Rell, League of Legends champion
Win Rate
51.3%
Pick Rate
1.4%
Ban Rate
0.9%

Rell vs Poppy

Rell B TierTankSupport
Patch
26.20
Games
1,823
Lane
All Lanes
Tier
All Tiers
Last Updated
Oct 14, 2026 UTC
Methodology
Data Methodology

Rell vs Poppy is a decisive matchup in LoL patch 26.20. Poppy wins with a 59.1% win rate (+18.2%) over Rell based on 22 games. Poppy holds the advantage in both the early and late game. Below you'll find the best Rell build, runes, laning stats, and strategies for the Rell vs Poppy matchup.

Rell Matchup Breakdown

Use the dropdown to select an opponent and see a detailed breakdown of how Rell performs against them. You'll get head-to-head win rates, laning stats, the best build and runes for the matchup, and early vs late game analysis — all based on real ranked data.

Compare against an opponent
Rell
Rell
40.0%
VS
Poppy
60.0%
Poppy

Who wins Rell vs Poppy?

Slight Poppy edgeLow confidence

Rell wins 40.0% of these games. With this many games the true rate is most likely between 21.9% and 61.3% (95% range).

Expected
53.8%
From both champions' overall Support win rates
Matchup effect
−13.8 pts
Observed minus expected
Sample
20 games
Lane: Support
vs patch 26.19
—
Not enough games on both patches

Lane: Support · Ranked Solo/Duo & Flex · North America server · All ranks · Patch 26.20 · Oct 10 – Oct 11

Key takeaways

  • Current data slightly favors Poppy, but the sample is too limited for a strong conclusion: Rell wins 40.0% of 20 games (95% range 21.9–61.3%).
  • Both champions' overall Support win rates predict 53.8% for Rell; the result is within the margin of error of that, so this matchup mostly reflects the two champions' general strength.
  • Rell players pick Knight's Vow far more often against Poppy: 29.1% of their other Support games, 50.0% here.
How we calculate this

Games: ranked Solo/Duo and Flex games on the North America server from the patch shown. Remakes (games under 5 minutes) are excluded.

A game only counts when Rell and Poppy played the same position on opposite teams, so roaming, lane swaps within a team or a champion merely being in the same game never count as this matchup.

The 95% range is a Wilson score interval. Confidence comes from how wide that range is: within ±3 points is very high, ±5 high, ±8 moderate, anything wider low. Below 20 games a matchup is not classified at all.

Expected win rate combines both champions’ win rates in this lane (same games and filters) with the log5 formula: E = A(1−B) / (A(1−B) + B(1−A)). Matchup effect = observed − expected.

"What changes" compares Rell's choices in this matchup with the same champion's other games in the same lane, and lists a change only when it is at least 3 points and statistically significant (two-proportion z-test, |z| ≥ 2, 20+ games).

Results are not split by rank: the sample per rank is too small for honest per-rank matchup numbers.

Rell vs Poppy Laning Stats

RellPoppy

Only 20 games have a 15-minute snapshot so far — the lane-phase numbers appear from 30.

Whole-game averages

1.1
CS / min
1.2
302
DMG / min
458
9,853
Gold / game
10,411
109
Heal / min
150
1,496
DMG Mitigated / min
1,283
1.5
CC / min
1.6

Rell vs Poppy Win Rate by Game Length

Rell's win rate against Poppy by game length. The dot is the win rate, the bar its 95% range and the dashed line the champion's usual win rate at that length. Lengths with fewer than 25 games are left blank.

Too few games
Under 20 min
1 games
Too few games
20–25 min
3 games
Too few games
25–30 min
3 games
Too few games
30–35 min
5 games
Too few games
35+ min
8 games
Rell vs Poppy95% rangeRell usual (Support)

No game length stands out: Rell's results against Poppy in short and long games are within the margin of error of each other.

Rell vs Poppy Power Spikes

Who is ahead at each stage, measured from these games. A stage reads "Even" when the difference is inside the margin of error, and "Insufficient data" when there are too few games to tell.

