other Support games, 55.1% here.
How we calculate this
Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.
A game only counts when Rell and Yuumi played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.
The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.
Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.
"What changes" compares Rell's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).
Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.
Rell vs Yuumi Laning Stats
At 15 minutes
Whole-game averages
Rell vs Yuumi Win Rate by Game Length
Rell's win rate against Yuumi by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.
No game length stands out: Rell's results against Yuumi in short and long games are within the margin of error of each other.
Rell vs Yuumi Power Spikes
Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.
- Lane (15 min)EvenRell gold at 15: +108
- First itemYuumiRell: 13.1 min · Yuumi: 12.0 min
- Games under 20 minInsufficient data
- 20–30 min gamesEvenRell wins 58.5% of 53 games
- 30+ min gamesInsufficient data
What Rell Changes Against Yuumi
Choices Rell players make noticeably more or less often in this matchup than in their other Support games.

Flash + IgniteSummoner spellsUsually41.3%vs Yuumi55.1%+13.8 pts46.3% WR here
Flash + HealSummoner spellsUsually43.1%vs Yuumi29.6%−13.5 pts48.3% WR here
Bone PlatingRuneUsually85.3%vs Yuumi77.6%−7.7 pts51.3% WR here
ThornmailItemUsually12.0%vs Yuumi19.4%+7.4 pts- Q > W > Ethe Q > W > E skill orderSkill priorityUsually1.8%vs Yuumi5.1%+3.3 pts
Best Rell Build vs Yuumi
Usual Rell build (Support)
92.3% win rate · 13 games
Against Yuumi
Not enough matchup-specific build data: only 8 of 30 Rell games against Yuumi carried a complete build, which is too few to recommend an item path from. Use Rell's standard build instead.
- Rell usually completes Zeke's Convergence first, at 13.1 min (median of 61 games).
- Yuumi usually completes Ardent Censer first, at 12.0 min (median of 38 games).
- Skill priority: W > E > Q — the same as usual.
Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.
Best Rell Runes vs Yuumi
Plan your Rell draft in Draft Lab
Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.
- Full 5v5 draft board
- Lane matchup win rates
- Pick and ban suggestions

Rell matchup data for League of Legends patch 26.22. The table below shows Rell's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Rell build, runes, laning stats, and early vs late game analysis for that specific matchup.
Other Rell Matchups
Hardest for Rell
Easiest for Rell
Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.
Help us maintain accuracy! If you notice incorrect stats, missing data, or any issues, your feedback directly improves the quality of our data for the entire community.
Rell vs Yuumi FAQ - Patch 26.21–26.22
Who wins Rell vs Yuumi?
Current data slightly favors Rell, but the sample is too limited for a strong conclusion: Rell wins 52.6% of 154 games (95% range 44.7–60.3%).
What is Rell's win rate against Yuumi?
Rell wins 52.6% of 154 Support games against Yuumi on patch 26.21–26.22 (95% range 44.7–60.3%). Based on both champions' overall Support win rates, 54.9% would be expected.
Does Rell counter Yuumi?
Not clearly. Rell wins 52.6% of 154 games against Yuumi, and the 95% range (44.7–60.3%) includes 50%, so neither champion reliably counters the other on current data.
Who wins lane, Rell or Yuumi?
Neither side reliably wins the lane: the average gold difference at 15 minutes is 108, within the margin of error (96 games).
Does Rell outscale Yuumi?
There are too few games of each length to tell yet.
When is Yuumi strongest against Rell?
Yuumi is measurably ahead in: First item.
What should Rell build against Yuumi?
There are not enough games for a matchup-specific core, so use Rell's usual Support core: Abyssal Mask, Locket of the Iron Solari, Knight's Vow. The biggest change against Yuumi: Thornmail (12.0% usually, 19.4% here).
What runes should Rell use against Yuumi?
Aftershock with Resolve and Inspiration — 61.9% over 21 games against Yuumi. The biggest change against Yuumi: Flash + Ignite (41.3% usually, 55.1% here).