  1. Lane (15 min)Insufficient data
  2. First itemInsufficient data
  3. Games under 20 minInsufficient data
  4. 20–30 min gamesInsufficient data
  5. 30+ min gamesInsufficient data

What Rell Changes Against Poppy

Choices Rell players make noticeably more or less often in this matchup than in their other Support games.

  • Knight's Vow
    Usually
    29.1%
    vs Poppy
    50.0%
    +20.9 pts
  • Health (defense)
    Health (defense)Stat shard
    Usually
    13.3%
    vs Poppy
    30.0%
    +16.7 pts
  • Abyssal Mask
    Usually
    1.6%
    vs Poppy
    15.0%
    +13.4 pts
  • Control WardOracle Lens
    Control Ward + Oracle LensStarting items
    Usually
    0.7%
    vs Poppy
    5.0%
    +4.3 pts

Best Rell Build vs Poppy

Usual Rell build (Support)

64.9% win rate · 134 games

Against Poppy

Not enough matchup-specific build data: only 2 of 12 Rell games against Poppy carried a complete build, which is too few to recommend an item path from. Use Rell's standard build instead.

  • Skill priority: W > E > Q — the same as usual.

Builds are ranked by the lower edge of their win rate range, not the raw win rate, so a build seen in a handful of wins never outranks a proven one.

Best Rell Runes vs Poppy

Usual Rell runes (Support)

AftershockAftershock
Resolve
Shield BashBone PlatingUnflinching
Precision
Legend: HasteTriumph
Ability Haste (offense)Health Scaling (flex)Health Scaling (defense)

56.2% win rate · 452 games

Against Poppy

Too few games for a matchup-specific rune page yet — use the usual page.

MetaBot Desktop

Plan your Rell draft in Draft Lab

Draft Lab lays out both teams lane by lane with live matchup win rates, damage profiles and game-phase lean, and suggests picks and bans from current meta data.

  • Full 5v5 draft board
  • Lane matchup win rates
  • Pick and ban suggestions
Draft Lab in MetaBot Desktop

Rell matchup data for League of Legends patch 26.20. The table below shows Rell's win rate, gold difference, and performance stats against every champion in the current meta. Click any champion name to see a detailed head-to-head breakdown including the best Rell build, runes, laning stats, and early vs late game analysis for that specific matchup.

Other Rell Matchups

Win rate and games for each matchup. Lists are ranked by the edge of the 95% range so small samples cannot top them; matchups with at least 50 games only.

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Rell vs Poppy FAQ - Patch 26.20

Who wins Rell vs Poppy?

Current data slightly favors Poppy, but the sample is too limited for a strong conclusion: Rell wins 40.0% of 20 games (95% range 21.9–61.3%).

What is Rell's win rate against Poppy?

Rell wins 40.0% of 20 Support games against Poppy on patch 26.20 (95% range 21.9–61.3%). Based on both champions' overall Support win rates, 53.8% would be expected.

Does Rell counter Poppy?

Not clearly. Rell wins 40.0% of 20 games against Poppy, and the 95% range (21.9–61.3%) includes 50%, so neither champion reliably counters the other on current data.

Who wins lane, Rell or Poppy?

There are not enough games with a 15-minute snapshot yet (20) to say who wins lane.

Does Rell outscale Poppy?

There are too few games of each length to tell yet.

When is Poppy strongest against Rell?

On current data there is no stage of the game where Poppy is ahead of Rell beyond the margin of error.

What should Rell build against Poppy?

There are not enough games for a matchup-specific core, so use Rell's usual Support core: Locket of the Iron Solari, Knight's Vow, Zeke's Convergence. The biggest change against Poppy: Knight's Vow (29.1% usually, 50.0% here).

What runes should Rell use against Poppy?

Use Rell's usual Aftershock page (Resolve + Precision); there are too few games for a matchup-specific page. The biggest change against Poppy: Health (defense) (13.3% usually, 30.0% here).